Oblivion: Difference between revisions

m
Text replacement - "{{nerf|Skill use condition is changed to 300 MP usage.}}" to "Skill use condition is changed to 300 MP usage."
m (Text replacement - "{{nerf|Skill use condition is changed to 300 MP usage.}}" to "Skill use condition is changed to 300 MP usage.")
 
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! rowspan=2 | Mode !! rowspan=2 | Strike (Physical) !! colspan=3 | Additional Strike !! colspan=2 | Echo of Death !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Strike (Physical) !! colspan=3 | Additional Strike !! colspan=2 | Echo of Death !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Strike Hit Requirement !! Damage (Physical) !! Damage Increase<br>Per Combination Gauge !! Range !! {{se|129|Lethargy||ed}} Duration
! Strike Hit Requirement !! Damage (Physical) !! Damage Increase<br>(Per Combination Gauge) !! Range !! {{se|129|Lethargy||ed}} Duration
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
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|-
|-
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*Skill use condition is changed to 300 MP usage.
*{{nerf|'''Instant Kill''' effect removed.}}
*{{nerf|'''Instant Kill''' effect removed.}}
*{{buff|'''Additional Strike damage increase per Combination Gauge''' added.}}
*{{buff|'''Additional Strike damage increase per Combination Gauge''' added.}}
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