Gun Dance: Difference between revisions
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| | | {{color|#FFCC00|Skilled Shooter|b=1}} | ||
*While using the skill, upon pressing the {{CZ}} or {{CX}} key, recover all ECP and fire an evasive shot in an invincible state. | *While using the skill, upon pressing the {{CZ}} or {{CX}} key, recover all ECP and fire an evasive shot in an invincible state. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | | ! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | Evasive Shooting<br>ECP Recovery !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Random Fire !! Evasive Shooting !! Random Fire !! Evasive Shooting | ! Random Fire !! Evasive Shooting !! Random Fire !! Evasive Shooting | ||
|- | |- | ||
| colspan="8" | '''Normal''' | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 925% || 1179% || rowspan=2 | 11 || rowspan=2 | 1 || rowspan=2 | 100% ECP || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 282% || 358% | ||
|- | |- | ||
| colspan="8" | '''[Enhanced]''' | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 1110% || 1414% || rowspan=2 | 11 || rowspan=2 | 1 || rowspan=2 | 100% ECP || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 338% || 431% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Gun Dance|Light, Heavy|mp=300|cd=21}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|Rose | ||
|dmg=1110 | |||
|pvp_dmg=338 | |||
| | |hits=11 | ||
|heavy=true | |||
| | |passive1=ECP System | ||
| | |append=1, Over Strike | ||
| | |passive2=Revolver Mastery | ||
| | }} | ||
*Damage is calculated without using '''Evasive Shooting'''. | |||
* | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|Bloodia3.png; Revolver Mastery; | |||
| | Bloodia9.png; Chain Powder; | ||
CRPassive2.png; Saw Blade | |||
}} | |||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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<br> | <br> | ||
{{SkillNav - Bloodia}} | {{SkillNav - Bloodia}} | ||