Oblivion/ModA: Difference between revisions

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m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Oblivion
}}
}}
<div style="float: right;">{{#ev:youtube|xKby4rwc400|400}}</div>
{{#ev:youtube|xKby4rwc400|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|LuCielSkill21.png}}
| {{Force|LuCielSkill21.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Summon forth a sealed demon to attack a large area ahead.
| {{SkillType|SA|B|M}} Summon forth a sealed demon to attack a large area ahead.<br>Skill Damage increase depending on the Combination Gauge used.
|-
|-
|
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Catastrophe]] || 99 || [[Camilla#Others|[Force] Oblivion (A)]]
| [[Catastrophe]] || 99 || {{mr|Oblivion}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! Mode !! Demonic Cry (Physical) !! Max Hits !! CP Usage !! MP Usage !! Cooldown
! Mode !! Demonic Cry (Physical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits !! Combination Gauge Usage !! MP Usage !! Cooldown
|-
|-
| '''{{PvE}}''' || 660% || rowspan=2 | 12 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 660% || 2% (Max: 20%) || rowspan=2 | 12 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 201%
| {{PvP}} || 201% || 1% (Max: 10%)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|Lu/Ciel|Oblivion|Gigantic, Heavy|130|cd=20}}
|-
! Gigantic Oblivion !! colspan=2 | Heavy Oblivion
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect || Cooldown
|-
| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 24 Seconds
|}
<br>
<br>


== Total Damage ==
== Extra Information==
{{:Communication - Amplification}}
=== Total Damage ===
{{:Creeping Terror}}
{{Damage|true|LuCiel
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|dmg=660
|pvp_dmg=201
|hits=12
|range_max=1.02, 1.01
|range_max_count=10
|passive1=Communication - Amplification
|heavy=true
}}
*Damage ranges from 0~10 Combination Gauge consumed.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
! Affected By Action Speed
|-
|-
! rowspan=3 | Mode !! rowspan=2 colspan=2 | Base !! colspan=4 | [[Communication - Amplification]]
| {{Check|P}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Normal !! colspan=2 | [[Creeping Terror]] Back Attack
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{formatnum:{{#expr: 660*12}}}}%
|| {{formatnum:{{#expr: (660*12)*1.44}}}}%
| {{formatnum:{{#expr: (660*12)*{{#arrayindex:Communication - Amplification|0}}}}}}%
|| {{formatnum:{{#expr: (660*12)*1.44*{{#arrayindex:Communication - Amplification|0}} round 2}}}}%
| {{formatnum:{{#expr: (660*12)*{{#arrayindex:Communication - Amplification|0}}*{{#arrayindex:Creeping Terror|0}} round 2}}}}%
|| {{formatnum:{{#expr: (660*12)*1.44*{{#arrayindex:Communication - Amplification|0}}*{{#arrayindex:Creeping Terror|0}} round 2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 201*12}}}}%
|| {{formatnum:{{#expr: (201*12)*1.44}}}}%
| {{formatnum:{{#expr: (201*12)*{{#arrayindex:Communication - Amplification|1}} round 2}}}}%
|| {{formatnum:{{#expr: (201*12)*1.44*{{#arrayindex:Communication - Amplification|1}} round 2}}}}%
| {{formatnum:{{#expr: (201*12)*{{#arrayindex:Communication - Amplification|1}}*{{#arrayindex:Creeping Terror|1}} round 2}}}}%
|| {{formatnum:{{#expr: (201*12)*1.44*{{#arrayindex:Communication - Amplification|1}}*{{#arrayindex:Creeping Terror|1}} round 2}}}}%
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|LuCielSkill12.png; Creeping Terror;
| width="40" | [[File:LuCielSkill12.png]]
LuCielSkill22.png; Communication - Amplification;
| align="center"  width="150" | [[Creeping Terror]]
CatPassive1.png; Remnant of Fear;
| width="40" | [[File:LuCielSkill22.png]]
}}
| align="center"  width="150" | [[Communication - Amplification]]
| width="40" | [[File:CatPassive1.png]]
| align="center" width="150" | [[Remnant of Fear]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The final hits launches enemies.
*The final hit launches enemies.
*The summoning animation is affected by action speed, but the demon's attack itself is not.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Can move quicker after casting.}}
*{{buff|Can move quicker after casting.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*Skill use condition is changed to 300 MP usage.
*{{buff|'''Additional Strike damage increase per Combination Gauge''' added.}}
|}
|}
<br>
<br>

Latest revision as of 08:02, 9 May 2024

[Special Active: Bravery] [Mod]
Summon forth a sealed demon to attack a large area ahead.
Skill Damage increase depending on the Combination Gauge used.
Combination Skill


Requirements

Class Level Required Skill Requirement
Catastrophe 99 [Force] Oblivion (A)


Skill Information

Mode Demonic Cry (Physical) Damage Increase
(Per Combination Gauge)
Max Hits Combination Gauge Usage MP Usage Cooldown
PvE 660% 2% (Max: 20%) 12 0~10 300 MP 20 Seconds
PvP 201% 1% (Max: 10%)


Skill Traits

Gigantic OblivionHeavy Oblivion
Attribute EffectAttribute EffectCooldown
Skill size increased to 130%Damage increased to 144%
Cooldown increased to 120%
24 Seconds


Extra Information

Total Damage

ModeBaseCommunication - Amplification
NormalHeavyNormalHeavy
PvE7,920% ~ 9,504%11,404.8% ~ 13,685.76%8,553.6% ~ 10,264.32%12,317.18% ~ 14,780.62%
PvP2,412% ~ 2,653.2%3,473.28% ~ 3,820.61%2,604.96% ~ 2,865.46%3,751.14% ~ 4,126.26%
  • Damage ranges from 0~10 Combination Gauge consumed.

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • The final hit launches enemies.
  • The summoning animation is affected by action speed, but the demon's attack itself is not.


Updates

Date Changes
KR NA PvE PvP
05/17/2018 06/14/2018
  • [Mod] Oblivion added.
09/11/2019 09/25/2019
  • Empowered trait changed to Heavy.
01/28/2021 02/24/2021
  • Casting speed increased by 20%.
  • Casting speed is affected by Action Speed.
03/17/2022 04/13/2022
  • Can move quicker after casting.
11/09/2023 12/06/2023
  • Skill use condition is changed to 300 MP usage.
  • Additional Strike damage increase per Combination Gauge added.


Alternative Names

Server Name Translation
South Korea 오블리비언 Oblivion
Japan オブリビオン Oblivion
China (Simplified Chinese) 湮灭 Oblivion
Germany Erlösung Redemption
Spain Salvación Salvation
France Rédemption Redemption
Italy Redenzione Redemption
Poland Zbawienie Salvation
Brazil Oblívio Oblivion