Remnant of Crimson Calamity (Zone 1): Difference between revisions
Undo revision 922893 by BAOOO (talk)
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) Tag: Undo |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 18: | Line 18: | ||
*Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds. | *Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds. | ||
**Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds. | **Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds. | ||
====Environmental Debuff - | ====Environmental Debuff - Abyss==== | ||
*The El's power does not reach into this realm, Attack and HP will be reduced by 90% | *The El's power does not reach into this realm, Attack and HP will be reduced by 90% and Critical decreases by 30%. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
Line 36: | Line 33: | ||
*'''<font color=red>Crimson Stone Fall:</font>''' Targets spots on the map, indicated by an emblem and a pink-red targeting line, and causes Crimson Stones to fall in their place, dealing damage on impact and hindering a players movement as they remain on the map. | *'''<font color=red>Crimson Stone Fall:</font>''' Targets spots on the map, indicated by an emblem and a pink-red targeting line, and causes Crimson Stones to fall in their place, dealing damage on impact and hindering a players movement as they remain on the map. | ||
*'''<font color=red>Fire Pillar:</font>''' The Dragons will withdraw into the crater as a light will target each player, shooting a fire pillar from below four times consecutively which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit. | *'''<font color=red>Fire Pillar:</font>''' The Dragons will withdraw into the crater as a light will target each player, shooting a fire pillar from below four times consecutively which will remain static for 10 seconds and deal heavy damage, burning 30MP on hit. | ||
*'''<font color=red> | *'''<font color=red>Flame Absorption:</font>''' Inhale for a period of time, absorbing any lingering flames. The flames can be destroyed to prevent the attack from going through. | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
<dfn>}}</dfn> | <dfn>}}</dfn> |