Fantasy Impromptu - 2nd Movement: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Fantasy Impromptu - 2nd Movement}}
{{Languages|Fantasy Impromptu - 2nd Movement}}
{{#ev:youtube|Abw-CTVWzFQ|400|right}}
<div style="float: right;">{{#ev:youtube|QOkGyiJswUs|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Royalguard4.png]]
| [[File:Royalguard4.png]]
| '''[Special Active - [[Lu/Ciel's_Features|<font color="072F71">Combination Skill</font>]]]''' Harness the gun and open fire in all directions.
| {{SkillType|SA|B}} Take the gun on a rampage and shoot in all directions.<br>Skill Damage increase depending on the Combination Gauge used.
|-
|-
|
|
|<font color="20E020">'''Combination Skill'''</font>
| {{SkillText|Combination}}
*Requires a fully charged [[Lu/Ciel%27s_Features|Combination Gauge]].
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
! Class          !! Master !! Level Required  !! SP Cost Per Level !! Alternative      !! Skill Requirement
|-
|-
| [[Royal Guard]] || Lv. 20 || 40              || 3 || [[Eschaton]] || [[Skill Quest#Level 40 Layer Skill (Level Requirement:40)|'''Level 40 Layer Skill Quest''']]
! Class !! Level Required !! Skill Requirement
|-
| [[Noblesse]] || 45 || {{SkillText|SkillQuest|3}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Skill Level !! Level Required !! Furioso (Blind Shooting, Magical) !! Max Hits !! MP Consumption !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 246% || rowspan=16 | 14 || rowspan=16 | 0 MP || rowspan=16 | 0 seconds
! Mode !! Furioso (Rampage)<br>(Magical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits !! Combination Gauge Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 2 || 254%
| colspan=7 | '''Normal'''
|-
|-
| align="left" | 3 || 41 || 262%
| {{PvE}} || 610% || 2% (Max: 20%) || rowspan=2 | 13 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 seconds
|-
|-
| align="left" | 4 || 44 || 270%
| {{PvP}} || 164% || 1% (Max: 10%)
|-
|-
| align="left" | 5 || 47 || 278%
| colspan=7 | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 50 || 286%
| {{PvE}} || 732% || 2% (Max: 20%) || rowspan=2 | 13 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 seconds
|-
|-
| align="left" | 7 || 53 || 294%
| {{PvP}} || 196% || 1% (Max: 10%)
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|LuCiel|Fantasy Impromptu - 2nd Movement|Useful, Empowered|hits=25}}
<br>
 
== Extra Information ==
=== Total Damage ===
{{Damage|true|LuCiel
|dmg=732
|pvp_dmg=196
|hits=13
|hits_useful=25
|useful_penalty=0.8
|empowered=true
|range_max=1.02, 1.01
|range_max_count=10
|passive1=Communication - Restoration
}}
*Damage ranges from 0~10 Combination Gauge consumed.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 8 || 56 || 302%
! Affected By Action Speed
|-
|-
| align="left" | 9 || 59 || 310%
| {{Check|Y}}
|}
<br>
 
== Related Skills ==
{{SkillTable
|
Royalguard2.png; Fantasy Impromptu - 1st Movement;
Royalguard8.png; Communication - Restoration;
Noblesse01.png; Nobility Locked-Expert;
InnoPassive1.png; Innocent Duet;
}}
<br>
 
== Tips and Details ==
<!--Delete after KR 11/09 patch.-->*While decreasing the Combination Gauge cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually makes this detrimental as you want to consume your entire gauge for their benefits.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
*If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage.
**However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow your character around, though it will deal no damage.
<br>
 
== Trivia ==
*[[Fantasy Impromptu - 1st Movement]] and the '''2nd Movement''' are "movements", a term typically used to refer to segments of symphonies.
**The segments of these skills are also musical terms. For example, "cantabile" is a musical term indicating that a piece is to be played as if it were being sung.
*Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin.
*'''Lu''' and '''Ciel''' are able to summon two of '''Ciel''''s cross-shaped blaster and sixteen rifles.
*This is the only purely Ciel-based Combination skill (discounting the '''Madness''' forms from [[Diangelion]]), focusing entirely on his gunblades and blaster with next to no aid from '''Lu'''.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |  
*'''Fantasy Impromptu - 2nd Movement''' added.
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|CP cost decreased if chained from [[Fantasy Impromptu - 1st Movement|1st Movement]].}}
*{{buff|Revamped attack method so it can do full hit damage.}}
*Moved from [[Royal Guard]] to [[Noblesse]].
|-
|-
| align="left" | 10 || 62 || 318%
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|"'''Useful'''" attribute effect increased.}}
*{{nerf|Cooldown increased.}}
*'''Critical''' trait changed to '''Empowered'''.
|-
|-
| align="left" | 11 || 65 || 326%
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 12 || 68 || 334%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 13 || 71 || 342%
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 14 || 74 || 350%
| 04/05/2018 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 15 || 77 || 358%
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |  
*{{buff|Casting speed increased by 15%.}}
*{{buff|Improved to be affected by Action Speed.}}
|-
|-
| align="left" | 16 || 80 || 366%
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*Skill use condition is changed to 300 MP usage.
*{{nerf|'''Combination Gauge Usage Decrease when chained from [[Fantasy Impromptu - 1st Movement|1st Movement]]''' removed.}}
*{{buff|'''Damage Increase per Combination Gauge''' added.}}
|}
|}
<br>
== Tips and Details ==
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
<br>
== Trivia ==
*[[Fantasy Impromptu - 1st Movement]], '''2nd Movement''' are "movements", a term typically used to refer to segments of symphonies.
**Fantasy Impromptu (Fantasie Impromptu) is a piece written by Frédéric Chopin.
*Lu and Ciel are able to summon two of Ciel's cross-shaped firearm and sixteen rifles.
<br>
<br>


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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR= 판타지 임프람투 - 제2 악장            |KRName=Fantasy Impromptu - 2nd Movement
|KR= 판타지 임프람투 - 제2 악장            |KRName=Fantasy Impromptu - 2nd Movement
|JP=ファンタジーアンプロンプチュ - 第二楽章 |JPName=Fantasy Impromptu - 2nd Movement
|CN=幻想即兴曲 - 第2乐章 |CNName=Fantasy Impromptu - 2nd Movement
|FR=Fantaisie-Impromptu - B |FRName=Fantasy Impromptu - B
|IT=Fantasia-Impromptu - B |ITName=Fantasy Impromptu - B
|DE=Fantaisie-Impromptu - B |DEName=Fantasy Impromptu - B
|PL=Fantazja Impromptu - B |PLName=Fantasy Impromptu - B
|BR=Fantaisie Impromptu: 2º Ato |BRName=Fantasy Impromptu: 2nd Act
|ES=Impromptu Fantástico - B |ESName=Fantasy Impromptu -B
}}
}}
<br>
<br>
 
{{SkillNav - Noblesse}}
{{RGSkills}}
[[Category:First Job MP3 Tier Skills]]

Latest revision as of 08:02, 9 May 2024

[Special Active: Bravery]
Take the gun on a rampage and shoot in all directions.
Skill Damage increase depending on the Combination Gauge used.
Combination Skill
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Skill Requirement
Noblesse 45 Advanced Training Skill Quest


Skill Information

Mode Furioso (Rampage)
(Magical)
Damage Increase
(Per Combination Gauge)
Max Hits Combination Gauge Usage MP Usage Cooldown
Normal
PvE 610% 2% (Max: 20%) 13 0~10 300 MP 20 seconds
PvP 164% 1% (Max: 10%)
[Enhanced]
PvE 732% 2% (Max: 20%) 13 0~10 300 MP 20 seconds
PvP 196% 1% (Max: 10%)


Skill Traits

Useful Fantasy Impromptu - 2nd MovementEmpowered Fantasy Impromptu - 2nd Movement
Attribute EffectMax HitsAttribute Effect
Max Hits increased
Damage decreased to 80%
25 Damage increased to 120%


Extra Information

Total Damage

ModeBaseCommunication - Restoration
NormalEmpoweredUsefulNormalEmpoweredUseful
PvE9,516% ~ 11,419.2%11,419.2% ~ 13,703.04%14,640% ~ 17,568%10,467.6% ~ 12,561.12%12,561.12% ~ 15,073.34%16,104% ~ 19,324.8%
PvP2,548% ~ 2,802.8%3,057.6% ~ 3,363.36%3,920% ~ 4,312%2,802.8% ~ 3,083.08%3,363.36% ~ 3,699.7%4,312% ~ 4,743.2%
  • Damage ranges from 0~10 Combination Gauge consumed.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • While decreasing the Combination Gauge cost by chaining from Fantasy Impromptu - 1st Movement may sound like a good thing, later passives actually makes this detrimental as you want to consume your entire gauge for their benefits.
  • The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
    • Some targets, notably Alterasia Type-H and other players, will be quickly pushed out of the skill, especially with the Useful trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
  • If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage.
    • However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow your character around, though it will deal no damage.


Trivia

  • Fantasy Impromptu - 1st Movement and the 2nd Movement are "movements", a term typically used to refer to segments of symphonies.
    • The segments of these skills are also musical terms. For example, "cantabile" is a musical term indicating that a piece is to be played as if it were being sung.
  • Fantasy Impromptu (Fantaisie-Impromptu) is a piece written by Frédéric Chopin.
  • Lu and Ciel are able to summon two of Ciel's cross-shaped blaster and sixteen rifles.
  • This is the only purely Ciel-based Combination skill (discounting the Madness forms from Diangelion), focusing entirely on his gunblades and blaster with next to no aid from Lu.


Updates

Date Changes
KR NA PvE PvP
01/05/2015 07/15/2015
  • Fantasy Impromptu - 2nd Movement added.
09/24/2015 03/03/2016
  • Revamped attack method so it can do full hit damage.
04/21/2016 05/18/2016
  • "Useful" attribute effect increased.
  • Cooldown increased.
  • Critical trait changed to Empowered.
01/25/2017 02/08/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
11/24/2022 12/21/2022
  • Casting speed increased by 15%.
  • Improved to be affected by Action Speed.
11/09/2023 12/06/2023
  • Skill use condition is changed to 300 MP usage.
  • Combination Gauge Usage Decrease when chained from 1st Movement removed.
  • Damage Increase per Combination Gauge added.


Alternative Names

Server Name Translation
South Korea 판타지 임프람투 - 제2 악장 Fantasy Impromptu - 2nd Movement
Japan ファンタジーアンプロンプチュ - 第二楽章 Fantasy Impromptu - 2nd Movement
China (Simplified Chinese) 幻想即兴曲 - 第2乐章 Fantasy Impromptu - 2nd Movement
Germany Fantaisie-Impromptu - B Fantasy Impromptu - B
Spain Impromptu Fantástico - B Fantasy Impromptu -B
France Fantaisie-Impromptu - B Fantasy Impromptu - B
Italy Fantasia-Impromptu - B Fantasy Impromptu - B
Poland Fantazja Impromptu - B Fantasy Impromptu - B
Brazil Fantaisie Impromptu: 2º Ato Fantasy Impromptu: 2nd Act