Oberon Guard: Difference between revisions

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<div style="float: right;">{{#ev:youtube|Sj5ULJomsok|300}}</div>
__NOTOC__{{Languages|Oberon Guard}}
{{ForceSkillTabs
|Character=Eve
}}
{{#ev:youtube|CLR_sEDXqd4|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px" rowspan="1" | [[Image:CAActive1.png]]  
| [[File:CAActive1.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Eve calls on Oberon who prevents opponents from attacking her from behind by generating a barrier which knocks them away should they come into contact with it.
| {{SkillType|SA|T}} Summon Oberon who creates a Guard field. Allies within range while the field is active will have debuffs removed, and will be in {{se||Super Armor|4=pb}} state as long as they're within the field.
|}
 
<br>
== Requirements  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
|
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
|{{SkillText|CoreActivation}}
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
|-
|-
| [[Code Architecture]]
|
| <center>Lv5</center>
|{{SkillText|True|Range|1.2}}
| <center>40 SP</center>
| <center>[[Skill Quest]]</center>
|}
|}
|-|
<br>
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
==Requirements==
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Class'''</center>
!Class!!Level Required
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''SP Used Per Level'''</center>
|-
|-
|[[Code Architecture]]
|[[Code: Empress]]||40
| align=center {{!}} Lv.20
| align=center {{!}} 25
| align=center {{!}} 3
|}
|}
</tabber>
<br>
<br>


== Skill Information ==
==Skill Information ==
<tabber>
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Barrier's Stat'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial(Physical)
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Barrier(Magical)
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Diameter
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration
{{!}}-
{{!}} 1
{{!}} align="center" {{!}} 80%
{{!}} align="center" {{!}} 80%
{{!}} align="center" {{!}} 160
{{!}} align="center" {{!}} 3 Seconds
{{!}} align="center" rowspan="8" {{!}} 30MP
{{!}} rowspan="8" {{!}} 6 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 110%
{{!}} align="center" {{!}} 110%
{{!}} align="center" {{!}} 220
{{!}} align="center" {{!}} 4 Seconds
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 140%
{{!}} align="center" {{!}} 140%
{{!}} align="center" {{!}} 280
{{!}} align="center" {{!}} 5 Seconds
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 170%
{{!}} align="center" {{!}} 170%
{{!}} align="center" {{!}} 340
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 200%
{{!}} align="center" {{!}} 200%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 6
{{!}} align="center" {{!}} 230%
{{!}} align="center" {{!}} 230%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 7
{{!}} align="center" {{!}} 260%
{{!}} align="center" {{!}} 260%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}-
{{!}} 8
{{!}} align="center" {{!}} 290%
{{!}} align="center" {{!}} 290%
{{!}} align="center" {{!}} 400
{{!}} align="center" {{!}} 6 Seconds
{{!}}}
|-|
KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Level Required'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Barrier's Stat'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial(Physical)*
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Barrier(Magical)
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Diameter
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration
{{!}}-
| align="left" | 1 || 25 || 39,7% || 90% || 100%
| align="center" rowspan="21" | 6 Seconds
| align="center" rowspan="21" | 25 MP
| align="center" rowspan="21" | 5 Seconds
|-
|-
| align="left" | 2 || 25 || 40,9% || 93% || 107%
! Mode !! Oberon Guard (Physical) !! {{Se||Super Armor|4=pb}} Duration<br>(Within Guard Field) !! Guard Field Duration !! Max Hits !! MP Usage !!Cooldown
|-
|-
| align="left" | 3 || 26 || 42,2% || 96% || 114%
| {{PvE}} || 319% || rowspan="2" | 1.1 Seconds || 7 seconds || 7 || rowspan="2" | 100 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | 4 || 29 || 43,5% || 99% || 121%  
| {{PvP}} || 230% || 3 seconds || 3
|}
<br>
 
==[[Skill Traits]] ==
{{Traits|Eve|Oberon Guard|Haste, Light
| mp = 100
| cd = 8
}}
<br>
 
==Total Damage==
{{Damage|true|Eve
| dmg = 319
| pvp_dmg = 230
| hits = 7
| pvp_hits = 3
| passive1 = Queen's Authority
}}
<br>
 
==Related Skills==
{{SkillTable|CodeEmpressPassive1.png; Queen's Authority;
CEQueensMajesty.png; Queen's Dignity;
}}
<br>
 
==Tips and Details ==
*The {{Se||Super Armor|4=pb}} buff will be reapplied continuously as long as you are within the '''Guard Field''' (roughly once every second).
*Contrary to what the description may imply, party debuffs will only be removed once, on the initial cast of the skill, similar to [[Refined]] or [[Iron Howling]].
*'''Possible Bug:''' Unlike any of the path's summoning skills, Oberon Guard doesn't trigger or is affected by either [[Queen's Authority]] or [[Queen's Dignity]].
<br>
 
== Old Version==
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
| align="left" | 5 || 32 || 44,8% || 102% || 128%
! width="300px" |Video
!Description
|-
|-
| align="left" | 6 || 35 || 46,1% || 105% || 135%
|{{#ev:youtube|5nyekWun61k|300}}
|Between its initial release and the 03/30/2023 KR Patch, '''Oberon Guard''' was an active skill that created a small shield in the direction Oberon was facing.
|}
<br>
 
==Updates==
{| class="colortable-Eve updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
| align="left" | 7 || 38 || 47,4% || 108% || 142%
! colspan="2" |Date!! colspan="2" |Changes
|-
|-
| align="left" | 8 || 41 || 48,7% || 110% || 149%
!KR!!NA!!PvE!!PvP
|-
|-
| align="left" | 9 || 44 || 50% || 113% || 156%
|08/06/2009
|11/23/2011 || colspan="2" align="left" |
*'''Oberon Guard''' added.
|-
|-
| align="left" | 10 || 47 || 51,3% || 116% || 163%
| 08/20/2015 || 01/27/2016 || colspan="2" align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Changed so it blocks enemies, counters normal attacks, and absorbs projectiles, similar to [[Space Distortion]].}}
*{{nerf|MP Usage increased to 100 MP.}}
*Active → Special Active
*Changed from '''Flexibility''' to '''Tenacity''' tier.
*Skill will now cast forwards instead of backwards.
|-
|-
| align="left" | 11 || 50 || 52,6% || 119% || 170%
|10/29/2015||03/16/2016|| colspan="2" align="left" |
*{{nerf|Duration decreased.}}
* "Haste" changed to "Light".
|-
|-
| align="left" | 12 || 53 || 53,8% || 122% || 177%
|02/18/2016||-|| colspan="2" align="left" |
*Fixed Skill Ring effects not working on the skill.
|-
|-
| align="left" | 13 || 56 || 55,1% || 125% || 184%
| 05/19/2016||-|| colspan="2" align="left" |
* Fixed issue where cannot reflect Rose's musket shots.
|-
|-
| align="left" | 14 || 59 || 56,4% || 128% || 191%
| 08/11/2016||09/28/2016 || colspan="2" align="left" |
*Fixed tooltip missing "Core Activation Skill".
*Fixed issue where sometimes be summoned in a strange place.
|-
|-
| align="left" | 15 || 62 || 57,7% || 131% || 198%
|12/01/2016||01/11/2017|| colspan="2" align="left" |
*Fixed issue where is not affected by [[Queen's Authority]].
|-
|-
| align="left" | 16 || 65 || 59% || 134% || 205%
|01/12/2017||01/24/2017|| colspan="2" align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 17 || 68 || 60,3% || 137% || 212%
|04/27/2017||05/10/2017|| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 18 || 71 || 61,6% || 140% || 219%
|04/05/2018||04/18/2018|| colspan="2" align="left" |
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 19 || ? || 62,9% || 143% || 226%
|06/20/2019||07/17/2019|| colspan="2" align="left" |
*Moved from [[Code: Architecture]] to [[Code: Empress]].
**Level Requirement changed from Level 30 to Level 40.
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 20 (M) || ? || ??% || 146% || 233%
| 03/30/2023||04/26/2023 || colspan="2" align="left" |
|-
*Skill features changed.
| align="left" | 21 || ? || ??% || 149% || 240%
*'''Killing Blow (1)''' trait changed to '''Haste'''.
*{{buff|Remove debuffs from nearby allies and provide a Super Armor effect.}}
|}
|}
<nowiki>* Approximately this value.</nowiki>
</tabber>
<br>
<br>


== [[Skill Note]] ==
==Alternative Names==
'''Name:''' Activate Offense Mode!(NA) / Offense mode switch!(KR)
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Eve}}
'''Description:''' Oberon Guard's duration is reduced while increasing the damage by 2.4 times.
|KR=오베론 가드              |KRName=Oberon Guard
*Will do 480% per tick for a total of 4 hits
|FR=Gardien d'Oberon |FRName=Oberon Guard
 
|JP=オベロンガード |JPName=Oberon Guard
<br>
|TW=女王屏障 |TWName=Queen's Barrier
 
|CN=光盾之盾 |CNName=Light Shield
== Tips and Details  ==
|ES=Guardia de Oberón |ESName=Oberon Guard
*[[Oberon Guard]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
|DE=Oberonwächter |DEName=Oberon Guard
*The quest can be obtained at Lv20 from Camilla, the PvP NPC.
|IT=Guardiano Oberon |ITName=Oberon Guard
*Noted, this is one of the strongest actives in the game, assuming you are able to land all hits.<br>
|PL=Strażnik Oberon |PLName=Oberon Guard
*Push your enemy towards a wall, cast this skill, then continue to attack while the enemy is constantly getting hit.
|BR=Escudo do Oberon |BRName=Oberon's Shield
*Hit your enemy, cast this skill, quickly move behind and push your enemy towards the guard.
}}
*After the skill revamp, this skill no longer launches.
 
<br>
<br>
<tabber>
{{SkillNav - Code: Empress}}
|-|
NA=
{{CASkills}}
|-|
KR=
{{CAKRSkills}}
</tabber>
 
[[Category:Code Architecture Skills]]
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