Junk Break: Difference between revisions

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Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->"
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__NOTOC__{{Languages|Junk Break}}
__NOTOC__{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|S7rz26PFPP0|400}}</div>
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| {{SkillType|SA|B}} Casts a large drilling machine to pulverize the enemies.
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|-
|
|
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|-
|-
|
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| {{SkillText|True|MPUsage|10%}}
| {{SkillText|True}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Code: Nemesis]] || 35
| [[Code: Nemesis]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Mode !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakening !! Normal !! Awakening
|-
|-
| align="left" | 35 || rowspan=2 | 543% || rowspan=2 | 482% || rowspan=2 | 21 || rowspan=2 | 32 || 300 MP || rowspan=2 | 22 Seconds
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 135% || 120%
|-
|-
| align="left" | [Enhanced || 270 MP
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | Drilling Attack (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakening
|-
|-
| align="left" | 35 || rowspan=2 | 135% || rowspan=2 | 120%
| {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 163% || 144%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA={{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
! colspan=2 | Haste Junk Break !! colspan=3 | Useful Junk Break
\\KR (04/25/2024)={{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Eve}}"
</tabber>
! rowspan=3 | Attribute Effect !! Details !! rowspan=3 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Cooldown !! colspan=2 | Max Hits
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awakening
|-
| {{SkillText|Haste|90}} || 19.8 Seconds || {{SkillText|Useful|60}} || 35 || 62
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{DamagePatch
|- style="background:{{ColorSel|CharLight|Eve}}"
|<nowiki>true|Eve
! rowspan=3 | Mode !! colspan=4 | Regular
|dmg=652
|- style="background:{{ColorSel|CharLight|Eve}}"
|pvp_dmg=163
! colspan=2 | Normal !! colspan=2 | Awakened
|awk_dmg=579
|- style="background:{{ColorSel|CharLight|Eve}}"
|pvp_awk_dmg=144
! Normal !! Useful !! Normal !! Useful
|hits=20
|-
|awk_hits=35
! {{PvE}}
|hits_useful=34
| {{formatnum:{{#expr: 543*21}}}}% || {{formatnum:{{#expr: (543*35)*.6}}}}% || {{formatnum:{{#expr: 482*32}}}}% || {{formatnum:{{#expr: (482*62)*.6}}}}%
|awk_hits_useful=58
|-
|useful_penalty=0.6
! {{PvP}}
|bug=true</nowiki>
| {{formatnum:{{#expr: 135*21}}}}% || {{formatnum:{{#expr: (135*35)*.6}}}}% || {{formatnum:{{#expr: 120*32}}}}% || {{formatnum:{{#expr: (120*62)*.6}}}}%
|date=04/25/2024
|}
|remove=useful_penalty, hits_useful, awk_hits_useful
|heavy=true
}}
<br>
 
== Related Skills ==
{{SkillTable
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
CUPassive1.png; Reinforced Nasod Weapons;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill may sometimes push enemies out of its range if the enemy is positioned at the direct end of it.
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The drill is separate from '''Eve''', and if she is pushed back or forward during it, the drill will stay where it was initially cast. This can be quite frustrating to deal with during boss attacks that forcibly push players in their path, such as [[El Tower Defense|Hennon]]'s '''Thrust''' or [[Crimson Tower of Howling Flames|Remnant of Crimson Calamity]]'s '''Head Swing'''.  
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
**The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 21 hits instead of 20.
**In [[Awakening Mode]], it will deal 32 hits instead of 35.
**With '''Useful''', it will deal 35 hits instead of 34.
**With '''Useful''' in [[Awakening Mode]], it will deal 62 hits instead of 58.
<br>
<br>


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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
*{{buff|Increased Initial damage.}}
*{{buff|Initial damage increased.}}
*{{nerf|Decreased Final damage.}}
*{{nerf|Final damage decreased.}}
|-
|-
| 12/13/2012 || - || colspan=2 align="left" |  
| 12/13/2012 || - || colspan=2 align="left" |  
*{{buff|Increase Drill animation speed when in Awakening effect added.}}
*{{buff|Increase '''Drilling Attack''' animation speed when in Awakening effect added.}}
*{{nerf|Decreased damage output without Awakening.}}
*{{nerf|Decreased damage output without Awakening.}}
|-
|-
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*Fixed damage display error during awakening.
*Fixed damage display error during awakening.
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Changed so it doesn't push and lift targets.}}
*{{buff|Changed so it doesn't push and lift targets.}}
*{{buff|Base damage increased.}}
*{{buff|Normal '''Drilling Attack''' damage increased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
*{{nerf|Unable to hit the enemies above or below the platform.}}
*{{nerf|Unable to hit enemies above or below the platform.}}
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Hitbox changes to follow the visual effect, so it becomes smaller.}}
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
*Moved from [[Code: Exotic]] to [[Code: Nemesis]].
*Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
|-
| 04/07/2016 || - || colspan=2 align="left" |  
| 04/07/2016 || - || colspan=2 align="left" |  
*Fixed issue where the skill remains after riding the mount.
*Fixed an issue where the skill remains after riding a mount.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2017 || - || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
*Fixed issue where damage and max hits are more than tooltip.
*Fixed an issue where damage and max hits are higher than specified on the tooltip.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/18/2019 || - || colspan=2 align="left" |  
| 07/18/2019 || - || colspan=2 align="left" |  
*{{buff|Decreased movement delay after skill use.}}
*{{buff|You can move faster after casting the skill.}}
|-
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |  
*{{buff|Decreased movement delay after skill during awakening.}}
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|Increased invincibility frames during awakening.}}
*{{buff|Invincibility frames during Awakening increased.}}
|-
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
*{{buff|Decreased movement delay after skill during awakening.}}
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Critical'''.
*[Enhanced] changed from MP Usage Decrease to Damage Increase.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|No longer knocks down enemies.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}}
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
*'''Useful''' trait changed to '''Heavy'''.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Code: Nemesis}}
{{CNSkills}}
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