Requiem: Difference between revisions
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__NOTOC__{{Languages|Requiem}} | __NOTOC__{{Languages|Requiem}} | ||
{{ForceSkillTabs | |||
|Character=Ain | |||
}} | |||
{{#ev:youtube|FPAKMG5Lsd8|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:EESActive1.png]] | | [[File:EESActive1.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Change and muster the Ultimate El Power. | ||
|- | |- | ||
| | | | ||
| {{SkillText| | | {{SkillText|Edel Eid}} | ||
|- | |- | ||
| | | | ||
| {{ | | {{color|#00ffcc|Ultimate El|b=1}} | ||
*Cycle Chant summons the [El Light]. | |||
*Can use the skill without [Edel Eid]. | |||
*{{color|#e20000|Edel Eid (Mut)|b=1}}: Foggy Darkness | |||
**Pulls in nearby enemies then explode. | |||
*'''{{tag|#ccff99||Edel Eid (Rein)|stroke=black}}''': Opening Light | |||
**Combine 2 [Summoning Light] into [Opening Light]. | |||
**[Opening Light] ignores the {{se||Super Armor|tt=no}} Status. | |||
**Inflicts {{se||Faint}} for 5 seconds when hit by [Opening Light]. | |||
*{{color|#69ccff|Edel Eid (Wille)|b=1}}: Icy Wind | |||
**[Icy Flower] becomes [Icy Wind] that tracks enemies. | |||
**[Icy Wind] inflicts {{se||Move Slowdown}} upon hit. | |||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Erbluhen Emotion]] || 35 | | [[Erbluhen Emotion]] || 35 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information | == Skill Information == | ||
{| cellpadding=" | <div class="long-table"> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | |||
! rowspan=3 | | |- | ||
|- | ! rowspan=3 | Mode !! colspan=3 | {{tag|#00ffcc||Cycle Chant|stroke=black}} !! colspan=4 | {{tag|#e20000||Edel Eid (Mut)|stroke=black}} !! colspan="7" | {{tag|#ccff99||Edel Eid (Rein)|stroke=black}} !! colspan="4" | {{tag|#69ccff||Edel Eid (Wille)|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
! colspan=2 | Damage (Magical) !! colspan=2 | Damage (Magical) !! | |- | ||
| | ! colspan=2 | Damage per Sphere (Magical) !! rowspan=2 | Sphere Count !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=2 | Damage (Magical) !! rowspan=2 | {{se||Faint}} Duration !! colspan=2 | Max Hits Per Light !! colspan=2 | Light Count !! rowspan=2 | Icy Wind (Magical) !! colspan=2 | {{se|352|Move Slowdown}} !! rowspan=2 | Max Hits | ||
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! | |- | ||
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Summoning Light !! Opening Light !! Summoning Light !! Opening Light !! All Speeds Decrease {{stat|m}} !! Duration | |||
|- | |- | ||
| | | {{PvE}} || 613% || 117% || rowspan=2 | 24 || 502% || 2228% || rowspan=2 | 15 || rowspan=2 | 1 || 865% || 1403% || rowspan=2 | 5 Seconds || rowspan=2 | 30 || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 3 || 530% || rowspan=2 | 20% || rowspan=2 | 5 Seconds || rowspan=2 | 27 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 197% || 38% || 112% || 505% || 98% || 158% || 103% | ||
|} | |} | ||
</div> | |||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Ain|Requiem|Critical, Heavy|mp=300|cd=22}} | |||
<br> | |||
== Total Damage == | |||
{{SkillText|FreeTraining}} | |||
{{Columns| | |||
<div> | |||
===Normal=== | |||
{{Damage|true|Ain | |||
|dmg=613, 117 | |||
|pvp_dmg=197, 38 | |||
|hits=24, 24 | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
==={{color|#e20000|Mut}}=== | |||
{{Damage|true|Ain | |||
|dmg=502*1.2, 2228*1.2 | |||
|pvp_dmg=112*1.2, 505*1.2 | |||
|hits=15, 1 | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
==={{tag|#ccff99||Rein|stroke=black}}=== | |||
{{Damage|true|Ain | |||
|dmg=865, 1403 | |||
|pvp_dmg=98, 158 | |||
|avg_hits=15, 4 | |||
|hits=60, 6 | |||
|heavy=true | |||
}} | |||
</div> | |||
<div> | |||
==={{color|#69ccff|Wille}}=== | |||
{{Damage|true|Ain | |||
|dmg=530 | |||
|pvp_dmg=103 | |||
|hits=27 | |||
|heavy=true | |||
}} | |||
</div> | |||
}} | |||
*{{color|#e20000|'''Mut'''}}: Damage is calculated after '''[Eid: Mut]''' increase damage effect from [[Noble Pledge: Eid]]/[[Harmony]]. | |||
*{{tag|#ccff99||'''Rein'''|stroke=black}}: '''Average''' assumes 15 hits of '''Summoning Light''' and 4 hits of '''Opening Light'''. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
LAPassive1.png; Noble Pledge: Eid; | |||
EEPassive2.png; Communion; | |||
EEPassive3.png; Proof Eid Locked-Expert; | |||
BluPassive1.png; Shining Presence; | |||
BluPassive2.png; Harmony; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*The 2 '''Summoning Lights''' to either side of you during '''Edel Eid (Rein)''' are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the '''Summoning Light''' on one side of you. The 3 '''Opening Lights''' (one on top of you and two directly next to you) are also split in half the same way. | |||
**The '''Summoning Lights''' will pull enemies into the '''Opening Lights''' as they close in on you. Most enemies are hit around 10~20 times by the '''Summoning Light''' this way. | |||
**Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the '''Opening Light''' on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the '''Opening Light''' on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies. | |||
**Only an enemy that is wide enough and stretches past you, such as [[Debrian Laboratory| Debrian Nasod Carrier]] during its '''Energy Buster''' attack can take full damage from the entire skill. | |||
*'''Edel Eid (Mut): Foggy Darkness''' is affected by the [[Free Training]] hit count error and will deal an extra hit there. | |||
*The {{se|352|Move Slowdown|tt=no}} debuff is affected by water resistance. | |||
<br> | <br> | ||
== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | |||
{| cellpadding=" | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
|- | ! KR !! NA !! PvE !! PvP | ||
|- | |||
|- | | 01/12/2016 || 01/25/2017 || colspan=2 align="left" | | ||
*'''Requiem''' added. | |||
|- | |||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | |||
*{{buff|Edel Eid: Wille's homing AI revamped.}} | |||
|- | |||
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{nerf|El Light damage decreased.}} | |||
*{{nerf|Light Explosion damage decreased.}} | |||
*{{nerf|Foggy Darkness damage decreased.}} | |||
*{{nerf|Explosion damage decreased.}} | |||
*{{nerf|Opening Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
|- | |||
| 03/16/2017 || - || colspan=2 align="left" | | |||
*{{nerf|El Light damage decreased.}} | |||
*{{nerf|Light Explosion damage decreased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Foggy Darkness damage increased.}} | |||
*{{buff|Explosion damage increased.}} | |||
*{{buff|Opening Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
*{{nerf|Summon Light damage decreased.}} | |||
| align="left" | | |||
*{{buff|Opening Light damage increased.}} | |||
*{{nerf|Explosion damage decreased.}} | |||
*{{nerf|Summon Light damage decreased.}} | |||
|- | |||
| 04/05/2018 || - || align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Foggy Darkness damage increased.}} | |||
*{{buff|Explosion damage increased.}} | |||
*{{buff|Summon Light damage increased.}} | |||
*{{buff|Opening Light damage increased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
| align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Explosion damage increased.}} | |||
*{{buff|Summon Light damage increased.}} | |||
*{{buff|Opening Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
|- | |||
| 07/27/2017 || 08/09/2017 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|Wille homing range decreased.}} | |||
|- | |||
| 09/28/2017 || 10/18/2017 || colspan=2 align="left" | | |||
*{{buff|Opening Light damage increased.}} | |||
*{{nerf|Summoning Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
|- | |||
| 02/22/2018 || 04/18/2018 || align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Mut damage increased.}} | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{nerf|Opening Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
| align="left" | | |||
*{{buff|El Light damage increased.}} | |||
*{{buff|Light Explosion damage increased.}} | |||
*{{buff|Summoning Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
*{{nerf|Mut damage decreased.}} | |||
*{{nerf|Opening Light damage decreased.}} | |||
|- | |||
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|Icy Wind damage increased.}} | |||
|- | |- | ||
| align="left" | | | 03/12/2020 || 04/08/2020 || align="left" | | ||
*{{buff|Summoning Light damage increased.}} | |||
*{{buff|Creation Light damage increased.}} | |||
*{{buff|Icy Wind damage increased.}} | |||
| align="left" | | |||
*{{buff|Creation Light damage increased.}} | |||
*{{nerf|Summoning Light damage decreased.}} | |||
*{{nerf|Icy Wind damage decreased.}} | |||
|- | |- | ||
| | | 08/27/2020 || 09/23/2020 || colspan=2 align="left" | | ||
*Edel Eid (Rein) no longer pushes Super Armored targets. | |||
| | |||
|- | |- | ||
| | | 10/28/2021 || 11/24/2021 || colspan=2 align="left" | | ||
*{{buff|Cooldown decreased.}} | |||
|- | |- | ||
| | | rowspan=2 | 04/28/2022 || rowspan=2 | 05/25/2022 || colspan=2 align="left" | | ||
*{{buff|Icy Wind damage increased.}} | |||
|- | |- | ||
| | | align="left" | | ||
*{{buff|Summoning Light damage increased.}} | |||
*{{buff|Creation Light damage increased.}} | |||
| align="left" | | |||
*None | |||
|} | |} | ||
<br> | <br> | ||
Line 103: | Line 249: | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Erbluhen Emotion}} | |||
{{ |
Revision as of 02:49, 27 April 2024
[Special Active: Bravery] Change and muster the Ultimate El Power. | |
[Edel Eid Response Skill]
| |
Ultimate El
| |
Swaying El Keim
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Erbluhen Emotion | 35 |
Skill Information
Mode | Cycle Chant | Edel Eid (Mut) | Edel Eid (Rein) | Edel Eid (Wille) | MP Usage | Cooldown | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage per Sphere (Magical) | Sphere Count | Damage (Magical) | Max Hits | Damage (Magical) | Enemy DebuffFaintEnemy DebuffFaint Duration | Max Hits Per Light | Light Count | Icy Wind (Magical) | Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown | Max Hits | ||||||||||
El Light | Light Explosion | Foggy Darkness | Explosion | Foggy Darkness | Explosion | Summoning Light | Opening Light | Summoning Light | Opening Light | Summoning Light | Opening Light | All Speeds Decrease This effect is multiplicative to your current stats. M |
Duration | |||||||
PvE | 613% | 117% | 24 | 502% | 2228% | 15 | 1 | 865% | 1403% | 5 Seconds | 30 | 2 | 2 | 3 | 530% | 20% | 5 Seconds | 27 | 300 MP | 22 Seconds |
PvP | 197% | 38% | 112% | 505% | 98% | 158% | 103% |
Skill Traits
Critical Requiem | Heavy Requiem | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP | Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds |
Total Damage
: Damage values may not be reflected in Free Training.
Normal
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 17,520% | 25,228.8% |
PvP | 5,640% | 8,121.6% |
Mut
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 11,709.6% | 16,861.82% |
PvP | 2,622% | 3,775.68% |
Rein
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 18,587% | 60,318% | 26,765.28% | 86,857.92% |
PvP | 2,102% | 6,828% | 3,026.88% | 9,832.32% |
Wille
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 14,310% | 20,606.4% |
PvP | 2,781% | 4,004.64% |
- Mut: Damage is calculated after [Eid: Mut] increase damage effect from Noble Pledge: Eid/Harmony.
- Rein: Average assumes 15 hits of Summoning Light and 4 hits of Opening Light.
Related Skills
Tips and Details
- The 2 Summoning Lights to either side of you during Edel Eid (Rein) are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the Summoning Light on one side of you. The 3 Opening Lights (one on top of you and two directly next to you) are also split in half the same way.
- The Summoning Lights will pull enemies into the Opening Lights as they close in on you. Most enemies are hit around 10~20 times by the Summoning Light this way.
- Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the Opening Light on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the Opening Light on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies.
- Only an enemy that is wide enough and stretches past you, such as Debrian Nasod Carrier during its Energy Buster attack can take full damage from the entire skill.
- Edel Eid (Mut): Foggy Darkness is affected by the Free Training hit count error and will deal an extra hit there.
- The Move SlowdownMove Slowdown debuff is affected by water resistance.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/12/2016 | 01/25/2017 |
| |
01/25/2017 | 02/08/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
03/16/2017 | - |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | - |
|
|
07/27/2017 | 08/09/2017 |
|
|
09/28/2017 | 10/18/2017 |
| |
02/22/2018 | 04/18/2018 |
|
|
06/14/2018 | 04/18/2018 |
| |
03/12/2020 | 04/08/2020 |
|
|
08/27/2020 | 09/23/2020 |
| |
10/28/2021 | 11/24/2021 |
| |
04/28/2022 | 05/25/2022 |
| |
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 레퀴엠 | Requiem |
Taiwan (Traditional Chinese) | 安魂曲 | Requiem |
China (Simplified Chinese) | 安魂曲 | Requiem |
Erbluhen Emotion - Skills