Critical Strike: Difference between revisions
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__NOTOC__{{Languages|Critical Strike}} | __NOTOC__{{Languages|Critical Strike}} | ||
{{#ev:youtube|u7_oiVLaBsY|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]] | | [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]] | ||
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a | | {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks) | ||
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| {{SkillText|True|CriticalStrike}} | | <tabber> | ||
\\NA={{SkillText|True|CriticalStrike}} | |||
\\KR (04/25/2024)={{SkillText|True}} | |||
</tabber> | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
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! Class !! Level Required | ! Class !! Level Required | ||
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| [[Code: Nemesis]] : Transcendent || 95 | | [[Code: Nemesis]]: Transcendent || 95 | ||
|} | |} | ||
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! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! | ! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan=2 | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan=2 | Sharp Orb Retract | ! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan="2" | Sharp Orb Retract | ||
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! Sharp Orb !! Sharp Orb Retract !! Defense Ignore | ! Sharp Orb !! Sharp Orb Retract !! Defense Ignore | ||
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| colspan= | | colspan="12" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | ||
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| | | {{PvP}} || 1096% || 108% || 218% || 10% | ||
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| colspan= | | colspan="12" | '''[Enhanced]''' | ||
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| | | {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds | ||
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| | | {{PvP}} || 1096% || 108% || 218% || 10% | ||
|} | |} | ||
\\KR (04/25/2024)= | |||
\\KR= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
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! rowspan= | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! | ! Sharp Orb !! Defense Ignore !! Orb Count !! Hits per Orb | ||
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| colspan= | | colspan="8" | '''Normal''' | ||
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| | | {{PvE}} || -% || 50% || rowspan=2 | 5 || rowspan=2 | 11 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | ||
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| | | {{PvP}} || -% || 10% | ||
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| colspan= | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 384% || 50% || rowspan=2 | 5 || rowspan=2 | 11 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds | ||
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| | | {{PvP}} || 102% || 10% | ||
|} | |} | ||
</tabber> | </tabber> | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
<tabber> | <tabber> | ||
\\NA= | \\NA={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23|cd_enhanced=18|cd1=90}} | ||
{| | \\KR (04/25/2024)={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}} | ||
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\\KR= | |||
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</tabber> | </tabber> | ||
<br> | <br> | ||
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<tabber> | <tabber> | ||
\\NA= | \\NA= | ||
{| | {{Damage|true|Eve | ||
| | |dmg=4334, 426, 815 | ||
|pvp_dmg=1096, 108, 218 | |||
| | |avg_hits=1, 22, 5 | ||
|heavy=true | |||
|no_max=true | |||
}} | |||
*Average assumes 22 '''Sharp Orb''' hits. | |||
| | \\KR (04/25/2024)= | ||
{{Damage|true|Eve | |||
|dmg=384 | |||
|pvp_dmg=102 | |||
|hits=11 | |||
\\KR= | |count=5 | ||
{| | |avg_hits=32 | ||
| | |use_avg=true | ||
|heavy=true | |||
| | }} | ||
*Average assumes 32 '''Sharp Orb''' hits. | |||
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</tabber> | </tabber> | ||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*If the [[Transcendence#Transcendence_Buff| | *The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted. | ||
* | *The orbs cannot be retracted if you are being attacked, or in midair. | ||
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected. | |||
*The maximum hits on a Giant Training Monkey is 50. | |||
**Normal-sized targets will be hit by around 22-26 hits. | **Normal-sized targets will be hit by around 22-26 hits. | ||
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes. | **The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes. | ||
*The | *The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb. | ||
**The distance between contact checks seems to be slightly smaller than | **The distance between contact checks seems to be slightly smaller than your height. | ||
***The circumference of the circle the | ***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits. | ||
*The | *The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied. | ||
<br> | <br> | ||
==Trivia== | ==Trivia== | ||
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''. | *The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''. | ||
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== Old Version == | |||
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! width="300px" | Video | |||
! Description | |||
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|{{#ev:youtube|MxT9t0fCwjs|300}} | |||
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time. | |||
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*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
*'''[Enhanced]''' effect changed to reduce cooldown. | *'''[Enhanced]''' effect changed to reduce cooldown. | ||
|- | |||
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
*Skill features changed. | |||
*'''[Enhanced]''' effect changed to Damage Increase. | |||
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}} | |||
|} | |} | ||
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{{SkillNav - Code: Nemesis}} | {{SkillNav - Code: Nemesis}} | ||