Event Horizon/Stage 3: Difference between revisions
m
no edit summary
mNo edit summary |
mNo edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 2: | Line 2: | ||
{{MasterSkillTabs | {{MasterSkillTabs | ||
|Character=Add | |Character=Add | ||
}} | }} | ||
{{#ev:youtube|BM_UmK5eL1U|400|right|||start=13&end=30}} | {{#ev:youtube|BM_UmK5eL1U|400|right|||start=13&end=30}} | ||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[File: | | [[File:MadParadoxMaster3.png]] | ||
| {{SkillType|M3}} Fuse 2 high-energy particles and artificially create an event horizon. Mad Paradox's attack | | {{SkillType|M3}} Fuse 2 high-energy particles and artificially create an event horizon. Mad Paradox's attack within the event horizon will occur again in all the areas within the field.<br><br>"This might just work..." | ||
|- | |- | ||
| | | | ||
Line 16: | Line 15: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
Line 40: | Line 37: | ||
== Tips and Details == | == Tips and Details == | ||
*The additional attacks from '''Event Horizon''' | *The additional attacks from '''Event Horizon''' copy the damage of a hit directly, and are always based on 0% enemy defense. | ||
<br> | <br> | ||
Line 50: | Line 47: | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 02/13/2020 || | | 02/13/2020 || 03/11/2020 || colspan=2 align="left" | | ||
*'''Event Horizon''' added. | *'''Event Horizon''' added. | ||
|- | |- | ||
Line 64: | Line 61: | ||
== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|Mad Paradox}} | ||
| | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Mad Paradox}} | {{SkillNav - Mad Paradox}} |