Requiem: Difference between revisions

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__NOTOC__{{Languages|Requiem}}
__NOTOC__{{Languages|Requiem}}
<div style="float: right;">{{#ev:youtube|FPAKMG5Lsd8|300}}</div>
{{ForceSkillTabs
|Character=Ain
}}
{{#ev:youtube|FPAKMG5Lsd8|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:EESActive1.png]]
| [[File:EESActive1.png]]
| {{SkillType|SA|B}} After drawing the ultimate El power, change the form and shoot.
| {{SkillType|SA|B}} Change and muster the Ultimate El Power.
|-
|-
|
|
| {{SkillText|Triple Eid}}
| {{SkillText|Edel Eid}}
|-
|-
|
|
| {{SkillText|Requiem}}
| {{color|#00ffcc|Ultimate El|b=1}}
*Cycle Chant summons the [El Light].
*Can use the skill without [Edel Eid].
*{{color|#e20000|Edel Eid (Mut)|b=1}}: Foggy Darkness
**Pulls in nearby enemies then explode.
*'''{{tag|#ccff99||Edel Eid (Rein)|stroke=black}}''': Opening Light
**Combine 2 [Summoning Light] into [Opening Light].
**[Opening Light] ignores the {{se||Super Armor|tt=no}} Status.
**Inflicts {{se||Faint}} for 5 seconds when hit by [Opening Light].
*{{color|#69ccff|Edel Eid (Wille)|b=1}}: Icy Wind
**[Icy Flower] becomes [Icy Wind] that tracks enemies.
**[Icy Wind] inflicts {{se||Move Slowdown}} upon hit.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class !! Level Required
|-  
|-  
| [[Erbluhen Emotion]] || 35 || 92 || 49 || 58
| [[Erbluhen Emotion]] || 35
|}
|}
<br>
<br>


== Skill Information (NA) ==
== Skill Information ==
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
<div class="long-table">
|- style="background:{{ColorSel|CharLight|Ain}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
! rowspan=3 | Character Level !! colspan=2 rowspan=2 | Requiem (Magical) !! colspan=2 | Triple Eid: Mut !! colspan=3 | Triple Eid: Rein !! colspan=2 | Triple Eid: Wille !! colspan=7 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Mode !! colspan=3 | {{tag|#00ffcc||Cycle Chant|stroke=black}} !! colspan=4 | {{tag|#e20000||Edel Eid (Mut)|stroke=black}} !! colspan="7" | {{tag|#ccff99||Edel Eid (Rein)|stroke=black}} !! colspan="4" | {{tag|#69ccff||Edel Eid (Wille)|stroke=black}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! colspan=2 | Damage (Magical) !! colspan=2 | Damage (Magical) !! rowspan=2 | [[Status Effects|Stun]] Duration !! Damage (Magical) !! rowspan=2 | [[Status Effects/Slow|Slow]] Duration !! colspan=2 | Requiem !! colspan=2 | Triple Eid: Mut !! colspan=2 | Triple Eid: Rein !! Triple Eid: Wille
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Damage per Sphere (Magical) !! rowspan=2 | Sphere Count !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! colspan=2 | Damage (Magical) !! rowspan=2 | {{se||Faint}} Duration !! colspan=2 | Max Hits Per Light !! colspan=2 | Light Count !! rowspan=2 | Icy Wind (Magical) !! colspan=2 | {{se|352|Move Slowdown}} !! rowspan=2 | Max Hits
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Icy Wind !! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Icy Wind
|-
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Summoning Light !! Opening Light !! Summoning Light !! Opening Light !! All Speeds Decrease {{stat|m}} !! Duration
|-
|-
| align="left" | 35 || rowspan=2 | 573% || rowspan=2 | 221% || rowspan=2 | 845% || rowspan=2 | 2253% || rowspan=2 | 501% || rowspan=2 | 1424% || rowspan=2 | 5 Seconds || rowspan=2 | 348% || rowspan=2 | 5 Seconds || rowspan=2 | 18 || rowspan=2 | 18 || rowspan=2 | 16 || rowspan=2 | 1 || rowspan=2 | 6 ~ 12 || rowspan=2 | 1 || rowspan=2 | 27 || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds
| {{PvE}} || 613% || 117% || rowspan=2 | 24 || 502% || 2228% || rowspan=2 | 15 || rowspan=2 | 1 || 865% || 1403% || rowspan=2 | 5 Seconds || rowspan=2 | 30 || rowspan=2 | 2 || rowspan=2 | 2 || rowspan=2 | 3 || 530% || rowspan=2 | 20% || rowspan=2 | 5 Seconds || rowspan=2 | 27 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] 92
| {{PvP}} || 197% || 38% || 112% || 505% || 98% || 158% || 103%
|}
|}
</div>
<br>
== [[Skill Traits]] ==
{{Traits|Ain|Requiem|Critical, Heavy|mp=300|cd=22}}
<br>
== Total Damage ==
{{SkillText|FreeTraining}}
{{Columns|
<div>
===Normal===
{{Damage|true|Ain
|dmg=613, 117
|pvp_dmg=197, 38
|hits=24, 24
|heavy=true
}}
</div>
<div>
==={{color|#e20000|Mut}}===
{{Damage|true|Ain
|dmg=502*1.2, 2228*1.2
|pvp_dmg=112*1.2, 505*1.2
|hits=15, 1
|heavy=true
}}
</div>
<div>
==={{tag|#ccff99||Rein|stroke=black}}===
{{Damage|true|Ain
|dmg=865, 1403
|pvp_dmg=98, 158
|avg_hits=15, 4
|hits=60, 6
|heavy=true
}}
</div>
<div>
==={{color|#69ccff|Wille}}===
{{Damage|true|Ain
|dmg=530
|pvp_dmg=103
|hits=27
|heavy=true
}}
</div>
}}
*{{color|#e20000|'''Mut'''}}: Damage is calculated after '''[Eid: Mut]''' increase damage effect from [[Noble Pledge: Eid]]/[[Harmony]].
*{{tag|#ccff99||'''Rein'''|stroke=black}}: '''Average''' assumes 15 hits of '''Summoning Light''' and 4 hits of '''Opening Light'''.
<br>
== Related Skills ==
{{SkillTable
|
LAPassive1.png; Noble Pledge: Eid;
EEPassive2.png; Communion;
EEPassive3.png; Proof Eid Locked-Expert;
BluPassive1.png; Shining Presence;
BluPassive2.png; Harmony;
}}
<br>
== Tips and Details ==
*The 2 '''Summoning Lights''' to either side of you during '''Edel Eid (Rein)''' are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the '''Summoning Light''' on one side of you. The 3 '''Opening Lights''' (one on top of you and two directly next to you) are also split in half the same way.
**The '''Summoning Lights''' will pull enemies into the '''Opening Lights''' as they close in on you. Most enemies are hit around 10~20 times by the '''Summoning Light''' this way.
**Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the '''Opening Light''' on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the '''Opening Light''' on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies.
**Only an enemy that is wide enough and stretches past you, such as [[Debrian Laboratory| Debrian Nasod Carrier]] during its '''Energy Buster''' attack can take full damage from the entire skill.
*'''Edel Eid (Mut): Foggy Darkness''' is affected by the [[Free Training]] hit count error and will deal an extra hit there.
*The {{se|352|Move Slowdown|tt=no}} debuff is affected by water resistance.
<br>
<br>


== Skill Information ==
==Updates==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Date !! colspan=2 | Changes
! rowspan=3 | Character Level !! colspan=2 rowspan=2 | Requiem (Magical) !! colspan=2 | Triple Eid: Mut !! colspan=2 | Triple Eid: Rein !! colspan=2 | Triple Eid: Wille !! colspan=7 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! KR !! NA !! PvE !! PvP
! colspan=2 | Damage (Magical) !! colspan=2 | Damage (Magical) !! Damage (Magical) !! rowspan=2 | [[Status Effects/Slow|Slow]] Duration !! colspan=2 | Requiem !! colspan=2 | Triple Eid: Mut !! colspan=2 | Triple Eid: Rein !! Triple Eid: Wille
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
| 01/12/2016 || 01/25/2017 || colspan=2 align="left" |
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Icy Wind !! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Icy Wind
*'''Requiem''' added.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Edel Eid: Wille's homing AI revamped.}}
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{buff|Summoning Light damage increased.}}
*{{nerf|El Light damage decreased.}}
*{{nerf|Light Explosion damage decreased.}}
*{{nerf|Foggy Darkness damage decreased.}}
*{{nerf|Explosion damage decreased.}}
*{{nerf|Opening Light damage decreased.}}
*{{nerf|Icy Wind damage decreased.}}
|-
| 03/16/2017 || - || colspan=2 align="left" |
*{{nerf|El Light damage decreased.}}
*{{nerf|Light Explosion damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|El Light damage increased.}}
*{{buff|Light Explosion damage increased.}}
*{{buff|Foggy Darkness damage increased.}}
*{{buff|Explosion damage increased.}}
*{{buff|Opening Light damage increased.}}
*{{buff|Icy Wind damage increased.}}
*{{nerf|Summon Light damage decreased.}}
| align="left" |
*{{buff|Opening Light damage increased.}}
*{{nerf|Explosion damage decreased.}}
*{{nerf|Summon Light damage decreased.}}
|-
| 04/05/2018 || - || align="left" |
*{{buff|El Light damage increased.}}
*{{buff|Light Explosion damage increased.}}
*{{buff|Foggy Darkness damage increased.}}
*{{buff|Explosion damage increased.}}
*{{buff|Summon Light damage increased.}}
*{{buff|Opening Light damage increased.}}
*{{nerf|Icy Wind damage decreased.}}
| align="left" |
*{{buff|El Light damage increased.}}
*{{buff|Light Explosion damage increased.}}
*{{buff|Explosion damage increased.}}
*{{buff|Summon Light damage increased.}}
*{{buff|Opening Light damage increased.}}
*{{buff|Icy Wind damage increased.}}
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*None
| align="left" |
*{{nerf|Wille homing range decreased.}}
|-
| 09/28/2017 || 10/18/2017 || colspan=2 align="left" |
*{{buff|Opening Light damage increased.}}
*{{nerf|Summoning Light damage decreased.}}
*{{nerf|Icy Wind damage decreased.}}
|-
| 02/22/2018 || 04/18/2018 || align="left" |
*{{buff|El Light damage increased.}}
*{{buff|Light Explosion damage increased.}}
*{{buff|Mut damage increased.}}
*{{buff|Summoning Light damage increased.}}
*{{nerf|Opening Light damage decreased.}}
*{{nerf|Icy Wind damage decreased.}}
| align="left" |
*{{buff|El Light damage increased.}}
*{{buff|Light Explosion damage increased.}}
*{{buff|Summoning Light damage increased.}}
*{{buff|Icy Wind damage increased.}}
*{{nerf|Mut damage decreased.}}
*{{nerf|Opening Light damage decreased.}}
|-
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Icy Wind damage increased.}}
|-
|-
| align="left" | 35 || rowspan=2 | 283% || rowspan=2 | 61% || rowspan=2 | 294% || rowspan=2 | 1208% || rowspan=2 | 597% || rowspan=2 | 113% || rowspan=2 | 219% || rowspan=2 | 5 Seconds || rowspan=2 | 18 || rowspan=2 | 18 || rowspan=2 | 16 || rowspan=2 | 1 || rowspan=2 | 6 ~ 12 || rowspan=2 | 1 || rowspan=2 | 27 || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds
| 03/12/2020 || 04/08/2020 || align="left" |
*{{buff|Summoning Light damage increased.}}
*{{buff|Creation Light damage increased.}}
*{{buff|Icy Wind damage increased.}}
| align="left" |
*{{buff|Creation Light damage increased.}}
*{{nerf|Summoning Light damage decreased.}}
*{{nerf|Icy Wind damage decreased.}}
|-
|-
| align="left" | [Enhanced] 92
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |  
|}
*Edel Eid (Rein) no longer pushes Super Armored targets.
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Character Level !! colspan=2 rowspan=2 | Requiem (Magical) !! colspan=2 | Triple Eid: Mut !! colspan=2 | Triple Eid: Rein !! colspan=2 | Triple Eid: Wille
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Damage (Magical) !! colspan=2 | Damage (Magical) !! Damage (Magical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Icy Wind
|-
|-
| align="left" | 35 || rowspan=2 | 141% || rowspan=2 | 30% || rowspan=2 | 117% || rowspan=2 | 604% || rowspan=2 | 268% || rowspan=2 | 36% || rowspan=2 | 76%
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
*{{buff|Cooldown decreased.}}
|-
|-
| align="left" | [Enhanced] 92
| rowspan=2 | 04/28/2022 || rowspan=2 | 05/25/2022 || colspan=2 align="left" |  
|}
*{{buff|Icy Wind damage increased.}}
<br>
 
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Critical Requiem !! colspan=10 | Heavy Requiem
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=4 | Level Required !! rowspan=4 | Attribute Effect !! Details !! rowspan=4 | Level Required !! rowspan=4 | Attribute Effect !! colspan=8 | Details
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | MP Usage !! colspan=7 | Damage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Requiem !! colspan=2 | Triple Eid: Mut !! colspan=2 | Triple Eid: Rein !! Triple Eid: Wille
|- style="background:{{ColorSel|CharLight|Ain}}"
! El Light !! Light Explosion !! Foggy Darkness !! Explosion !! Summoning Light !! Opening Light !! Icy Wind
|-
|-
| 49 || {{SkillText|Critical|120}} || 360 MP || 58 || {{SkillText|Heavy|140|150}} || 802.2% || 309.4% || 1014% || 3154.2% || 701.4% || 1993.6% || 487.2% || 36 Seconds
| align="left" |  
*{{buff|Summoning Light damage increased.}}
*{{buff|Creation Light damage increased.}}
| align="left" |  
*None
|}
|}
<br>
== Updates ==
*01/25/2017 KR
**Triple Eid: Wille's homing AI revamped.
<br>
<br>


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}}
}}
<br>
<br>
 
{{SkillNav - Erbluhen Emotion}}
{{EESkills}}

Revision as of 02:49, 27 April 2024

[Special Active: Bravery]
Change and muster the Ultimate El Power.
[Edel Eid Response Skill]
  • Consume a [Edel Eid].
  • The skill will transform when different kinds of [Edel Eids] are consumed.
Ultimate El
  • Cycle Chant summons the [El Light].
  • Can use the skill without [Edel Eid].
  • Edel Eid (Mut): Foggy Darkness
    • Pulls in nearby enemies then explode.
  • Edel Eid (Rein): Opening Light
    • Combine 2 [Summoning Light] into [Opening Light].
    • [Opening Light] ignores the  Super ArmorSuper Armor Status.
    • Inflicts  Enemy DebuffFaintEnemy DebuffFaint for 5 seconds when hit by [Opening Light].
  • Edel Eid (Wille): Icy Wind
    • [Icy Flower] becomes [Icy Wind] that tracks enemies.
    • [Icy Wind] inflicts  Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown upon hit.
Swaying El Keim
  • Inflicts  Enemy DebuffSwaying El KeimEnemy DebuffSwaying El Keim debuff when hit by [Ultimate El].
Final Enhanced Skill
  • Obtain 3 random [Eids] at a 50% chance.


Requirements

Class Level Required
Erbluhen Emotion 35


Skill Information

Mode Cycle Chant Edel Eid (Mut) Edel Eid (Rein) Edel Eid (Wille) MP Usage Cooldown
Damage per Sphere (Magical) Sphere Count Damage (Magical) Max Hits Damage (Magical)  Enemy DebuffFaintEnemy DebuffFaint Duration Max Hits Per Light Light Count Icy Wind (Magical)  Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown Max Hits
El Light Light Explosion Foggy Darkness Explosion Foggy Darkness Explosion Summoning Light Opening Light Summoning Light Opening Light Summoning Light Opening Light All Speeds Decrease
This effect is multiplicative
to your current stats. 
M
Duration
PvE 613% 117% 24 502% 2228% 15 1 865% 1403% 5 Seconds 30 2 2 3 530% 20% 5 Seconds 27 300 MP 22 Seconds
PvP 197% 38% 112% 505% 98% 158% 103%


Skill Traits

Critical RequiemHeavy Requiem
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

 : Damage values may not be reflected in Free Training.

Normal

ModeBase
NormalHeavy
PvE17,520%25,228.8%
PvP5,640%8,121.6%

Mut

ModeBase
NormalHeavy
PvE11,709.6%16,861.82%
PvP2,622%3,775.68%

Rein

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE18,587%60,318%26,765.28%86,857.92%
PvP2,102%6,828%3,026.88%9,832.32%

Wille

ModeBase
NormalHeavy
PvE14,310%20,606.4%
PvP2,781%4,004.64%
  • Mut: Damage is calculated after [Eid: Mut] increase damage effect from Noble Pledge: Eid/Harmony.
  • Rein: Average assumes 15 hits of Summoning Light and 4 hits of Opening Light.


Related Skills


Tips and Details

  • The 2 Summoning Lights to either side of you during Edel Eid (Rein) are actually split in half right around the height you are standing at. As such, enemies at the same elevation as you (or ones that are tall enough) can be hit twice by the Summoning Light on one side of you. The 3 Opening Lights (one on top of you and two directly next to you) are also split in half the same way.
    • The Summoning Lights will pull enemies into the Opening Lights as they close in on you. Most enemies are hit around 10~20 times by the Summoning Light this way.
    • Enemies close to you, either from casting it point-blank or them being dragged towards you, will always be hit by the Opening Light on that side as well as the one on top of you, dealing 4 hits total. Most enemies are also hit by the Opening Light on the other side of you, so it's not uncommon to land all 6 hits from it even on small enemies.
    • Only an enemy that is wide enough and stretches past you, such as Debrian Nasod Carrier during its Energy Buster attack can take full damage from the entire skill.
  • Edel Eid (Mut): Foggy Darkness is affected by the Free Training hit count error and will deal an extra hit there.
  • The  Move SlowdownMove Slowdown debuff is affected by water resistance.


Updates

Date Changes
KR NA PvE PvP
01/12/2016 01/25/2017
  • Requiem added.
01/25/2017 02/08/2017
  • Edel Eid: Wille's homing AI revamped.
02/23/2017 03/15/2017
  • Summoning Light damage increased.
  • El Light damage decreased.
  • Light Explosion damage decreased.
  • Foggy Darkness damage decreased.
  • Explosion damage decreased.
  • Opening Light damage decreased.
  • Icy Wind damage decreased.
03/16/2017 -
  • El Light damage decreased.
  • Light Explosion damage decreased.
04/27/2017 05/10/2017
  • El Light damage increased.
  • Light Explosion damage increased.
  • Foggy Darkness damage increased.
  • Explosion damage increased.
  • Opening Light damage increased.
  • Icy Wind damage increased.
  • Summon Light damage decreased.
  • Opening Light damage increased.
  • Explosion damage decreased.
  • Summon Light damage decreased.
04/05/2018 -
  • El Light damage increased.
  • Light Explosion damage increased.
  • Foggy Darkness damage increased.
  • Explosion damage increased.
  • Summon Light damage increased.
  • Opening Light damage increased.
  • Icy Wind damage decreased.
  • El Light damage increased.
  • Light Explosion damage increased.
  • Explosion damage increased.
  • Summon Light damage increased.
  • Opening Light damage increased.
  • Icy Wind damage increased.
07/27/2017 08/09/2017
  • None
  • Wille homing range decreased.
09/28/2017 10/18/2017
  • Opening Light damage increased.
  • Summoning Light damage decreased.
  • Icy Wind damage decreased.
02/22/2018 04/18/2018
  • El Light damage increased.
  • Light Explosion damage increased.
  • Mut damage increased.
  • Summoning Light damage increased.
  • Opening Light damage decreased.
  • Icy Wind damage decreased.
  • El Light damage increased.
  • Light Explosion damage increased.
  • Summoning Light damage increased.
  • Icy Wind damage increased.
  • Mut damage decreased.
  • Opening Light damage decreased.
06/14/2018 04/18/2018
  • Icy Wind damage increased.
03/12/2020 04/08/2020
  • Summoning Light damage increased.
  • Creation Light damage increased.
  • Icy Wind damage increased.
  • Creation Light damage increased.
  • Summoning Light damage decreased.
  • Icy Wind damage decreased.
08/27/2020 09/23/2020
  • Edel Eid (Rein) no longer pushes Super Armored targets.
10/28/2021 11/24/2021
  • Cooldown decreased.
04/28/2022 05/25/2022
  • Icy Wind damage increased.
  • Summoning Light damage increased.
  • Creation Light damage increased.
  • None


Alternative Names

Server Name Translation
South Korea 레퀴엠 Requiem
Taiwan (Traditional Chinese) 安魂曲 Requiem
China (Simplified Chinese) 安魂曲 Requiem