Unfamiliar Dawn: Difference between revisions
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
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\\NA= | |||
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| colspan="10" | {{PvE}} | | colspan="10" | {{PvE}} | ||
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| align="left" | 1 || 99 || 1 || 50% || 1519% | | align="left" | 1 || 99 || 1 || 50% || 1519% || 30% / 66% / 102% || 5 Seconds || 2 || 20% || 5 Seconds | ||
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| colspan="10" | {{PvP}} | | colspan="10" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 1 || 50% || 151% | | align="left" | 1 || 99 || 1 || 50% || 151% || 30% / 66% / 102% || 5 Seconds || 2 || 10% || 5 Seconds | ||
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\\KR (04/25/2024)= | |||
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! rowspan="3" | [[Second Breath|Obsidian Point]] Gain<br>(Upon [[Awakening Mode|Awakening]]) !! rowspan="3" | {{se|614|Dark Mark||ed}} Chance<br>(On Command Hits) !! colspan="4" | Shadow Wound<br>(Upon Reaching 3 {{se|614|Dark Mark||ed}} Stacks) !! colspan="3" | {{se|620|Unfamiliar Dawn||ed}}<br>(Upon Special Active Skill Use During [[Obsidian Moon]] During [[Awakening Mode]]) | |||
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! rowspan="2" | Damage (Physical) !! colspan="2" | {{se||Bleed}} !! rowspan="2" | {{se|614|Dark Mark||ed}} Usage !! rowspan="2" | Critical Damage Received Increase !! rowspan="2" |Max Stacks!! rowspan="2" |Duration | |||
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! Damage Per Second (Average Attack Power) !! Duration | |||
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| colspan="11" | {{PvE}} | |||
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| align="left" | 1 || 99 || 1 || 50% || 1519% || 30% / 66% / 102% || 5 Seconds || 2 || 5% || 3 || 15 Seconds | |||
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| colspan="11" | {{PvP}} | |||
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| align="left" | 1 || 99 || 1 || 50% || 151% || 30% / 66% / 102% || 5 Seconds || 2 || 2.5% || 3 || 15 Seconds | |||
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| 12/17/2020 || 01/13/2021 || colspan=2 align="left" | | | 12/17/2020 || 01/13/2021 || colspan=2 align="left" | | ||
*'''Unfamiliar Dawn''' added. | *'''Unfamiliar Dawn''' added. | ||
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| 04/25/2024 || - || colspan=2 align="left" | | |||
*{{buff|'''During Obsidian Moon in the awakened state, hitting an enemy with Special Active skills will increase their Critical Damage Received''' effect added.}} | |||
*{{nerf|'''Shadow Wound Received Damage Increase''' removed.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 03:51, 19 April 2024
- English
[Passive] Silver full moon. When the calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone. A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear. The approaching dawn that chases away the darkness was no longer a subject of fear. All command attacks have a chance to leave a Enemy DebuffDark MarkEnemy DebuffDark Mark, and you can obtain Obsidian upon awakening. |
Requirements
Class | Level Required |
---|---|
Liberator | 99 |
Skill Information
- NA
- KR (04/25/2024)
Skill Level | Level Required | Obsidian Point Gain (Upon Awakening) |
Enemy DebuffDark MarkEnemy DebuffDark Mark Chance (On Command Hits) |
Shadow Wound (Upon Reaching 3 Enemy DebuffDark MarkEnemy DebuffDark Mark Stacks) |
Enemy DebuffUnfamiliar DawnEnemy DebuffUnfamiliar Dawn (Upon Triggering Shadow Wound during Awakening Mode) | ||||
---|---|---|---|---|---|---|---|---|---|
Damage (Physical) | Enemy DebuffBleedEnemy DebuffBleed | Enemy DebuffDark MarkEnemy DebuffDark Mark Usage | Received Damage Increase This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Duration | |||||
Damage Per Second (Average Attack Power) | Duration | ||||||||
PvE | |||||||||
1 | 99 | 1 | 50% | 1519% | 30% / 66% / 102% | 5 Seconds | 2 | 20% | 5 Seconds |
PvP | |||||||||
1 | 99 | 1 | 50% | 151% | 30% / 66% / 102% | 5 Seconds | 2 | 10% | 5 Seconds |
Tips and Details
- This passives allows all commands to apply Enemy DebuffDark MarkEnemy DebuffDark Mark at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger Shadow Wound.
- Due to 2 stacks being consumed to trigger Shadow Wound, the final in can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark.Upon successful [X]~[XXX] attack, leave a [Dark Mark].
Deal more damage when using XXX[X] commands to enemies with more [Dark Mark] stacks. - Multi-hit commands such as and will consider the 50% chance to apply a Enemy DebuffDark MarkEnemy DebuffDark Mark per input rather than per hit. As such, when they apply a mark, they will do so on every hit, allowing them to quickly trigger multiple instances of Shadow Wound in succession.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
| |
04/25/2024 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 낯선 새벽 | Unfamiliar Dawn |
France | Crépuscule lunaire | Moon Twilight |
Poland | Zmierzch Księżyca | Moon Twilight |
Brazil | Aurora Desconhecida | Unfamiliar Dawn |
Liberator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Moon Eclipse
- Moon Eclipse
Force Active
Force Passive
Force Active
Force Passive