Checkmate/Stage 3: Difference between revisions

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m (Text replacement - "==[\s]*?Requirements[\s]*?==([\s\S]+)colortable-(.*?)"\n[\s]*?([\s\S]+)<br>[\s]*?==[\s]*?Skill Information[\s]*?==\n{\| cellspacing(.*?)center"\n" to "== Requirements ==$1colortable-$2" $3<br> == Skill Information == {| cellspacing$4center" class="colortable-$2" ")
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{{MasterSkillTabs  
{{MasterSkillTabs  
|Character=Rose
|Character=Rose
|Skill=Checkmate
}}
}}
<div style="float: right;">{{#ev:youtube|pyFUPGtti48|400||||start=7&end=11}}</div>
{{#ev:youtube|pyFUPGtti48|400|right|||start=7&end=11}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan="3" | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
! rowspan=2 | Explosion !! rowspan=2 | Vacuum Grenade !! colspan=2 | Grenades !! rowspan=2 | Vacuum Grenade
! rowspan="2" | Explosion !! rowspan="2" | Vacuum Grenade !! colspan="2" | Explosion !! rowspan="2" | Vacuum Grenade
|-
|-
! Hits per Grenade !! Number of Grenades
! Per Grenade !! Grenade Count
|-
|-
| '''{{PvE}}''' || 3530% || 313% || rowspan=2 | 4 || rowspan=2 | 7 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 43 Seconds
| {{PvE}} || 3530% || 313% || rowspan=2 | 4 || rowspan=2 | 7 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 43 Seconds
|-
|-
| '''{{PvP}}''' || 525% || 46%
| {{PvP}} || 525% || 46%
|}
|}
<br>
<br>
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Damage|true|Rose
|-
|dmg=3530, 313
! rowspan=3 | Mode !! colspan=4 | Base
|pvp_dmg=525, 46
|-
|hits=4*7, 8
! colspan=2 | Grenades !! rowspan=2 | Vacuum Grenade !! rowspan=2 | Max
}}
|-
! Per Grenade !! Max
|-
| {{PvE}}
| {{formatnum:{{#expr: 3530*4}}}}% || {{formatnum:{{#expr: 3530*4*7}}}}% || {{formatnum:{{#expr: 313*8}}}}% || {{formatnum:{{#expr: 3530*4*7 + 313*8}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 525*4}}}}% || {{formatnum:{{#expr: 525*4*7}}}}% || {{formatnum:{{#expr: 46*8}}}}% || {{formatnum:{{#expr: 525*4*7 + 46*8}}}}%
|}


=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}* (See Tips and Details)
| {{Check|P}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Only Rose's animation will be affected by Action Speed. The skill will always be cast at the same speed.
*Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Minerva}}
|Color={{ColorSel|CharLight|Rose}}
|KR=체크메이트|KRName=Checkmate
|ES=Jaque mate |ESName=Checkmate
|PL= Szach mat |PLName=Checkmate
}}
<br>
<br>
{{SkillNav - Minerva}}
{{SkillNav - Minerva}}
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