Heaven's Fist - Pressure: Difference between revisions

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__NOTOC__{{Languages|Heaven's Fist - Pressure}}
__NOTOC__{{Languages|Heaven's Fist - Pressure}}
<div style="float: right;">{{#ev:youtube|NYQG29UXwME|400}}</div>
{{#ev:youtube|NYQG29UXwME|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:CASActive1.png]]  
| [[File:CodeArchitectureSkill2.png]]  
| {{SkillType|SA|S}} Summons a Nasod Arm that strikes down vertically, causing a shockwave that damages surrounding enemies.
| {{SkillType|SA|S}} Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.<br>Enemy hit will receive a [[Fayner|mark]].<br>All summons will attack the enemy with a mark for 5 seconds.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Punch Attack  !! Shock
! Punch Attack  !! Impact Shock
|-
|-
| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 1618% || 1430%
| {{PvP}} || 1618% || 1430%
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 5994% || 5314% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 5994% || 5314% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 1936% || 1716%
| {{PvP}} || 1936% || 1716%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Heaven's Fist - Pressure|Empowered, Critical|mp=200}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Heaven's Fist - Pressure !! colspan=2 | Critical Heaven's Fist - Pressure
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Critical|120}} || 240 MP
|}
<br>
<br>


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}}
}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=3 | Mode !! colspan=4 | Base
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Punch Attack !! colspan=2 | Shock
! colspan=2 | Punch Attack !! colspan=2 | Shock
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Normal !! Empowered !! Normal !! Empowered
! Normal !! Empowered !! Normal !! Empowered
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{#var: punch_total_damage}}
| {{#var: punch_total_damage}}
| {{#var: punch_total_damage_empowered}}
| {{#var: punch_total_damage_empowered}}
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| {{#var: shock_total_damage_empowered}}
| {{#var: shock_total_damage_empowered}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{#var: punch_total_damage_pvp}}
| {{#var: punch_total_damage_pvp}}
| {{#var: punch_total_damage_empowered_pvp}}
| {{#var: punch_total_damage_empowered_pvp}}
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|CEQueensMajesty.png; Queen's Dignity;
| width="40" | [[File:CEQueensMajesty.png]]
}}
| align="center" width="150" |  [[Queen's Dignity]]
|}
<br>
<br>


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*This skill will generate a slight delay after casting before you can move/attack/use skills.
*This skill will generate a slight delay after casting before you can move/attack/use skills.
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
**'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]].
*A target can only receive damage from the punch or the shockwave, not both.
*A target can only receive damage from the '''Punch Attack''' or the '''Impact Shock''', not both.
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]].
<br>
<br>
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-

Latest revision as of 14:50, 29 April 2024

[Special Active: Strength]
Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.
Enemy hit will receive a mark.
All summons will attack the enemy with a mark for 5 seconds.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Architecture 15


Skill Information

Mode Damage (Physical) Fayner Duration MP Usage Cooldown
Punch Attack Impact Shock
Normal
PvE 4995% 4428% 5 Seconds 200 MP 14 Seconds
PvP 1618% 1430%
[Enhanced]
PvE 5994% 5314% 5 Seconds 200 MP 14 Seconds
PvP 1936% 1716%


Skill Traits

Empowered Heaven's Fist - PressureCritical Heaven's Fist - Pressure
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

Mode Base
Punch Attack Shock
Normal Empowered Normal Empowered
PvE 5,994% 7,192.8% 5,314% 6,376.8%
PvP 1,936% 2,323.2% 1,716% 2,059.2%
  • A target can only receive damage from one part.


Related Skills


Tips and Details

  • This skill will generate a slight delay after casting before you can move/attack/use skills.
    • Possible bug: For some reason, you can move faster after casting the skill if you are not in Awakening.
  • A target can only receive damage from the Punch Attack or the Impact Shock, not both.
  • The shockwave has excellent range in all dimensions, capable of killing all mobs at once in Sea of Ruin's large stages if positioned correctly or all four bosses at once in the third phase of Crimson Tower of Howling Flames. It also reaches the platform located in the Z-axis in Forgotten Elrian Sanctum.


Trivia


Updates

Date Changes
KR NA PvE PvP
08/06/2009 11/23/2011
  • Heaven's Fist added.
06/27/2013 11/06/2013
  • Renamed Heaven's Fist - Pressure.
05/29/2014 09/17/2014
  • Damage increased due to a higher level of the skill being attainable.
08/20/2015 01/27/2016
  • MP Usage decreased to 200 MP.
03/10/2016 -
  • Fixed issue where the skill is affected by The Ring of Bravery (II).
04/21/2016 05/18/2016
  • Cast Speed increased.
  • Persistent trait changed to Empowered.
06/30/2016 07/13/2016
  • Reversed trait changed to Critical.
  • Change location of Critical and Empowered.
11/16/2016 -
  • Damage error fixed.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Motion Cancel time after casting decreased.
  • Punch Attack damage increased.
02/22/2018 04/18/2018
  • Knock Up damage increased.
  • Punch Attack damage decreased.
  • Damage decreased.
04/05/2018
  • Punch Attack damage increased.
  • Knock Up damage decreased.
  • Punch Attack damage increased.
09/11/2019 09/25/2019
  • Damage increased.
  • Attack inflicts Fayner debuff.
  • Stun effect removed.
09/30/2021 10/27/2021
  • Casting speed increased by 67%.
  • Damage increased.
  • Knock Up will no longer launch and will have its range increased.
    • It will also be renamed to Shock.
  • [Enhanced] effect changed to give 20% more damage.


Alternative Names

Server Name Translation
South Korea ??? Heaven's Fist - Pressure
Japan ヘヴンズフィスト - プレッシャー Heaven's Fist - Pressure
China (Simplified Chinese) 巨力重拳 - 碾压 Powerful Fist - Pressure
Germany Faust des Himmels - Hammer Heaven's Fist - Hammer
Spain Puño celestial - Martillo Heaven's Fist - Hammer
France Poing céleste - Marteau Heaven's Fist - Hammer
Italy Pugno del Cielo - Martello Heaven's Fist - Hammer
Poland Niebiańska Pięść - Młot Heaven's Fist - Hammer
Brazil Punho dos Céus - Pressão Heaven's Fist - Pressure