Checkmate/Stage 4: Difference between revisions
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{{MasterSkillTabs | {{MasterSkillTabs | ||
|Character=Rose | |Character=Rose | ||
}} | }} | ||
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{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan=3 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan="3" | Mode !! colspan=3 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- | |- | ||
! rowspan=2 | Explosion !! rowspan=2 | Vacuum Grenade !! rowspan=2 | Last Explosion !! colspan=2 | | ! rowspan="2" | Explosion !! rowspan="2" | Vacuum Grenade !! rowspan="2" | Last Explosion !! colspan="2" | Explosion !! rowspan="2" | Vacuum Grenade !! rowspan="2" | Last Explosion | ||
|- | |- | ||
! | ! Per Grenade !! Grenade Count | ||
|- | |- | ||
| | | {{PvE}} || 3530% || 313% || 593% || rowspan=2 | 4 || rowspan=2 | 7 || rowspan=2 | 8 || rowspan=2 | 10 || rowspan=2 | 400 MP || rowspan=2 | 49 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 525% || 46% || 87% | ||
|} | |} | ||
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== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{| | {{Damage|true|Rose | ||
|dmg=3530, 313, 593 | |||
|pvp_dmg=525, 46, 87 | |||
|hits=4*7, 8, 10 | |||
}} | |||
| | |||
=== Miscellaneous === | === Miscellaneous === | ||
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! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
| {{Check| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Only | *Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed. | ||
*If used right before stage transition, this skill will transfer to the next map. | *Despite its tornado-like appearance, the '''Last Explosion''' does not have a black hole effect. Enemies will only be pulled in by '''Vacuum Grenade''' even if they move into the range of which they would be pulled in afterwards. | ||
**For some reason, grenades will appear stacked on each other, much like | *If used right before a stage transition, this skill will transfer to the next map. | ||
*** | **For some reason, grenades will appear stacked on each other, much like {{mod|G-96 Pressure Grenade|1}} when it hits a medium-sized enemy. | ||
***While still transferring, the position of explosions and '''Vacuum Grenade''' does not change, so they will appear out of place, often in the Z-axis. | |||
**When '''Vacuum Grenade''' finishes casting, '''Last Explosion''' will be cast around your character as usual. | **When '''Vacuum Grenade''' finishes casting, '''Last Explosion''' will be cast around your character as usual. | ||
<br> | <br> | ||
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== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|Minerva}} | ||
| | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Minerva}} | {{SkillNav - Minerva}} |
Latest revision as of 19:08, 20 April 2024
- English
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Minerva : Master Class | 99 | Master Skill Stage 4 Quest |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|
Explosion | Vacuum Grenade | Last Explosion | Explosion | Vacuum Grenade | Last Explosion | ||||
Per Grenade | Grenade Count | ||||||||
PvE | 3530% | 313% | 593% | 4 | 7 | 8 | 10 | 400 MP | 49 Seconds |
PvP | 525% | 46% | 87% |
Extra Information
Total Damage
Mode | Base |
---|---|
PvE | 107,274% |
PvP | 15,938% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Tips and Details
- Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.
- Despite its tornado-like appearance, the Last Explosion does not have a black hole effect. Enemies will only be pulled in by Vacuum Grenade even if they move into the range of which they would be pulled in afterwards.
- If used right before a stage transition, this skill will transfer to the next map.
- For some reason, grenades will appear stacked on each other, much like [Mod] G-96 Pressure Grenade when it hits a medium-sized enemy.
- While still transferring, the position of explosions and Vacuum Grenade does not change, so they will appear out of place, often in the Z-axis.
- When Vacuum Grenade finishes casting, Last Explosion will be cast around your character as usual.
- For some reason, grenades will appear stacked on each other, much like [Mod] G-96 Pressure Grenade when it hits a medium-sized enemy.
Trivia
- The Last Explosion part of the skill visually resembles Transcendent Grand Archer's skill, Cutlass Wind.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/16/2020 | 02/12/2020 |
| |
02/27/2020 | 03/25/2020 |
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 체크메이트 | Checkmate |
Japan | チェックメイト | Checkmate |
Spain | Jaque mate | Checkmate |
Poland | Szach mat | Checkmate |
Minerva - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Checkmate
- Checkmate
Force Active
Force Passive
Force Active
Force Passive