Berserk Berthe: Difference between revisions
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*<font color=red>'''Ice Pillars:'''</font> Berthe raises his arm to summon an ice pillar from the ground. The area an ice pillar will spawn is telegraphed by a dark blue magic circle, and it remains on the field afterward. They can only be hit by command and active attacks. | *<font color=red>'''Ice Pillars:'''</font> Berthe raises his arm to summon an ice pillar from the ground. The area an ice pillar will spawn is telegraphed by a dark blue magic circle, and it remains on the field afterward. They can only be hit by command and active attacks. | ||
*'''Orb Call:''' Souls orbs will descend from the sky at designated locations marked by an aura on the ground and a thin pillar of light from which the orbs descends. Each player must stand at where the orb lands to collect the orb and avert the attack. | *'''Orb Call:''' Souls orbs will descend from the sky at designated locations marked by an aura on the ground and a thin pillar of light from which the orbs descends. Each player must stand at where the orb lands to collect the orb and avert the attack. | ||
*<font color=red>'''Isolation:'''</font> Berthe will raise his left hand into the air, teleporting some players to a different dimension. In reality, yellow fragments will appear then disappear every 10 seconds, sending a pulse across the field that inflicts massive damage to all players regardless of the dimension they are in, however it can be delayed by about 1.5 seconds by focusing one fragment. Destroy them to prevent the pulse from occurring | *<font color=red>'''Isolation:'''</font> Berthe will raise his left hand into the air, teleporting some players to a different dimension. In reality, yellow fragments will appear then disappear every 10 seconds, sending a pulse across the field that inflicts massive damage to all players regardless of the dimension they are in, however it can be delayed by about 1.5 seconds by focusing one fragment. Destroy them to prevent the pulse from occurring. While this is going on, the players warped into an alternate dimension will have to collects orbs raining from the sky, failing to collect the orb will also deal damage to all team members. Once all orbs have either exploded or been destroyed, Berthe will be dazed and open to attack. | ||
*<font color=red>'''Division:'''</font> He will split the Raid Party in half and send each to an alternate dimension where they will have to destroy soul fragments much like during his '''Isolation''' move. Once all orbs have either exploded or been destroyed, Berthe will be dazed and open to attack. | |||
*<font color=red>'''Skill Force:'''</font> Perform a long continuous howl which nullifies the use of any skill during its duration. 10 Special Active Block sigils will appear beneath his health bar and players must use skills corresponding to the sigils in the presented order. While you will not actually perform the skill, they count toward clearing each sigil and will still cost MP and enter cooldown. | *<font color=red>'''Skill Force:'''</font> Perform a long continuous howl which nullifies the use of any skill during its duration. 10 Special Active Block sigils will appear beneath his health bar and players must use skills corresponding to the sigils in the presented order. While you will not actually perform the skill, they count toward clearing each sigil and will still cost MP and enter cooldown. | ||
* | **Once Berserk Berthe is below 13 HP Bars, he will begin using this attack liberally. | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' |
Latest revision as of 04:46, 9 April 2024
- English
Berserk Berthe
“ | The altar located at the central portal... Once a place awaiting the safe arrival of those who left, is now in ruins.
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” |
Description
The El Search Party passes the White-Ghost Castle to arrive at the central portal. There, the final battle with Berthe awaits.
Recommended Level
99
Required Combat Power
6,000,000
Details
{{
- 4~8 players.
- Only one Resurrection Stones can be used to revive.
- Players are given a 15 second penalty before they can resurrect themselves.
- Bosses can only be frozen or petrified 3 times each (every hit is 1 count) at a time. When this limit is exceeded, they become invulnerable to that debuff for 60 seconds.
- Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds.
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
Boss
{{
{{
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Monster Image | Boss Description | Boss Moves | |||||||||||||||||||||||||||
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Berserk Berthe - Unleashing the true powers of Aegirp's soul, Berthe has begun to merge with the former King's power and has grown into a giant. |
Attacks highlighted in red bypass Invincibility frames. Note:
}} |
Dialogue
Updates
{{
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Date | Changes | |
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KR | NA | |
03/16/2023 | - |
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- Other
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~20
- Laby
- Noah
- Lithia
- Miscellaneous
Event | Special | Secret | Challenge Mode | Guild |
---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Other
- Region 1~6
- Region 7~12
- Region 13~18
- Region 19~20