Combat Ranger: Difference between revisions

From Elwiki
No edit summary
No edit summary
(8 intermediate revisions by 2 users not shown)
Line 5: Line 5:
|image=[[File:Portrait - Combat Ranger.png|center|225px]]  
|image=[[File:Portrait - Combat Ranger.png|center|225px]]  
|class=[[File:Mini Icon - Combat Ranger.png]] Combat Ranger  
|class=[[File:Mini Icon - Combat Ranger.png]] Combat Ranger  
|weapon=Bow, Wind Spirits
|weapon=Bow
|ability=Wind Control
|age=Unknown
|age=Unknown
|race=Elf
|race=Elf
Line 29: Line 30:


= [[File:Icon - Combat Ranger.png]] Combat Ranger =
= [[File:Icon - Combat Ranger.png]] Combat Ranger =
{{ADSquare}}
 
'''[A ranger that focuses on close combat and kicks]'''
'''[A ranger that focuses on close combat and kicks]'''
=== Background ===
=== Background ===
Line 62: Line 63:
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Combat Ranger}}
{{:Skill Tree: Combat Ranger}}
<br>
<br>


{{clearfix}}
== Additional Commands ==
== Additional Commands ==
  {{SkillText|Combo|Power Shot}}
  {{SkillText|Combo|Power Shot}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
Line 77: Line 79:
! width="25%" |Damage
! width="25%" |Damage
|-
|-
 
| [[File:Combo - Combat Ranger 1.png|520px]]  
|[[File:Combo - Combat Ranger 1.png|520px]]  
|
|
After doing the standard {{CUU}}{{CZ}} combo, execute a spin kick that creates a gust of wind with the momentum to damage surrounding enemies.
After doing the standard {{CUU}}{{CZ}} combo, execute a spin kick that creates a gust of wind with the momentum to damage surrounding enemies.
Line 86: Line 87:
{{CZ}} 50% x4 Phy. Damage<br>
{{CZ}} 50% x4 Phy. Damage<br>
|-
|-
|[[File:Combo - Combat Ranger 2.png|520px]]  
| [[File:Combo - Combat Ranger 2.png|520px]]  
|
|
After doing the standard {{CDR}}{{CZ}} combo, slide once more and finish with a upwards kick. The first dash can also be cancelled with an skill.
After doing the standard {{CDR}}{{CZ}} combo, slide once more and finish with a upwards kick. The first dash can also be cancelled with an skill.
Line 95: Line 96:
{{CZ}} 228% Phy. Damage
{{CZ}} 228% Phy. Damage
|-
|-
|[[File:Combo - Combat Ranger 3.png|520px]]  
| [[File:Combo - Combat Ranger 3.png|520px]]  
|
|
After doing the standard {{CX}} or {{CX}}{{CX}} combo, slide towards the enemy, knee them while in Super Armor and finish the combo with a upward kick that launches enemies.
After doing the standard {{CX}} or {{CX}}{{CX}} combo, slide towards the enemy, knee them while in Super Armor and finish the combo with a upward kick that launches enemies.
Line 105: Line 106:
{{CZ}} 393% Phy. Damage
{{CZ}} 393% Phy. Damage
|-
|-
|[[File:Combo - Combat Ranger 4.png|520px]]  
|[[File:Combo - Combat Ranger DRUZZZ.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
|
|
After doing the standard {{CDRU}}{{CZ}} combo, execute a second kick that will launch enemies up and finish with a third kick that inflicts heavy hitstun while in '''Super Armor'''.
After doing the standard {{CDRU}}{{CZ}} combo, execute a second kick that will launch enemies up and finish with a third kick that inflicts heavy hitstun while in '''Super Armor'''.
Line 128: Line 129:
|-
|-
| 06/20/2019 || 07/17/2019 || align="left" |
| 06/20/2019 || 07/17/2019 || align="left" |
*{{buff|Modified {{CDRU}}{{CZ}}{{CZ}}{{CZ}}:}}
*{{buff|{{CDRU}}{{CZ}}{{CIO|Z}}{{CZ}} forward movement reduced but launches enemies.}}
**Second {{CZ}} input forward movement reduced and launches enemies. Final {{CZ}} input changed to wide overhead kick while in Super Armor that does not knock down.
*{{buff|{{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}} Super Armor added and does not launch.}}
*{{nerf|{{CUU}}{{CX}}{{CZ}} combo removed.}}
*{{nerf|{{CUU}}{{CX}}{{CZ}} combo removed.}}
|}
|}

Revision as of 15:04, 30 April 2024

Combat Ranger
Full Name
Rena Erindel
Class
Combat Ranger
Weapon
Bow
Extra Abilities
Wind Control
Age
Unknown
Race
Elf
Movement Speed Increase
Class Tree
{{

}}
Release Date
20 March 2008
8 December 2010
4 May 2011
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Physical
Shall we get started?


Combat Ranger

[A ranger that focuses on close combat and kicks]

Background

  • In-game Version
  • Nexon Version

As a close combat specialist, Combat Ranger focuses more on close-combat skills, using her bow for support.

She blocks enemy movements with long-ranged attacks, then destroys them with elegantly delivered kicks.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Combat Ranger's Spirit will change your job to Combat Ranger.

Combat Ranger
Combat Ranger 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Combat Ranger class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

As she battled more and more, Rena realizes how useful close-range combat is. Rena thinks back to the techniques she learned just because she thought it was required of her as an Elf. The wind blowing through Bethma Valley felt strangely familiar.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Combat Ranger 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Combat Ranger 1/4
Description

It seems Bethma's situation is serious. First they must calm the Lizardman and try to talk. It is much easier to take down enemies without harming them using kicks than arrows. Feel the wind surrounding your body and take down Lizardman warriors.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Combat Ranger 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Combat Ranger 2/4
Description

Feeling the wind surround her body as her hits directly come into contact with her enemies felt fascinating. Though there were warriors back at the village who trained in close-range combat, she always assumed it wasn't a path for her. Is there anyway to hone this technique?
Perhaps Stella would know as someone who served for Velder Kingdom.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Combat Ranger 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Combat Ranger 3/4
Description

The martial arts she learned from Stella allowed her to use more precise techniques. Every time she extends her legs the wind surrounding her pushes her softly, or sometimes sharply.
She is now prepared. It's time to deliver heavy blows to enemies who dodges arrows and closes in.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Combat Ranger can advance into a Wind Sneaker.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : Arrow damage is calculated before Power Shot.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

After doing the standard combo, execute a spin kick that creates a gust of wind with the momentum to damage surrounding enemies.


182% Phy. Damage
50% x4 Phy. Damage

After doing the standard combo, slide once more and finish with a upwards kick. The first dash can also be cancelled with an skill.


173% Phy. Damage
209% Phy. Damage
228% Phy. Damage

After doing the standard or combo, slide towards the enemy, knee them while in Super Armor and finish the combo with a upward kick that launches enemies.

261% Mag. Damage
295% Mag. Damage
290% Phy. Damage
296% Phy. Damage
393% Phy. Damage

After doing the standard combo, execute a second kick that will launch enemies up and finish with a third kick that inflicts heavy hitstun while in Super Armor.


188% Phy. Damage
201% Phy. Damage
302% Phy. Damage

Updates

Date Changes
KR NA
02/01/2014 08/13/2014
  • Modified and to create a whirlwind that pulls enemies to you.
07/23/2015 12/16/2015
  • Added new combo.
06/20/2019 07/17/2019
  • forward movement reduced but launches enemies.
  • Super Armor added and does not launch.
  • combo removed.


Skills

Combat Ranger/Skills

Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • While in Bethma, Rena was trained by Stella to improve her close-combat skills. While being trained in both fist and kick techniques, Rena focuses more of kicking techniques due to her Elven warrior training which mainly utilize close combat kicking techniques.
  • Before her model was revamped, Combat Ranger's hair was tied by two red block beads, the smaller of which can be seen in her portrait. They were later changed to large ribbon and a hair tie.


Alternative Names

Server Name Translation
South Korea 컴뱃 레인저 Combat Ranger
Japan コンバットレンジャー Combat Ranger
Taiwan (Traditional Chinese) 衝鋒者 Charger
China (Simplified Chinese) 冲锋者 Charger
Germany Kriegsschützin War Markswoman
Spain Tiradora de guerra War Markswoman
France Guerrière archère Archer Warrior
Italy Arciera Guerriera Archer Warrior
Poland Strzelec Bojowy Battle Markswoman
United Kingdom Battle Markswoman
Brazil Arqueira de Combate Combat Archer


Characters