Junk Break: Difference between revisions

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__NOTOC__{{Languages|Junk Break}}
__NOTOC__{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|S7rz26PFPP0|300}}</div>
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| {{SkillType|SA|B}} Casts a large drilling machine to pulverize the enemies.
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|-
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|-
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| {{SkillText|True|MPUsage|10%}}
| {{SkillText|True}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Code: Nemesis]] || 35
| [[Code: Nemesis]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Mode !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakening !! Normal !! Awakening
|-
|-
| align="left" | 35 || rowspan=2 | 529% || rowspan=2 | 530% || rowspan=2 | 21 || rowspan=2 | 32 || 300 MP || rowspan=2 | 22 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced || 270 MP
| {{PvP}} || 135% || 120%
|}
|-
 
| colspan="7" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Drilling Attack (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakening
|-
|-
| align="left" | 35 || rowspan=2 | 132% || rowspan=2 | 133%
| {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 163% || 144%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA={{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
! colspan=2 | Haste Junk Break !! colspan=3 | Useful Junk Break
\\KR (04/25/2024)={{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Eve}}"
</tabber>
! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Attribute Effect !! colspan=2 | Details
<br>
|- style="background:{{ColorSel|CharLight|Eve}}"
 
! rowspan=2 | Cooldown !! colspan=2 | Max Hits
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Eve}}"
{{DamagePatch
! Normal !! Awakening
|<nowiki>true|Eve
|-
|dmg=652
| {{SkillText|Haste|90}} || 19.8 Seconds || {{SkillText|Useful|60}} || 35 || 62
|pvp_dmg=163
|}
|awk_dmg=579
|pvp_awk_dmg=144
|hits=20
|awk_hits=35
|hits_useful=34
|awk_hits_useful=58
|useful_penalty=0.6
|bug=true</nowiki>
|date=04/25/2024
|remove=useful_penalty, hits_useful, awk_hits_useful
|heavy=true
}}
<br>
 
== Related Skills ==
{{SkillTable
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
CUPassive1.png; Reinforced Nasod Weapons;
}}
<br>
 
== Tips and Details ==
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
**The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 21 hits instead of 20.
**In [[Awakening Mode]], it will deal 32 hits instead of 35.
**With '''Useful''', it will deal 35 hits instead of 34.
**With '''Useful''' in [[Awakening Mode]], it will deal 62 hits instead of 58.
<br>
<br>


== Tips and Details  ==
== Trivia ==
*'''Junk Break''' can deal up to {{formatnum:{{#expr: 529*21}}}}% ({{formatnum:{{#expr: 132*21}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: 530*32}}}}% ({{formatnum:{{#expr: 133*32}}}}% in PvP) Magical Damage.
*An older version of this skill is used by '''[[Code: Q-Proto_00]]''' alongside an older version of [[Generate Black Hole]] when summoned by an [[Monster Card System|Exclusive Summon Card]].
**With '''Useful''' can deal up to {{formatnum:{{#expr: (529*35)*.6}}}}% ({{formatnum:{{#expr: (132*35)*.6}}}}% in PvP) Magical Damage. In Awakening, it can deal up to {{formatnum:{{#expr: (530*62)*.6}}}}% ({{formatnum:{{#expr: (133*62)*.6}}}}% in PvP) Magical Damage.
*Junk Break is completely anti-situational, virtually guaranteeing full hits on whatever mob it is used on, regardless of size, Super Armor, or weight. It is possible for the enemy to be pushed out of its range if the enemy is positioned at the direct end of it, however.
*The afterdelay can be canceled by using a throwing consumable.
*In PVP, Junk Break will eat away at an enemy's health as it cannot be escaped from (only mana broken) once you are caught in it. However, the move costs a ton of MP and has low range, making it one of the more extremely risky moves.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher. This also applies when Eve is moving with high speed and using the skills when she has not fully stopped, the drill's position may vary (such as if Eve falls down a platform while casting, the drills appear with a more vertical formation).
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
<br>
<br>


==Updates==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
**Increased Initial damage.
|-
**Decreased Final damage.
! colspan=2 | Date !! colspan=2 | Changes
*12/13/2012 KR
|-
**Decreased damage output without Awakening.
! KR !! NA !! PvE !! PvP
**Added Awakening version of the skill.
|-
***Increased Drill animation speed and hit rate.
| 08/06/2009 || 11/23/2011 || colspan=2 align="left" |
*03/27/2014 KR
*'''Junk Break''' added.
**Fixed damage display error during awakening.
|-
*11/06/2014 KR
| 03/29/2012 || - || colspan=2 align="left" |
**Changed so it doesn't push and lift targets.
*{{buff|Initial damage increased.}}
**Base damage increased.
*{{nerf|Final damage decreased.}}
*04/20/2015 KR
|-
**Unable to hit the enemies above or below the platform.
| 12/13/2012 || - || colspan=2 align="left" |
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*{{buff|Increase '''Drilling Attack''' animation speed when in Awakening effect added.}}
*08/20/2015 KR
*{{nerf|Decreased damage output without Awakening.}}
**Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
*04/07/2016 KR
| 03/27/2014 || - || colspan=2 align="left" |
**Fixed issue where the skill remains after riding the mount.
*Fixed damage display error during awakening.
*01/25/2017 KR
|-
**Damage decreased.
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*03/30/2017 KR
*{{buff|Changed so it doesn't push and lift targets.}}
**Fixed issue where damage and max hits are more than tooltip.
*{{buff|Normal '''Drilling Attack''' damage increased.}}
*04/27/2017 KR
|-
**PvE damage increased.
| 04/20/2015 || - || colspan=2 align="left" |
*02/22/2018 KR
*{{nerf|Unable to hit enemies above or below the platform.}}
**Damage increased.
*{{nerf|Hitbox changes to follow the visual effect, so it becomes smaller.}}
*04/05/2018 (KR) / 04/18/2018 (NA)
|-
**PvE damage increased.
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
**PvP damage decreased.
*Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Fixed an issue where the skill remains after riding a mount.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |
*Fixed an issue where damage and max hits are higher than specified on the tooltip.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/18/2019 || - || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill.}}
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|Invincibility frames during Awakening increased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|'''Damage''' increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Critical'''.
*[Enhanced] changed from MP Usage Decrease to Damage Increase.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|No longer knocks down enemies.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}}
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
*'''Useful''' trait changed to '''Heavy'''.
|}
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=???           |KRName=Junk Break
|KR=정크 브레이크           |KRName=Junk Break
|FR=Pluie de débris |FRName=Junk Shower
|FR=Pluie de débris |FRName=Junk Shower
|UK=Devastating Blow
|UK=Devastating Blow
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}}
}}
<br>
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{{SkillNav - Code: Nemesis}}
{{CNSkills}}
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