Kill Point: Difference between revisions

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| <font color="FFCC00">'''Imprisoned Prey'''</font>
| {{Color|#FFCC00|Imprisoned Prey|b=1}}
*Enemies hit will have a decrease of all Defense Power for 1.5 seconds.
*Enemies hit will have a decrease of all Defense Power for 1.5 seconds.
*Reduction of Defense Power is increased by 3% per enemy hit. (Max 15%)
*Reduction of Defense Power is increased by 3% per enemy hit. (Max 15%)
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{se|275|Imprisoned Prey||ed}} !! rowspan=3 | {{se|075|Time Stop||ed}}<br>Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | {{se|275|Imprisoned Prey||ed}} !! rowspan=3 | {{se||Time Stop||ed|icon=no}} Duration !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Rotating Blow !! rowspan=2 | Throw !! rowspan=2 | Rotating Blow !! rowspan=2 | Throw !! colspan=2 | Defense Decrease !! rowspan=2 | Duration
! rowspan=2 | Rotating Blow !! rowspan=2 | Throw !! colspan=2 | Physical / Magical Defense Decrease !! rowspan=2 | Duration !! rowspan=2 | Rotating Blow !! rowspan=2 | Throw
|-
|-
! Base !! Additional Per Enemies Hit<br>(Max 5 Enemies)
! Base !! Additional Per Enemy Hit<br>(Max 5 Enemies)
|-  
|-  
| colspan=11 | '''Normal'''
| colspan=11 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 256% || 367% || rowspan=2 | 6 || rowspan=2 | 1 || 30% || rowspan=2 | 3% || rowspan=2 | 1.5 Seconds || rowspan=2 | 1.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 256% || 367% || 30% || rowspan=2 | 3% (Max: 15%) || rowspan=2 | 1.5 Seconds || rowspan=2 | 1.533 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 60% || 86% || 15%
| {{PvP}} || 60% || 86% || 15%
|-  
|-  
| colspan=11 | '''[Enhanced]'''
| colspan=11 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 256% || 367% || rowspan=2 | 6 || rowspan=2 | 1 || 30%  || rowspan=2 | 3% || rowspan=2 | 2 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 256% || 367% || 30%  || rowspan=2 | 3% (Max: 15%) || rowspan=2 | 2 Seconds || rowspan=2 | 1.533 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
|-
| '''{{PvP}}''' || 60% || 86% || 15%
| {{PvP}} || 60% || 86% || 15%
|}
|}
\\KR (03/30/2023)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{se|275|Imprisoned Prey||ed}} !! rowspan=3 | Hit Enemy<br/>Time Stop Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
! rowspan=2 | Rotating Blow !! rowspan=2 | Throw !! rowspan=2 | Rotating Blow !! rowspan=2 | Throw !! colspan=2 | Defense Decrease !! rowspan=2 | Duration
|-
! Base !! Additional Per Enemies Hit<br>(Max 5 Enemies)
|-
| colspan=11 | '''Normal'''
|-
| '''{{PvE}}''' || 256% || 367% || rowspan=2 | 6 || rowspan=2 | 1 || 30% || rowspan=2 | 3% || rowspan=2 | 1.533 Seconds || rowspan=2 | 1.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
| '''{{PvP}}''' || 60% || 86% || 15%
|-
| colspan=11 | '''[Enhanced]'''
|-
| '''{{PvE}}''' || 256% || 367% || rowspan=2 | 6 || rowspan=2 | 1 || 30%  || rowspan=2 | 3% || rowspan=2 | 1.533 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds
|-
| '''{{PvP}}''' || 60% || 86% || 15%
|}
</tabber>
<br>
<br>


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== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{Damage|true|Rose
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|dmg=256, 367
|-
|pvp_dmg=60, 86
! Mode !! Base !! [[ECP System|Over Strike]]
|hits=6, 1
|-
|passive1=ECP System
| {{PvE}}
|append=1, Over Strike
| {{formatnum:{{#expr: 256*6 + 367}}}}%
|passive2=Revolver Mastery
| {{formatnum:{{#expr: (256*6 + 367)*1.2}}}}%
|bug=true
|-
}}
| {{PvP}}
| {{formatnum:{{#expr: 60*6 + 86}}}}%
| {{formatnum:{{#expr: (60*6 + 86)*1.2}}}}%
|}
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
[[File:Constrained Prey.png|thumb|250px|Debuff appearance]]
*On some occasions, the '''Regenerating (2)''' skill trait can activate multiple times in a single use, allowing the skill's cooldown to be instantly cleared.  
*On some occasions, the '''Regenerating (2)''' skill trait can activate multiple times in a single use, allowing the skill's cooldown to be instantly cleared.  
*The Defense decrease effect has its own duration separate from the skill's restraining duration. This is not listed on the skill.
*The Defense decrease effect has its own duration separate from the skill's restraining duration. This is not listed on the skill.
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*Enemies are unable to MP-break while constrained.
*Enemies are unable to MP-break while constrained.
*'''Rotating Blow''' will deal an extra hit in [[Free Training]].
*'''Rotating Blow''' will deal an extra hit in [[Free Training]].
*One needs to be hit by the '''Throw''' in order to get afflicted with the '''Time Stop''' debuff.
*One needs to be hit by the '''Throw''' in order to get afflicted with the '''Time Stop''' debuff
*Despite not actually using the {{se||Freeze}} debuff, '''Time Stop''' consumes bosses' Freezing ticks where they are limited.
*The '''Throw''' procs a classic skill freeze directly on the enemy, so most end-game bosses will be unaffected if they are invulnerable to freeze frames.
**This no longer applies as of the 3/30/2023 KR balance patch.
*After the 3/30/2023 KR Patch, '''Time Stop''' is no longer a debuff. Instead, it procs a classic skill freeze directly on the enemy, so most end-game bosses will be unaffected if they are invulnerable to freeze frames.
**Due to how this effect functions, it gets removed when the enemy is hit.
**Due to how this effect functions, it gets removed when the enemy is hit.
**After this update, the '''[Enhanced]''' effect no longer works on the time stop's duration.
**The '''[Enhanced]''' effect does not work on the time stop's duration.
<br>
<br>


== Gallery ==
==Trivia==
<gallery>
*This skill is based on DFO's Female Ranger skill [https://wiki.dfo-world.com/view/Kill_Point Kill Point]. The DFO skill is merely an immobilizing tool with an optional damaging follow-up, and lacks the enemy attack reduction that Elsword adds.
File:Constrained Prey.png|'''Imprisoned Prey''' debuff appearance.
<br>
</gallery>
<br/>


==Updates==
==Updates==
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*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2023 || - || colspan=2 align="left" |  
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |  
*Rotating Blow hit method changed.
*Rotating Blow hit method changed.
*Bind caused by some hits is changed to not interfere with Freeze.
*Bind caused by some hits is changed to not interfere with Freeze.
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