Burst Grenade/ModA: Difference between revisions

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{{ForceSkillTabs  
{{ForceSkillTabs  
|Character=Rose
|Character=Rose
|Skill=Burst Grenade
}}
}}
<div style="float: right;">{{#ev:youtube|FCw1DooGm1c|400}}</div>
{{#ev:youtube|FCw1DooGm1c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|StTTrans6.png}}
| {{Force|StTTrans6.png}}
| {{SkillType|SA|B|M}} Fire bombs along the path then activate a laser rifle that shoots a large area.<br>Bombs explode upon contact with the laser.
| {{SkillType|SA|B|M}} Fire bombs along the path then activate a laser rifle that shoots a large area.<br>Bomb explodes upon contact with the laser and will deal damage that ignores defense by 20%. (PvP: 10%)
|-
|-
|
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Tempest Burster]] || 99 || [[Camilla#Others|[Force] Burst Grenade (A)]]
| [[Tempest Burster]] || 99 || {{mr|Burst Grenade}}
|}
|}
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<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |Defense Ignore!! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! rowspan=2 | Laser !! colspan=2 | Explosive Shot !! rowspan=2 | Laser !! rowspan=2 | Explosive Shot
! Laser !! Explosive Shot !! Laser !! Explosive Shot
|-
|-
! Damage !! Defense Ignore
| {{PvE}} || 6682% || 823% || 20%|| rowspan="2" | 1 || rowspan="2" | 23 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds
|-
|-
| {{PvE}} || 6682% || 823% || 20% || rowspan=2 | 1 || rowspan=2 | 23 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvP}}|| 1790% || 221% || 10%
|-
| {{PvP}} || 1790% || 221% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Burst Grenade|Heavy, Light|cd=23|mp=300}}
|-
! colspan=2 | Heavy Burst Grenade !! colspan=2 | Light Burst Grenade
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 27.6 Seconds || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
{{Damage|true|Rose
|true|Rose
|dmg=6682, 823
|dmg=6682, 823
|pvp_dmg=1790, 221
|pvp_dmg=1790, 221
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|alias1=Over Strike
|alias1=Over Strike
}}
}}
*Average damage assumes 4 '''Explosive Shot''' hits.
*Average assumes 4 '''Explosive Shot''' hits.
<br>


=== Miscellaneous ===
=== Miscellaneous ===
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! Laser !! Explosive Shot
! Laser !! Explosive Shot
|-
|-
| {{Check|Y}} || {{Check|Y}}*(See Tips and Details)
| {{Check|Y}} || {{Check|P}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:HeavyBarrel9.png]]
StTTrans5.png; Code: War Machine Locked-Trans2;
| align="center" width="150" |  [[Miracle Vision]]
TBPassive1.png; Steady Concentration;
| width="40" | [[File:StormTrooper3.png]]
TBPassive2.png; Enhanced Heavy Weaponry;
| align="center" width="150" |  [[Shear Plate]]
}}
| width="40" | [[File:StormTrooper9.png]]
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The number of '''Explosive Shot''' hits depends on the size of the target. [[Free Training|Training Monkeys]] will receive 4 hits while [[Free Training|Giant Training Monkeys]] will receive 5 hits from the Explosive Shots.
*The number of '''Explosive Shot''' hits depends on the size of the target. [[Free Training|Training Monkeys]] will receive 4 hits while [[Free Training|Giant Training Monkeys]] will receive 5 hits.
**Explosive Shots will hit 11 times on [[El Tower Defense|Interdimensional Colossus]].
**'''Explosive Shots''' will hit 11 times on [[El Tower Defense|Interdimensional Colossus]].
*The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen.
*The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen.
**Bombs are relegated to that area. On the other hand, the '''Laser''' has huge forward range, about equivalent to three full screens.
**The bombs are relegated to that area. On the other hand, the '''Laser''' has huge forward range, about equivalent to three full screens.
*The '''Explosive Shot''' bombs will follow curved paths.
*The '''Explosive Shot''' bombs will follow curved paths.
**Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning.
**Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning.
***Additionally, the bombs will spawn at the same altitude as '''Rose''', so if you step off a ledge, bombs will spawn along the way.
***Additionally, the bombs will spawn at the same altitude as you, so if you step off a ledge, bombs will spawn along the way.
**Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed when used with large Action Speed buffs like the [[Titles/Elrianode|Guardian of Elrianode]] buff or debuffs like [[Status Effects|Fog]] from [[Haze Explosion]] skill, the skill becomes quite desynchronized.
**Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed, when used with large Action Speed buffs like the [[Titles/Elrianode|Guardian of Elrianode]] buff or debuffs like [[Fog of Death]], the skill becomes quite desynchronized.
*The '''Laser''' portion of this version hits in a 225 degree starting from directly behind Rose's back moving counterclockwise along the Y axis. It is capable of hitting very far into the fore- and background of maps.
*The '''Laser''' portion of this version hits in a 225 degree starting from directly behind you, moving counterclockwise along the Y axis. It is capable of hitting very far into the fore- and background of maps.
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*{{nerf|Fixed damage being higher than listed on the tooltip.}}
*{{nerf|Fixed damage being higher than listed on the tooltip.}}
|-
|-
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |  
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |
*{{buff|Explosive Shot Defense Ignore added.}}
*{{buff|Defense Ignore added.}}
|-
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |  
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |  
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|-
|-
| 06/09/2022 || 07/06/2022 || colspan=2 align="left" |  
| 06/09/2022 || 07/06/2022 || colspan=2 align="left" |  
*{{nerf|Defense Ignore decreased.}}
*{{nerf|'''Defense Ignore''' decreased.}}
|}
|}
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