Critical Strike: Difference between revisions

(→‎Skill Information: KR patch things)
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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<tabber>
\\NA=
{{#ev:youtube|MxT9t0fCwjs|400|right}}
{{#ev:youtube|MxT9t0fCwjs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|-
|-
|
|
| <tabber>
| {{SkillText|True|CriticalStrike}}
\\NA={{SkillText|True|CriticalStrike}}
|}
\\KR (04/25/2024)={{SkillText|True}}
\\KR (04/25/2024)=
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:CNTrans6.png]]
| {{SkillType|SA|B}} Five sharp spheres are created nearby. The sharp sphere stays where it is created for 5 seconds and will ignore a set amount of enemies’ defense. (Can also be activated midair)
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True}}
|}
</tabber>
</tabber>
|}
<br>
<br>


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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan="4" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan="2" | Sharp Orb Retract
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave  
! colspan="2" |Per Orb!! rowspan="2" | Orb Count
|-
|-
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
!Sharp Orb
!Sharp Orb Retract
|-  
|-  
| colspan="12" | '''Normal'''
| colspan="13" | '''Normal'''
|-
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1  
| rowspan="2" |45
| rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
| {{PvP}} || 1096% || 108% || 218% || 10%
|-  
|-  
| colspan="12" | '''[Enhanced]'''
| colspan="13" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 || rowspan=2 | {{tt|22-44|see [[#Tips and Details]]}} || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1  
| rowspan="2" |45
| rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 18 Seconds
|-
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
| {{PvP}} || 1096% || 108% || 218% || 10%
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Mode !! Sharp Orb (Magical) !! Defense Ignore !! Max Hits per Orb !! Orb Count !! MP Usage !! Cooldown
|-
! Sharp Orb !! Defense Ignore !! Sharp Orb !! Hits
|-  
|-  
| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| {{PvE}} || 384% || 50% || rowspan=2 | 5 || rowspan=2 | - || rowspan="2" | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}}|| 319% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds
|-
|-
| {{PvP}} || 102% || 10%
| {{PvP}} || 85% || 10%
|-  
|-  
| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 460.8% || 50% || rowspan=2 | 5 || rowspan=2 | - || rowspan="2" | 5 Seconds || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 384% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| {{PvP}} || 122.4% || 10%
| {{PvP}} || 102% || 10%
|}
|}
</tabber>
</tabber>
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== Total Damage ==
== Total Damage ==
<tabber>
\\NA=
{{Damage|true|Eve
{{Damage|true|Eve
|dmg=4334, 426, 815
|dmg=4334, 426, 815
|pvp_dmg=1096, 108, 218
|pvp_dmg=1096, 108, 218
|avg_hits=1, 22, 5
|avg_hits=1, 22, 5
|hits=1, 5*45, 5
|heavy=true
|heavy=true
|no_max=true
}}
}}
*Average assumes 22 '''Sharp Orb''' hits.
*Average assumes 22 '''Sharp Orb''' hits.
\\KR (04/25/2024)=
{{Damage|true|Eve
|dmg=384
|pvp_dmg=102
|hits=11
|count=5
|avg_hits=32
|use_avg=true
|heavy=true
}}
*Average assumes 32 '''Sharp Orb''' hits.
</tabber>
<br>
<br>


==Tips and Details==
==Tips and Details==
=== NA ===
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The orbs cannot be retracted if you are being attacked, or in midair.
*The orbs cannot be retracted if you are being attacked, or in midair.
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*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than your height.
**The distance between contact checks seems to be slightly smaller than your height.
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.
<!--***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.-->
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
<br>
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==Trivia==
==Trivia==
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
<br>
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|MxT9t0fCwjs|300}}
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.
|}
<br>
<br>


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|-
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*'''[Enhanced]''' effect changed to Damage Increase.}}
*Skill features changed.
*'''[Enhanced]''' effect changed to Damage Increase.
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
|}
|}