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|image=[[File:Portrait - Aether Sage NoFX.png|415px]]
|image=[[File:Portrait - Aether Sage NoFX.png|415px]]
|class=[[File:Mini Icon - Aether Sage.png]] Aether Sage
|class=[[File:Mini Icon - Aether Sage.png]] Aether Sage
|weapon=Staff, Elemental Magic  
|weapon=Staff
|ability=Elemental El Magic  
|age=20
|age=20
|race=Human
|race=Human

Revision as of 14:57, 30 April 2024

Aether Sage
Full Name
Aisha Landar
Class
Aether Sage
Weapon
Staff
Extra Abilities
Elemental El Magic
Age
20
Race
Human
Magical Attack Power Increase
Class Tree
{{

}}
Release Date
30 November 2017
20 December 2017
20 December 2017
27 December 2017
27 December 2017
18 January 2018
28 June 2018
Master Class Release Date
30 January 2020
26 February 2020
26 August 2020
Job Path Story Movie
Statistics
Speed
Slow
Range
Long
Difficulty
Normal
Magical
You should consider it an honor that you can witness my magic.


Aether Sage

[The Enlightened Sage, master of elemental magic]

Background

  • In-game Version
  • Nexon Version

The enlightened sage with an ultimate understanding of elemental magic.

With confidence in her own skills, Aisha pursue the epitome of elemental magic.

With her natural understanding of magic, she is able to create new school of magic called 'Aether'.


Third Class Advancement

Completing the following advancement quest or using the Item Mall item: Aether Sage's Magic Tome will change your job to Aether Sage.

Aether Sage
Aether Sage 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.
One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.
There's something strangely compelling about this site.
To become stronger let's visit the Elrian Sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Aether Sage 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Aether Sage 1/5
Description

Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices... However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Aether Sage 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Aether Sage 2/5
  • Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
Description

According to Denif, the sanctum reflects one's "determination." Everyone's experience in the sanctum will be slightly different.
But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Aether Sage 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Aether Sage 3/5
Description

Denif was able to make a compass that works even in midst of Henir energy.
But something is missing...
Maybe the voices you heard is the key. It's time to find the answers. Let's start pondering while defeating more Henir Mutated Monsters.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Aether Sage 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Aether Sage 4/5
Description

"You need to trust your powers," said the mysterious being. Haven't I always? Aisha reflected herself. Every trial, every battle that pushes her to the limits, she would say to herself...
Am I useless without the magic taken by the ring? No, she stands in Elrianode to prove it.
There's a formula in her head she gave up on in the past, but she thinks she can activate it now. Afterwards, Aisha finally knew why the mysterious being seemed so familiar. There's only one being who understands her problems so well.
Aisha headed towards the sanctum. "She" was waiting for her answer at the heart of the sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 3rd Job Change Promotion Cube x1 N/A
ED 71,600 [Cobo] 3rd Job Useful Items Cube x1 N/A
EP 0 New Power: Force x1 N/A
AP 0
}}

Upon advancing to third job, you will receive a [New Power: Force] cube which contains:

You can advance into Master Class upon reaching Rigomor.



Skill Tree

Skills Passives

Level 99
Master Class

Mod Skills
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest.
Able to only choose 1 out of 2 Force Mod Skills.
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest.
Able to only choose 1 out of 2 Force Mod Skills.



Additional Commands

 : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image Description Damage

After doing the standard combo, summon jagged rocked to pull enemies toward you while in Super Armor.


324% Mag. Damage
53% Mag. Damage x3

After doing the standard combo, ignite the area in front of you with fire while in Super Armor. Igniting the area can be charged while in Super Armor to increase range and damage.


189% Phy. Damage
248% Phy. Damage
404% ~ 601% Mag. Damage


Skills

Aether Sage/Skills

Master Class

Master Class Advancement

Complete the following advancement quest or using the Item Mall item: Mark of Awakening (Aether Sage) to advance to Master Class.

  1. Clear any Rigomor dungeon 5 times.
  2. Collect 20 Apparitions of Will from any Boss in Rigomor region dungeons.
  3. Clear any Master Road dungeon (Normal/Hell) once.
  4. Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
  5. Clear any Master Road dungeon (Normal/Hell) 5 times.

Artifact System will be unlocked after achieving Master Class.



Skills

Aether Sage/Master Skills

Gallery

Full Gallery: Aisha/Gallery

Artwork

Miscellaneous


Trivia

  • After the removal of Statue of Glory, Elemental Master had no more earth-element skills and text describing her mastery of the elements replaced any mention of earth with lightning instead. However, as Aether Sage, the element returns as one of the elements she can control, as shown in her new >>XZ combo. It is unclear why the developers decided to almost completely abandon the fourth element.
    • The 3rd job portrait also shows the earth element.
    • In the original concept, Aisha as Arme in Grand Chase has access to some strictly earth-based moves, contrary to the one in Elsword.
  • Aether Sage rarely uses water in its liquid form. Currently, her only completely water-based and not ice-based skill is Aether Splash.
    • In the past, this path could also use Water Cannon skill, but it was deleted later.
  • Aether Sage's Master Class Portrait pose resembles High Magician's Portrait pose.


Alternative Names

Server Name Translation
South Korea 에테르 세이지 Aether Sage
Japan エーテルセージ Aether Sage
Taiwan (Traditional Chinese) 乙太魔導 Aether Magician
China (Simplified Chinese) 以太贤者 Aether Sage
Germany Ätherkundige Aether Expert
Spain Eterista Aetherist
France Étheriste Aetherist
Italy Esperta di etere Aether Expert
Poland Mędrzec Eteru Aether Sage
United Kingdom Aetherial
Brazil Sábia do Eter Aether Sage


Characters