EMP Shock: Difference between revisions

No edit summary
 
(181 intermediate revisions by 28 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|EMP Shock}}
{{Languages|EMP Shock}}
{{ForceSkillTabs
<div style="float: right;">{{#ev:youtube|svm48HTY6Ig|300}}</div>
|Character=Add
}}
{{#ev:youtube|VRZgiAsHSQE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill11.png]]
|-
| '''[Special Active]'''
| [[File:LunaticPsykerSkill4.png]]
| {{SkillType|SA|S}} Severely damages surrounding enemies by creating a powerful electric pulse field. Enemies hit by the electric field will have MP decrease and their remaining skill cooldown, along with receiving increased damage from Critical and have MP decrease. Enemies beyond the attack range of 1200, will also consume MP and trigger cooldown, but will only receive 50% of the full effect. (Can be activated in midair)
|-
|
| {{SkillText|DP Recovery|40}}
|-
|
| {{SkillText|Nasod Armor Command}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Lunatic Psyker]] || 45 || {{SkillText|SkillQuest|3}}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan="2" | Mode !! rowspan="2" | Electromagnetic Pulse (Magical) !! colspan="2" | EMP Storm !! colspan="2" | {{se|1091|EMP Shock||ed}} !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery<br>(During Dissolution) !! rowspan="2" | Cooldown
|-
! MP Burn !! Enemy Additional Skill Cooldown !! Critical Damage Received {{stat|m}} !! Duration
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 3987% || rowspan=2 | 20 MP || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 721% || 7.5%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 4784% || rowspan=2 | 20 MP || rowspan=2 | 5 Seconds || 15% || rowspan=2 | 10 seconds || rowspan=2 | 200 MP || rowspan=2 | 40 DP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 865% || 7.5%
|}
<br>
<br>


== Skill Infomation ==
== Extra Information ==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
<br>


== [[Skill Traits]] ==
{{Traits|Add|EMP Shock|Gigantic, Light|110|mp=200}}
<br>
== Related Skills ==
{{SkillTable
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
DoomBringerPassive1.png; Blood Boil;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Cooldown extension applies to all skills in skill slots.
**If a skill is already on cooldown, the cooldown will be extended if hit by '''EMP Shock'''.
**Cooldown extension can only reach a maximum of 20 seconds.
*{{se|1091|EMP Shock||ed}} will be applied once to enemies who are in or enter the field.
<br>
== Gallery ==
<gallery>
File:EMPFields.png|Range of fields.
File:Status 187.png|Unused '''Electric Pulse Field Effect''' debuff icon.<br>(Mana Burn, Enemy Additional Skill Cooldown)
</gallery>
<br>
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/19/2013 || 07/02/2014 || colspan=2 align="left" |
*'''EMP Shock''' added.
|-
| 12/26/2013 || - || colspan=2 align="left" |
*Fixed bug where people could get hit by debuff even when not getting hit by the skill.
*Fixed debuff effect appearing before the hit.
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Changed so Cooldown doesn't exceed Skill's reuse time.}}
*{{nerf|Mana Burn count decreased.}}
*Fixed issue of hitbox size being different than debuff area size.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*Fixed the problem that teleported to the wrong location after casting is finished in the air.
*Skill Note's effect change from "remove one of the target's buffs with the highest duration (except [[Awakening Mode]]) " to "decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds".
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*Removed from [[Arc Tracer]] and [[Time Tracer]]'s skill tree, and moved to [[Lunatic Psyker]]'s skill tree.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*'''Persistent''' trait changed to '''Gigantic'''.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |
*{{nerf|Mana Burn decreased.}}
*{{nerf|CD Extension on Skills for Enemies decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|Skill use animation is changed to be affected by action speed.}}
*{{buff|{{se|1091|EMP Shock||ed}} '''Critical Damage Increase''' debuff added.}}
*{{nerf|'''MP Drain''' decreased.}}
|}
<br>


==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=EMP 쇼크 |KRName=EMP Shock
|FR=Choc à IEM |FRName=EMP Shock
|IT=Shock EMP |ITName=EMP Shock
|JP=EMPショック |JPName=EMP Shock
|CN=EMP震荡 |CNName=EMP Shock
|ES=Choque PEM |ESName=EMP Shock
|DE=EMP-Schock |DEName=EMP Shock
|PL=Szok IEM |PLName=EMP Shock
|BR=Pulso Eletromagnético |BRName=EMP
}}
<br>
<br>
{{PTSkills}}
{{SkillNav - Lunatic Psyker}}
ElEditors, Administrators
97,958

edits