Mecha Drop/ModA: Difference between revisions
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|7pJFozDM-Bk|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|MHSActive5.png}} | | {{Force|MHSActive5.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Call upon a bomber.<br>Bomber will drop land runner bombs at a fast speed over a wide range.<br>The bombs will explode a deal a great amount of damage to enemies. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Prime Operator]] || 99 || | | [[Prime Operator]] || 99 || {{mr|Mecha Drop}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Drop Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Drop Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! {{tt|Per Cluster|Cannot overlap. See [[#Tips and Details]].}} !! Cluster Count | |||
|- | |- | ||
| | | {{PvE}} || 876% || rowspan=2 | 6 || rowspan="2" | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
|- | |||
| {{PvP}} || 262% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rose|Mecha Drop|Heavy, Critical|cd=21|mp=300}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{DamagePatch | ||
|dmg=876 | |<nowiki>true|Rose | ||
|pvp_dmg=262 | | dmg = 876 | ||
|avg_hits= | | pvp_dmg = 262 | ||
|passive1=ECP System | | avg_hits = 9 | ||
|heavy=true | | passive1 = ECP System | ||
| no_max = true | |||
| alias1 = Over Strike | |||
| heavy = true | |||
|bug=true</nowiki> | |||
|date=04/25/2024 | |||
|remove=bug, no_max | |||
|dmg=1190 | |||
|pvp_dmg=476 | |||
|hits=16 | |||
}} | }} | ||
*Average assumes 9 hits. | |||
*Average assumes | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*As with the base version, '''[Mod] Mecha Drop''''s missiles can not hit the same enemy simultaneously, so enemies will only take | *As with the base version, '''[Mod] Mecha Drop''''s missiles can not hit the same enemy simultaneously, so enemies will only take 6 hits from one cluster and a variable amount from the rest most of the time. | ||
*'''[Mod] Mecha Drop''' has | *'''[Mod] Mecha Drop''' has significantly less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage. | ||
* | *Just like the original version, this skill is affected by the [[Free Training]] hit count error and will deal an extra hit per cluster there. | ||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|gnxOGQdGa0A|300}} | |||
| Between its initial release and the 04/25/2024 KR Patch, {{mod|Mecha Drop|1}} was similar to its [[Mecha Drop|original]] form, but had the bombs drop in a more condensed area. | |||
|} | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" | | | 02/22/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" | | | 03/25/2021 || 04/28/2021 || colspan=2 align="left" | | ||
*Land Runners will only explode after reaching the floor at the same height the skill was cast from. | *Land Runners will only explode after reaching the floor at the same height the skill was cast from. | ||
|- | |||
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | |||
*'''Absorbing''' trait changed to '''Critical'''. | |||
|- | |||
| 05/28/2022 || 06/08/2022 || colspan=2 align="left" | | |||
*Red overlay effect when casting removed. | |||
*Camera screen shake effect lessened. | |||
|- | |||
| 06/09/2022 || - || colspan=2 align="left" | | |||
*Fixed Cluster explosion point being affected by caster's size. | |||
|- | |||
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
*Skill features changed. | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Prime Operator}} | {{SkillNav - Prime Operator}} |
Revision as of 07:27, 26 April 2024
[Special Active: Bravery] [Mod] Call upon a bomber. Bomber will drop land runner bombs at a fast speed over a wide range. The bombs will explode a deal a great amount of damage to enemies. | |
Over Strike
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Prime Operator | 99 | [Force] Mecha Drop (A) |
Skill Information
Mode | Drop Explosion (Magical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Cannot overlap. See #Tips and Details. Per Cluster |
Cluster Count | ||||
PvE | 876% | 6 | 3 | 300 MP | 21 Seconds |
PvP | 262% |
Skill Traits
Heavy Mecha Drop | Critical Mecha Drop | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP |
Total Damage
- NA
- KR (04/25/2024)
: Damage values may not be reflected in Free Training.
Mode | Average | |||
---|---|---|---|---|
Base | Over Strike | |||
Normal | Heavy | Normal | Heavy | |
PvE | 7,884% | 11,352.96% | 9,460.8% | 13,623.55% |
PvP | 2,358% | 3,395.52% | 2,829.6% | 4,074.62% |
- Average assumes 9 hits.
Tips and Details
- As with the base version, [Mod] Mecha Drop's missiles can not hit the same enemy simultaneously, so enemies will only take 6 hits from one cluster and a variable amount from the rest most of the time.
- [Mod] Mecha Drop has significantly less range than Mecha Drop, hitting about one screen in front of Rose in exchange for more damage.
- Just like the original version, this skill is affected by the Free Training hit count error and will deal an extra hit per cluster there.
Old Version
Video | Description |
---|---|
Between its initial release and the 04/25/2024 KR Patch, [Mod] Mecha Drop was similar to its original form, but had the bombs drop in a more condensed area. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
| |
02/22/2018 | 04/18/2018 |
| |
03/25/2021 | 04/28/2021 |
| |
05/27/2021 | 06/23/2021 |
| |
05/28/2022 | 06/08/2022 |
| |
06/09/2022 | - |
| |
04/25/2024 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 메카 드롭 | Mecha Drop |
China (Simplified Chinese) | 空投支援 | Airdrop Support |
France | Lâcher de méca | Mecha Release |
Prime Operator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Satellite Interceptor
- Satellite Interceptor
Force Active
Force Passive
Force Active
Force Passive