Blood Storm: Difference between revisions
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| | | {{color|#FFCC00|Blood Illusion|b=1}} | ||
*Create 2 storms while Shade Illusion is active. Damage of 1 storm will be 70%. (Explosion damage is the same) | *Create 2 storms while [[Shade Illusion]] is active. Damage of 1 storm will be 70%. (Explosion damage is the same) | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
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| colspan="11" | '''Normal''' | | colspan="11" | '''Normal''' | ||
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| {{PvE}} || 176% || 672% || rowspan=2 | | | {{PvE}} || 176% || 672% || rowspan=2 | 43 || rowspan="2" | 2 || rowspan=2 | 4 | ||
| rowspan="2" |6 | | rowspan="2" |6 | ||
| rowspan="2" |2|| rowspan="2" | | | rowspan="2" |2|| rowspan="2" | 30% || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds | ||
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| {{PvP}} || 48% || 229% | | {{PvP}} || 48% || 229% | ||
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| colspan="11" | '''[Enhanced]''' | | colspan="11" | '''[Enhanced]''' | ||
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| {{PvE}} || 211% || 806% || rowspan=2 | | | {{PvE}} || 211% || 806% || rowspan=2 | 43 || rowspan="2" | 2 || rowspan=2 | 4 | ||
| rowspan="2" |6 | | rowspan="2" |6 | ||
| rowspan="2" |2|| rowspan="2" | | | rowspan="2" |2|| rowspan="2" | 30% || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds | ||
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| {{PvP}} || 58% || 275% | | {{PvP}} || 58% || 275% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Elesis|Blood Storm|Heavy, Light|cd=21|mp=300}} | ||
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<br> | <br> | ||
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=== Normal === | === Normal === | ||
{{Damage|true|Elesis | {{Damage|true|Elesis | ||
|dmg=211, 806 | | dmg = 211, 806 | ||
|pvp_dmg=58, 275 | | pvp_dmg = 58, 275 | ||
| | | passive_define1 = 1.4, 1.4, Blood Hit | ||
|avg_hits=15, 4 | | avg_hits = 15, 4 | ||
|hits= | | hits = 43*2, 4 | ||
|heavy=true | | heavy = true | ||
}} | }} | ||
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| dmg = 211*0.7, 806 | | dmg = 211*0.7, 806 | ||
| pvp_dmg = 58*0.7, 275 | | pvp_dmg = 58*0.7, 275 | ||
| | | passive_define1 = 1.4, 1.4, Blood Hit | ||
| avg_hits = 50, 4*2 | | avg_hits = 50, 4*2 | ||
| hits = | | hits = 43*6, 4*2 | ||
| heavy = true | | heavy = true | ||
}} | }} | ||
*'''Average''' assumes 15 '''Blood Storm''' hits, or 50 for the '''Blood Illusion''' version. | *'''Average''' assumes 15 '''Blood Storm''' hits, or 50 for the '''Blood Illusion''' version. | ||
<br> | <br> | ||
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**Notable enemies that do have hitboxes that extend into either the foreground or background are [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] and [[Debrian Laboratory|Debrian Nasod Carrier]], allowing them to take vastly more hits from each of the storms. | **Notable enemies that do have hitboxes that extend into either the foreground or background are [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] and [[Debrian Laboratory|Debrian Nasod Carrier]], allowing them to take vastly more hits from each of the storms. | ||
*'''Blood Hit''' only takes into account around 10 hits worth of skill damage of a single '''Blood Storm''' for its HP consumption. This does mean that it ends up consuming less HP than a skill such as [[Shade Illusion]], and without the '''Heavy''' trait, even less than [[Dread Weapon]]. | *'''Blood Hit''' only takes into account around 10 hits worth of skill damage of a single '''Blood Storm''' for its HP consumption. This does mean that it ends up consuming less HP than a skill such as [[Shade Illusion]], and without the '''Heavy''' trait, even less than [[Dread Weapon]]. | ||
*In [[Free Training]], '''Blood Storm''' tornadoes deal 46 hits each instead of 43. | |||
<br> | <br> | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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| 07/ | | 07/04/2019 || rowspan=2 | 07/31/2019 || colspan=2 align="left" | | ||
*[[Blood Storm]] added. | |||
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| 07/18/2019|| colspan=2 align="left" | | |||
*{{nerf|'''Blood Storm''' damage decreased.}} | *{{nerf|'''Blood Storm''' damage decreased.}} | ||
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