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| <!-- <font color="{{#var:debuff_color}}">xxx</font> -->
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| <!-- <font color="{{#var:ohshit_color}}">xxx</font> -->
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| {{Section | | {{Section |
| |SectionSty=text-align: center; | | |SectionSty=text-align: center; |
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| |Title0=Raven | | |Title0=Raven |
| |Content0= | | |Content0= |
| {{tabs
| | {{Tabber |
| |divclass=forceland
| | |$tabstyle=margin-top: 0; |
| |containerstyle=border-style:none
| | |$divstyle=padding: 1px; |
| |name=p
| | |$divclass=tabber-center |
| |contentsstyle=padding:1px
| | |Furious Blade=<dfn>{{</dfn><div class="long-table"> |
| |ulstyle=border-bottom-style: none;margin-bottom:3px
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |tab1=Furious Blade
| | |- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" |
| |contents1=<div style="overflow-x:auto;" class="long-table">
| | ! Skill !! Condition !! Type !! width=100% | Effect |
| {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | |- |
| {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat"
| | || [[File:SwordTakerSkill5.png|link=Armor_Crash]] || On Hit || rowspan=2 | Debuff || align=left | |
| ! Skill !! Condition !! Type !! width=100% {{!}} Effect | | *<font color="{{#var:debuff_color}}">{{se|073|Armor Break||ed}} '''-32.5%''' Physical Defense Reduction</font> |
| {{!}}-
| | **7s duration, 4s cooldown (Assuming KB2) |
| {{!}}{{!}} [[File:RArmorBreak.png|link=Armor_Crash]] {{!}}{{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}}
| | |- |
| *'''39%''' Physical Defense Reduction
| | || [[File:BladeMasterPassive2.png|link=Winning_Strategy]] || On Bravery Skill Hit While Awakened || align=left | |
| **This is assuming you are using Killing Blow (2) | | *<font color="{{#var:debuff_color}}">{{se|1052|Winning Strategy||ed}} '''+12%''' Physical Damage Received Increase {{Stat|M|RD}}</font> |
| **Duration 7 seconds, 4s cooldown or 1s if [[Giga Drive]] is active
| | **10s duration |
| {{!}}} | | |} |
| </div> | | </div><dfn>}}</dfn> |
| |tab2=Rage Hearts
| | |Rage Hearts=<dfn>{{</dfn><div class="long-table"> |
| |contents2=<div style="overflow-x:auto;" class="long-table">
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | |- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" |
| {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat"
| | ! Skill !! Condition !! Type !! width=100% | Effect |
| ! Skill !! Condition !! Type !! width=100% {{!}} Effect | | |- |
| {{!}}-
| | || [[File:Weaponbreaker.png|link=Weapon Crash]] || rowspan=2 | On Hit || rowspan=2 | Debuff || align=left | |
| {{!}}{{!}} [[File:Weaponbreaker.png|link=Weapon Crash]] {{!}}{{!}} rowspan=2 {{!}} On Hit {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}}
| | *<font color="{{#var:debuff_color}}">{{se|086|Weapon Break||ed}} '''-45%''' Damage Dealt </font> |
| *'''-45%''' Damage Dealt </font>
| | **7s duration, 4s cooldown (Assuming KB2) |
| **Duration 7 seconds, 4s cooldown | | |- |
| {{!}}-
| | || {{Force|Nuclear.png|link=Nuclear}} || align=left | |
| {{!}}{{!}} {{Force|Nuclear.png|link=Nuclear}} {{!}}{{!}} Debuff {{!}}{{!}} align=left {{!}} | | *<font color="{{#var:debuff_color}}">{{se|1032|Radiated||ed}} '''-20%''' Magical Defense Reduction {{stat|m}}</font> |
| *'''14%''' Critical Damage Received Increase </font>
| | *<font color="{{#var:debuff_color}}">{{se|1032|Radiated||ed}} '''+14%''' Critical Damage Taken Increase {{stat|m}}</font> |
| *'''-20%''' Magical Defense </font> | | *<font color="{{#var:debuff_color}}">{{se|1032|Radiated||ed}} '''-150''' Elemental Resistance Decrease </font> |
| *'''-150''' Elemental Resist </font>
| | **14s duration, 23s cooldown (Assuming Light/Traitless) |
| **Duration 4 seconds, 23s cooldown | | |} |
| {{!}}}
| | </div><dfn>}}</dfn> |
| </div> | | |Nova Imperator=<dfn>{{</dfn><div class="long-table"> |
| |tab3=Nova Imperator
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |contents3=<div style="overflow-x:auto;" class="long-table">
| | |- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" |
| {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | ! Skill !! Condition !! Type !! width=100% | Effect |
| {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat"
| | |- |
| ! Skill !! Condition !! Type !! width=100% {{!}} Effect | | || [[File:Nova Imperator - Passive 2.png|link=Master of Warfare]] || Upon reaching 5 stacks of {{se|144|Heat Detection||sb}} || rowspan=2 | Buff || align=left | |
| {{!}}-
| | *{{se|144|Heat Detection||pb}} '''100 MP''' Instant MP Recovery |
| {{!}}{{!}} [[File:Nova Imperator - Passive 2.png|link=Master of Warfare]] {{!}}{{!}} On use of [Overheat] Skill {{!}}{{!}} rowspan=2 {{!}} Buff {{!}}{{!}} align=left {{!}}
| | **5 second cooldown |
| *Party '''100''' Mana Recovery
| | |- |
| **Caster must have 5 stacks of [Heat Detection], 5 second cooldown | | || [[File:STM.png|link=Mercenary Survival Strategy]] || When Below 75% HP || align=left | |
| {{!}}-
| | *{{se|069|Mercenary Survival Strategy||pb}} '''12%''' Ally Physical / Magical Attack Increase |
| {{!}}{{!}} [[File:STM.png|link=Mercenary Survival Strategy]] {{!}}{{!}} Caster HP <75% {{!}}{{!}} align=left {{!}}
| | *{{se|069|Mercenary Survival Strategy||pb}} '''12%''' Ally Physical / Magical Defense Increase |
| *Party '''12%''' All Physical/Magical Attack/Defense Increase
| | **15s duration, 10s reactivation cooldown |
| **Infinite duration | | |- |
| {{!}}-
| | || [[File:ICNapalm.png|link=Ignition Crow - Napalm]] || On Hit within Field || rowspan=2 | Debuff || align=left | |
| {{!}}{{!}} [[File:ICNapalm.png|link=Ignition Crow - Napalm]] {{!}}{{!}} On Hit within Field {{!}}{{!}} rowspan=2 {{!}} Debuff {{!}}{{!}} align=left {{!}}
| | *<font color="{{#var:debuff_color}}">{{se|071|Ignition Crow - Napalm||ed}} '''15%''' Received Damage Increase {{Stat|M|RD}}</font> |
| *'''15%''' All Received Damage Increase
| | **8.3s duration, 15s cooldown (Assuming Critical/Traitless) |
| **The debuff reapplies infinitely inside the field, but lingers for 1 second | | |- |
| **Duration 8.3 seconds, 15s cooldown
| | || [[File:VCTrans6.png|link=Ifrit Flame]] || On Hit || align=left | |
| {{!}}- | | *<font color="{{#var:debuff_color}}">{{se||Burn|Hellfire}} '''-15%''' Physical/Magical Defense Decrease</font> |
| {{!}}{{!}} [[File:VCTrans6.png|link=Ifrit Flame]] {{!}}{{!}} On Hit {{!}}{{!}} align=left {{!}} | | *<font color="{{#var:debuff_color}}">{{se||Burn|Hellfire}} '''-150''' Elemental Resistance Decrease </font> |
| *'''-15%''' All Defense
| | **6.5s duration, 22s cooldown (Assuming KB1) |
| *'''-250''' Elemental Resistance
| | |} |
| **Duration 6.5 seconds, 22s cooldown
| | </div><dfn>}}</dfn> |
| {{!}}} | | |Revenant=<dfn>{{</dfn><div class="long-table"> |
| </div>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| |tab4=Revenant
| | |- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat" |
| |contents4=<div style="overflow-x:auto;" class="long-table">
| | ! Skill !! Condition !! Type !! width=100% | Effect |
| {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| | |- |
| {{!}}- style="background:{{ColorSel|CharLight|Raven}}" class="textfloat"
| | || [[File:MutantReaperTPassive1.png|link=Awakened Will: Mutant Reaper]] || Upon Reaching Stage 3 Valasia & When Enemy HP Below threshold || rowspan=2 | Mark || align=left | |
| ! Skill !! Condition !! Type !! width=100% {{!}} Effect
| | Below 50% HP |
| {{!}}-
| | *'''+10%''' Enemy Received Damage {{Stat|M|RD}} |
| {{!}}{{!}} [[File:VenomTakerPassive1.png|link=Valasia]] {{!}}{{!}} rowspan=2 {{!}} Innate {{!}}{{!}} rowspan=3 {{!}} Unconditional Debuff {{!}}{{!}} align=left {{!}}
| | Below 10% HP |
| *'''Special Actives''' and '''Nasod Core''' apply infection stages up to 3 stages. | | *'''+15%''' Enemy Received Damage {{Stat|M|RD}} |
| **Almost all of Revenant's special actives are multihit, however Valasia only grows once per skill cast despite hitting multiple times.
| | |- |
| **Revenant's core applies 1 stack when it hits.
| | || [[File:RevenantPassive1.png|link=Path of the Dead]] || Upon activating Path of the Dead || align=left | |
| **Unconditional debuff implies that this passive '''ignores hyperarmor'''. However, Valasia itself does not do anything alone as Revenant's other skills rely on the stages.
| | *Attacking enemies with Evolved Valasia using [Valasia Response] Skill will create Ruined Soul Trace (Dense Ruined Soul Trace for Mid boss and Boss monsters). |
| **Once stage 3 is hit on any enemy (in PvE), it cannot be removed/reduced until killed
| | **10s duration, 30s cooldown |
| {{!}}-
| | |- |
| {{!}}{{!}} [[File:MutantReaperTPassive1.png|link=Awakened Will: Mutant Reaper]] {{!}}{{!}} align=left {{!}} | | || [[File:MutantReaperSkill5.png|link=Death Scream]]{{Force|MutantReaperSkill5.png|link=Death Scream}} || In Range || rowspan=3 | Buff || align=left | |
| *Stage 3 Valasia Infections turn into [Evolved Valasia Seed]
| | *{{se|745|Death Scream||pb}} '''+15%''' Damage Decrease from Boss Monsters |
| *Enemy with [Evolved Valasia Seed] Damage Taken Increase in Awakening
| | **10s duration, 15s cooldown |
| **Damage Increased by '''10%''' for Enemies below '''50%''' Max HP | | |- |
| **Damage Increased by '''15%''' for Enemies below '''15%''' Max HP | | || [[File:MutantReaperSkill7.png|link=Catacomb]] || Upon picking up Soul of the Dead || align=left | |
| **Damage Increases do not stack with each other (i.e. the 10% turns into 15% at the threshold)
| | *{{se|749}} '''+2%''' Bravery Skill Damage Increase (Max 5 Stacks) |
| **Unconditional debuff implies that this passive '''ignores hyperarmor'''
| | **+10% Bravery Skill Damage Increase at Max Stacks |
| {{!}}- | | **30s duration, 22s cooldown |
| {{!}}{{!}} [[File:RevenantPassive1.png|link=Path of the Dead]] {{!}}{{!}} Special Key {{!}}{{!}} align=left {{!}}
| | |- |
| *Apply [Evolved Valasia Seed] to all enemies in a large circle around the caster | | || [[File:MutantReaperPassive3.png|link=Obliteration]] || Upon killing an enemy or attacking an enemy with Evolved Valasia using a {{color|#4E8E99|[Valasia Response] Skill|b=1}} || align=left | |
| **This also resets all [Valasia Response] Skill cooldowns and spawns [Ruined Soul Trace]/[Dense Ruined Soul Trace] orbs (based on boss vs. normal enemy) on every special active hit from the caster | | Ruined Soul Trace (Normal Enemy) |
| **Unconditional debuff implies that this passive '''ignores hyperarmor''' | | *30% chance for '''-5 Seconds''' Random Skill Cooldown Decrease |
| **Duration 15s, 30s cooldown | | *{{se|751|Obliteration||sapb}} '''+10%''' All Speed Increase {{stat|a}} |
| {{!}}-
| | Dense Ruined Soul Trace (Mid Boss / Boss Monster) |
| {{!}}{{!}} [[File:MutantReaperSkill5.png|link=Death Scream]]{{Force|MutantReaperSkill5.png|link=Death Scream}} {{!}}{{!}} On Hit {{!}}{{!}} rowspan=3 {{!}} Buff {{!}}{{!}} align=left {{!}}
| | *'''10%''' HP Recovery |
| *Spawn a [Suffering Dead] orb when skill comes in contact with an enemy at the location of impact | | *{{se|751|Obliteration||sapb}} '''1.5x''' MP Recovery when Attacked/Attacking Increase |
| **Spawns an orb per hitbox (i.e. Berserk Berthe can spawn multiple if hitting the head and hands)
| | **Absorbing a Dense Ruined Soul Trace provides all the effects of Ruined Soul Trace. |
| *Damage from Boss Monster Decrease based on Valasia Stage when touching [Suffering Dead] orb
| | **20s duration, 10s trace duration |
| **Stage 1: '''5%''' | | |- |
| **Stage 2: '''10%''' | | || [[File:VenomTakerSkill5.png|link=Soul Crash]] || rowspan=4 | On Hit || rowspan = 5 | Debuff || align=left | |
| **Stage 3: '''15%''' | | *<font color="{{#var:debuff_color}}">{{se|740|Annihilate Soul||ed}} '''+9%''' Received Critical Damage Increase</font> |
| *Duration 10 seconds, 15s cooldown
| | **7s duration, 4s cooldown (Assuming KB2) |
| *Only the un-modded version can be cast midair | | |- |
| {{!}}-
| | || [[File:VenomTakerSkill2.png|link=Interdiction]] {{Force|VenomTakerSkill2.png|link=Interdiction}} || align=left | |
| {{!}}{{!}} [[File:MutantReaperSkill7.png|link=Catacomb]] {{!}}{{!}} On Pick-up {{!}}{{!}} align=left {{!}}
| | *<font color="{{#var:debuff_color}}">{{se|738|Interdiction||ed}} '''-150''' All Elemental Resistance Decrease </font> |
| *Spawn 5 [Soul of the Dead] orbs in an arc when skill comes in contact with an enemy
| | *15s duration, 14s cooldown |
| **Spawns an orb per enemy
| | |- |
| ***Multiple enemies still spawns 5 orbs when hit, however, the skill tier affected relies solely on the Valasia Stage infection, meaning it is possible to gain multiple skill tier damage increases from a single cast.
| | || [[File:VenomTakerSkill6.png|link=Sprout]] {{Force|VenomTakerSkill6.png|link=Sprout}} || align=left | |
| ***Orbs move towards allies who do not have the buff yet, but can be intercepted.
| | *<font color="{{#var:debuff_color}}">{{se|741|Sprout||ed}} '''+5%''' Physical Attack Received Damage Increase</font> |
| *Specific Skill Damage increase based on Valasia Stage per [Soul of the Dead] orb
| | **15s duration, 21s cooldown |
| **Stage 1: '''Tenacity 4%''' per orb (Max '''20%''')
| | |- |
| **Stage 2: '''Strength 4%''' per orb (Max '''20%''')
| | || [[File:MutantReaperTSkill4.png|link=Merciless Revenge]] || align=left | |
| **Stage 3: '''Bravery 4%''' per orb (Max '''20%''')
| | *<font color="{{#var:debuff_color}}">'''+8%''' Debuff Duration Increase</font> |
| *Duration 15 seconds, 22s cooldown
| | **5s reactivation cooldown, 22s cooldown |
| **Duration of the buff refreshes upon picking up another [Soul of the Dead] orb
| | |- |
| *Enemies can only spawn Strength and Tenacity once since the skill itself applies an infection stage (calculated after cast). An uninfected enemy will spawn Tenacity, stage 1 will spawn Strength since they reached stage 2 from the skill, etc.
| | || [[File:MutantReaperPassive1.png|link=Saprophyte]] || Upon Skill use On Enemy Inflicted with Valasia Seed || align=left | |
| {{!}}-
| | *<font color="{{#var:debuff_color}}">{{se|744|Saprophyte||ed}} '''-2%''' Physical / Magical Defense Decrease (Max 10 Stacks) |
| {{!}}{{!}} [[File:MutantReaperPassive3.png|link=Obliteration]] {{!}}{{!}} On Kill/Special Key {{!}}{{!}} align=left {{!}}
| | **-20% Physical / Magical Defense Decrease at Max Stacks |
| *When an enemy with any stage of Valasia is killed, a [Ruined Soul Trace] will spawn at a chance. When the target is a Mid Boss or a Boss, a [Dense Ruined Soul Trace] will always spawn
| | **30s duration |
| *[Ruined Soul Trace]
| | |} |
| **Spawn Chance: '''30%'''
| | </div><dfn>}}</dfn> |
| **Random Skill Cooldown Reduction: '''5''' seconds
| | }} |
| **All Speed Increase (additive): '''10%'''
| |
| **Trace Duration: 10 seconds
| |
| **Buff Duration: 20 seconds
| |
| *[Dense Ruined Soul Trace]
| |
| **Chance: '''100%'''
| |
| **Everything from [Ruined Soul Trace]
| |
| **HP Recovery: '''10%'''
| |
| **MP Gain Attack/Attacking: '''1.5x'''
| |
| **Trace Duration: 10 seconds
| |
| **Buff Duration: 20 seconds
| |
| *The main way of spawning these in Raid is via [Path of the Dead] as there is only 1 enemy
| |
| *The traces can only be collected by '''one''' party member. However, they slowly move towards Revenant if spawned in a hard to reach location (such as inside Berserk Berthe)
| |
| {{!}}-
| |
| {{!}}{{!}} [[File:VenomTakerSkill5.png|link=Soul Crash]] {{!}}{{!}} rowspan=3 {{!}} On Hit {{!}}{{!}} rowspan = 4 {{!}} Debuff {{!}}{{!}} align=left {{!}}
| |
| *'''15%''' Received Critical Damage Increase
| |
| **Duration 7 seconds, 4s cooldown
| |
| **This is assuming you are using Killing Blow (2)
| |
| {{!}}-
| |
| {{!}}{{!}} [[File:VenomTakerSkill6.png|link=Sprout]] {{!}}{{!}} align=left {{!}}
| |
| *Physical Damage Taken increase based on Valasia Stage growth
| |
| **Stage 1: '''5%'''
| |
| **Stage 2: '''7.5%'''
| |
| **Stage 3: '''10%'''
| |
| *Duration 15 seconds, 21s cooldown
| |
| {{!}}-
| |
| {{!}}{{!}} [[File:MutantReaperTSkill4.png|link=Merciless Revenge]] {{!}}{{!}} align=left {{!}}
| |
| *Increase '''Total''' Debuff Duration based on Valasia Infection Stage
| |
| **Stage 1: '''10%''' duration increase
| |
| **Stage 2: '''15%''' duration increase
| |
| **Stage 3: '''20%''' duration increase
| |
| *Reactivation cooldown 5s, skill cooldown 22s
| |
| {{!}}-
| |
| {{!}}{{!}} [[File:MutantReaperPassive1.png|link=Saprophyte]] {{!}}{{!}} Innate/On Hit {{!}}{{!}} align=left {{!}}
| |
| *'''-2%''' All Defense when hitting Enemy inflicted with Valasia Seed with a Special Active (Max '''-20%''')
| |
| **1 stack is applied per special active
| |
| **2 stacks applied when enemy is <50% HP
| |
| *Duration 30 seconds, no cooldown
| |
| * With [Awakened Will: Mutant Reaper], this passive is automatically fully stacked at stage 3 and has infinite duration
| |
| {{!}}}
| |
| </div> | |
| |}}
| |
| }} | | }} |