Laser Rifle: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:HeavyBarrel7.png]]
| [[File:HeavyBarrelSkill6.png]]
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press and hold the skill key to charge.<br>Upon max charge, attack power and attack range is increased. Grants {{se|045|Super Armor}} effect and immunity against disable while charging.
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press and hold the skill key to charge.<br>Upon max charge, attack power and attack range is increased. Grants {{se|045|Super Armor}} effect and immunity against disable while charging.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=3 | Charged !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
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! Damage !! Range !! Duration
! Damage Increase !! Range Increase !! Max Charge Time !! Max Hold Duration
|-
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| colspan="7" | '''Normal'''
| colspan=8 | '''Normal'''
|-
|-
| {{PvE}} || 2531% || rowspan=2 | +20% || rowspan=2 | +30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| {{PvP}} || 817%
| {{PvP}} || 817%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan=8 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 2531% || rowspan=2 | +20% || rowspan=2 | +30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds
|-
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| {{PvP}} || 817%
| {{PvP}} || 817%
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=== Total Damage ===
=== Total Damage ===
{{Damage|true|Rose
{{Damage|true|Rose
|dmg={{#expr: 2531*1.20}}
|dmg=2531
|pvp_dmg={{#expr: 817*1.20}}
|pvp_dmg=817
|awk_dmg=i*1.2
|pvp_awk_dmg=i*1.2
|awk_alias=Laser Rifle, Max Charge
|empowered=true
|empowered=true
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
|append=1, Over Strike
}}
}}
*Assuming fully charged.


=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
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| {{Check|Y}}*See Tips and Details
| {{Check|P}}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
*Max charge time is approximately 1 second.
*As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor|tt=no}} it provides.
*As with [[Cannonball]], charging any further than two seconds only serves to prevent you from being hitstunned due to the super armor it provides.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill.
*Only the firing animation is affected by Action Speed.
*Only the firing animation is affected by Action Speed.
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