Critical Strike: Difference between revisions
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__NOTOC__{{Languages|Critical Strike}} | __NOTOC__{{Languages|Critical Strike}} | ||
<tabber> | |||
\\NA= | |||
{{#ev:youtube|MxT9t0fCwjs|400|right}} | {{#ev:youtube|MxT9t0fCwjs|400|right}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| | | {{SkillText|True|CriticalStrike}} | ||
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\\KR (04/25/2024)={{SkillText|True}} | \\KR (04/25/2024)= | ||
{{#ev:youtube|u7_oiVLaBsY|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | |||
|- | |||
| [[File:CNTrans6.png]] | |||
| {{SkillType|SA|B}} Five sharp spheres are created nearby. The sharp sphere stays where it is created for 5 seconds and will ignore a set amount of enemies’ defense. (Can also be activated midair) | |||
|- | |||
| | |||
| {{SkillText|CoreActivation}} | |||
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| {{SkillText|True}} | |||
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</tabber> | </tabber> | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan= | ! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan="4" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave ! | ! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave | ||
! colspan="2" |Per Orb!! rowspan="2" | Orb Count | |||
|- | |- | ||
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore | ! Sharp Orb !! Sharp Orb Retract !! Defense Ignore | ||
!Sharp Orb | |||
!Sharp Orb Retract | |||
|- | |- | ||
| colspan=" | | colspan="13" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 | | {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 | ||
| rowspan="2" |45 | |||
| rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds | |||
|- | |- | ||
| {{PvP}} || 1096% || 108% || 218% || 10% | | {{PvP}} || 1096% || 108% || 218% || 10% | ||
|- | |- | ||
| colspan=" | | colspan="13" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 | | {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1 | ||
| rowspan="2" |45 | |||
| rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 18 Seconds | |||
|- | |- | ||
| {{PvP}} || 1096% || 108% || 218% || 10% | | {{PvP}} || 1096% || 108% || 218% || 10% | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |- | ||
! | ! Mode !! Sharp Orb (Magical) !! Defense Ignore !! Max Hits per Orb !! Orb Count !! MP Usage !! Cooldown | ||
|- | |- | ||
| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || | | {{PvE}}|| 319% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds | ||
|- | |- | ||
| {{PvP}} || | | {{PvP}} || 85% || 10% | ||
|- | |- | ||
| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || | | {{PvE}} || 384% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds | ||
|- | |- | ||
| {{PvP}} || | | {{PvP}} || 102% || 10% | ||
|} | |} | ||
</tabber> | </tabber> | ||
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|pvp_dmg=1096, 108, 218 | |pvp_dmg=1096, 108, 218 | ||
|avg_hits=1, 22, 5 | |avg_hits=1, 22, 5 | ||
|hits=1, 5*45, 5 | |||
|heavy=true | |heavy=true | ||
}} | }} | ||
*Average assumes 22 '''Sharp Orb''' hits. | *Average assumes 22 '''Sharp Orb''' hits. | ||
\\KR (04/25/2024)= | \\KR (04/25/2024)= | ||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg= | |dmg=384 | ||
|pvp_dmg= | |pvp_dmg=102 | ||
|hits=5 | |hits=11 | ||
|avg_hits= | |count=5 | ||
|avg_hits=32 | |||
|use_avg=true | |||
|heavy=true | |heavy=true | ||
}} | }} | ||
*Average assumes 32 '''Sharp Orb''' hits. | |||
</tabber> | </tabber> | ||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
=== NA === | |||
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted. | *The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted. | ||
*The orbs cannot be retracted if you are being attacked, or in midair. | *The orbs cannot be retracted if you are being attacked, or in midair. | ||
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*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb. | *The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb. | ||
**The distance between contact checks seems to be slightly smaller than your height. | **The distance between contact checks seems to be slightly smaller than your height. | ||
***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits. | <!--***The circumference of the circle the '''Sharp Orbs''' rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the '''Cast Shockwave''' and retract hits.--> | ||
*The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied. | *The '''Sharp Orbs''' during the '''Cast Shockwave''' part of the skill are identical to the visual effect of having [[Destruction Aura]] applied. | ||
<br> | <br> | ||
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==Trivia== | ==Trivia== | ||
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''. | *The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''. | ||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|MxT9t0fCwjs|300}} | |||
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time. | |||
|} | |||
<br> | <br> | ||
Revision as of 22:50, 8 May 2024
- NA
- KR (04/25/2024)
[Special Active: Bravery] Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a Enemy DebuffBleedEnemy DebuffBleed debuff (Max 3 Stacks) | |
Core Activation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Nemesis: Transcendent | 95 |
Skill Information
- NA
- KR (04/25/2024)
Mode | Damage (Magical) | Enemy DebuffBleedEnemy DebuffBleed | Max Hits | MP Usage | Cooldown | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Cast Shockwave | Sharp Orb | Duration | Max Stacks | Cast Shockwave | Per Orb | Orb Count | ||||||
Sharp Orb | Sharp Orb Retract | Defense Ignore | Sharp Orb | Sharp Orb Retract | ||||||||
Normal | ||||||||||||
PvE | 4334% | 426% | 815% | 50% | 4 Seconds | 3 | 1 | 45 | 1 | 5 | 300 MP | 23 Seconds |
PvP | 1096% | 108% | 218% | 10% | ||||||||
[Enhanced] | ||||||||||||
PvE | 4334% | 426% | 815% | 50% | 4 Seconds | 3 | 1 | 45 | 1 | 5 | 300 MP | 18 Seconds |
PvP | 1096% | 108% | 218% | 10% |
Skill Traits
- NA
- KR (04/25/2024)
Haste Critical Strike | Heavy Critical Strike | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Cooldown decreased to 90% | 20.7 Seconds Final Enhanced Skill 16.2 Seconds | Damage increased to 144% Cooldown increased to 120% | 27.6 Seconds Final Enhanced Skill 21.6 Seconds |
Total Damage
- NA
- KR (04/25/2024)
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 17,781% | 104,259% | 25,604.64% | 150,132.96% |
PvP | 4,562% | 26,486% | 6,569.28% | 38,139.84% |
- Average assumes 22 Sharp Orb hits.
Tips and Details
NA
- The skill's cooldown will not begin until the Sharp Orbs have been retracted.
- The orbs cannot be retracted if you are being attacked, or in midair.
- If the Transcendence Slot Buff activates while the orbs are deployed, the skill's cooldown will remain unaffected.
- The maximum hits on a Giant Training Monkey is 50.
- Normal-sized targets will be hit by around 22-26 hits.
- The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
- The Sharp Orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
- The distance between contact checks seems to be slightly smaller than your height.
- The Sharp Orbs during the Cast Shockwave part of the skill are identical to the visual effect of having Destruction Aura applied.
Trivia
- The North American server is the only server to not call this skill some variation of Psycho Kinesis.
Old Version
Video | Description |
---|---|
Between its initial release and the 04/25/2024 KR Patch, Critical Strike generated five Sharp Orbs that rotated around the initial cast area and inflicted Enemy DebuffBleedEnemy DebuffBleed. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
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01/25/2017 | 02/08/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
|
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09/28/2017 | 10/18/2017 |
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04/05/2018 | 04/18/2018 |
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03/12/2020 | 04/08/2020 |
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09/01/2022 | 07/28/2022 |
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11/24/2022 | 12/21/2022 |
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04/25/2024 |
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Alternative Names
Code: Nemesis - Skills
Hyper Active
Special Active
Active
Passive