Install - Zero Kelvin Generator: Difference between revisions

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__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
<div style="float: right;">{{#ev:youtube|uRY6GXS-_U0|400}}</div>
{{#ev:youtube|mpiW3YR8I1k|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:MMSkill7.png]]
| [[File:MastermindSkill6.png]]
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that releases an aura that freezes nearby enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 sec. to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit more than 3 times by the drone will receive more damage for a certain duration.
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
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| {{SkillText|DP Using Skill}}
| {{SkillText|DP Skill}}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan="4" | Mode !! colspan="2" | Damage (Physical) !! rowspan="4" | Duration !! colspan="4" | {{se|527|Zero Kelvin Generator||ed}} !! rowspan="4" | {{se||Freeze}} Duration !! colspan="2" | Max hits !! rowspan="4" | MP Usage !! rowspan="4" | Cooldown
! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! colspan="2" | Max hits !! rowspan="3" | DP Recovery<br>(Per Shockwave hit)  !! rowspan="3" | MP Usage !! colspan=2 | {{se|202|Dynamo Factory Mode}}<br>Activation DP Usage !! rowspan="3" | Cooldown
|-
|-
! rowspan=3 | Freeze !! rowspan=3 | Shockwave !! rowspan=3 | Max Stacks !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}}<br>On reaching 3 stacks !! rowspan=3 | Freeze !! rowspan=3 | Shockwave
! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}}
|-
! colspan=2 | Enemy Damage Received Increase !! rowspan=2 | Duration
|-
|-
! Normal !! DMP
! Normal !! DMP
|-  
|-  
| colspan=12 | '''Normal'''
| colspan="14" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 392% || 610% || rowspan=2 | 10 Seconds || rowspan=2 | 3 || 10% || 15% || rowspan="2" | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 1018% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 30 DP || rowspan=2 | 6 DP || rowspan=2 | 17 Seconds
|-
|-
| '''{{PvP}}''' || 119% || 231% || 5% || 7.5% || 3 seconds
| {{PvP}} || 119% || 387% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
|-  
|-  
| colspan=12 | '''[Enhanced]'''
| colspan="14" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 392% || 610% || rowspan=2 | 10 Seconds || rowspan=2 | 3 || 10% || 15% || rowspan="2" | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 610% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 30 DP || rowspan=2 | 6 DP || rowspan=2 | 17 Seconds
|-
|-
| '''{{PvP}}''' || 119% || 231% || 5% || 7.5% || 3 seconds
| {{PvP}} || 119% || 231% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
|}
|}
<br>
<br>
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! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
|-
|-
! rowspan=2 | Attribute Effect !! colspan=2 | Enemy Damage Received Increase<br>against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
! rowspan=2 | Attribute Effect !! colspan=2 | Damage Received Increase<br>against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
|-
|-
! Normal !! DMP
! Normal !! DMP
|-
|-
| '''{{PvE}}''' || rowspan=2 | {{SkillText|Killing Blow (2)|30}} || 13% || 14.95% || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 13.6 Seconds
| {{PvE}} || rowspan=2 | {{SkillText|Killing Blow (2)|30}} || {{#expr:10*1.3}}% || {{#expr:15*1.3}}% || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 13.6 Seconds
|-
|-
| '''{{PvP}}''' || 6.5% || 7.475%
| {{PvP}} || {{#expr:5*1.3}}% || {{#expr:7.5*1.3}}%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Transformation: Offensive Mode}}
{{Damage|true|Add
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|dmg=392, 610
|-
|pvp_dmg=119, 231
! Mode !! Base !! [[Transformation: Offensive Mode]]
|hits=3, 6
|-
|passive1=Transformation: Offensive Mode
| {{PvE}}
}}
| {{formatnum:{{#expr: 392*3 + 610*6}}}}%
|| {{formatnum:{{#expr: (392*3 + 610*6)*{{#arrayindex:Transformation: Offensive Mode|0}}}}}}%
|-
| '''{{PvP}}'''
| {{formatnum:{{#expr: 119*3 + 231*6}}}}%
|| {{formatnum:{{#expr: (119*3 + 231*6)*{{#arrayindex:Transformation: Offensive Mode|1}}}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
| width="40" | [[File:MMSkill2.png]]
MastermindPassive2.png; New Update!;
| align="center"  width="150" | [[Dynamo Factory - Enhanced Transformation]]
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
| width="40" | [[File:MMSkill10.png]]
MastermindPassive4.png; Awakened Will: Mastermind;
| width="150" align="center" | [[Transformation: Offensive Mode]] {{Locked Skill|Expert}}
DominatorPassive1.png; Energy Flow;
| width="40" | [[File:DomPassive1.png]]
DominatorPassive2.png; Control Tower;
| align="center" width="150" | [[Energy Flow]]
MastermindSkill10.png; Force Field/Mod;
|}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary.
*{{se|094|Frostbite||ed}} is only applied during the '''Freeze''' while {{se|528|Zero Kelvin Generator||ed}} is only applied during '''Shockwave'''.
*Enemies must be hit 3 times, getting 3 stacks of the initial debuff, in order for the Damage Increase debuff to take effect. The initial debuff has no effect but has an unlimited duration, only disappearing once it has achieved 3 stacks and changes to the Damage Increase debuff.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
*It is not advised to use this skill while chain freezing since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
**It can be used as the last part of freezing chain however (for example, after throwing [[Consumable|Water Orbs]] assuming correct timing).
*'''Enemy Damage Received Increase''' is additive to [[Awakening Mode|Awakening]] multiplier.
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
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== Trivia ==
== Trivia ==
*Zero Kelvin, also known as [https://en.wikipedia.org/wiki/Absolute_zero absolute zero], is the theoretical temperature at which matter stops moving completely.
*Zero Kelvin, also known as '''[[wikipedia:Absolute_zero|absolute zero]]''', is the theoretical temperature at which matter stops moving completely.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
<br>
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| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
*Fixed the error where Shockwave hits don't recover DP.
*Fixed the error where Shockwave hits don't recover DP.
|-
| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se||Freeze}} effect removed.}}
*{{buff|{{se|094|Frostbite||ed}} effect added.}}
*{{buff|'''Skill Range''' increased.}}
|-
| 03/14/2024 || colspan=2 align="left" |
*{{buff|Stacks required to activate '''Damage Received Increase''' effect removed.}}
|}
|}
<br>
<br>

Revision as of 14:30, 21 May 2024

[Special Active: Strength]
Dynamo is changed to enter Zero Kelvin Generator mode.
When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.
The drone will create a shockwave every 3 seconds to deal damage.
The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
DP Skill
  • 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
 Dynamo Factory ModeDynamo Factory Mode
  • Dynamo Factory activation: 30 DP
  • If another mode is already active of not have Dynamo Factory, switched the factory to "Zero Kelvin Generator" mode.
  • Use "Zero Kelvin Generator" if in Zero Kelvin Generator mode.
  • If another mode is already active, the mode will be switched and you will receive 1 Dynamo mutation point.
  • "Zero Kelvin Generator" cost 200 MP.
  • Duration: 30 Seconds
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • When using Dynamo Mutation Point,  Enemy DebuffRecieved Damage increase effectEnemy DebuffRecieved Damage increase effect will increase by 1.5 times.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Shockwave Additional Attack Increased by 3 times, Damage Reduced by 60%.


Requirements

Class Level Required
Mastermind 50


Skill Information

Mode Damage (Physical)  Enemy DebuffFrostbiteEnemy DebuffFrostbite
Duration
 Enemy DebuffZero Kelvin GeneratorEnemy DebuffZero Kelvin Generator Max hits DP Recovery
(Per Shockwave hit)
MP Usage  Self BuffDynamo Factory ModeSelf BuffDynamo Factory Mode
Activation DP Usage
Cooldown
Freeze Shockwave Damage Received Increase
This effect is multiplicative
to your current stats. (Received Damage effect is additive to the All Damage multiplier.)
M
Duration Frostbite Shockwave Dissolution
Awakening
Configuration
Normal DMP
Normal
PvE 392% 1018% 5 Seconds 10% 15% 10 Seconds 3 3 5 DP (Max 30) 200 MP 30 DP 6 DP 17 Seconds
PvP 119% 387% 3 seconds 5% 7.5% 3 DP (Max 18)
[Enhanced]
PvE 392% 610% 5 Seconds 10% 15% 10 Seconds 3 6 5 DP (Max 30) 200 MP 30 DP 6 DP 17 Seconds
PvP 119% 231% 3 seconds 5% 7.5% 3 DP (Max 18)


Skill Traits

Mode Killing Blow (2) Install - Zero Kelvin Generator Haste Install - Zero Kelvin Generator
Attribute Effect Damage Received Increase
against debuffed targets
Attribute Effect Cooldown
Normal DMP
PvE Skill effect's effectiveness increased by 30% 13% 19.5% Cooldown decreased to 80% 13.6 Seconds
PvP 6.5% 9.75%


Total Damage

ModeBaseTransformation: Offensive Mode
PvE4,836%5,803.2%
PvP1,743%1,917.3%


Related Skills


Tips and Details

  •  Enemy DebuffFrostbiteEnemy DebuffFrostbite is only applied during the Freeze while  Enemy DebuffZero Kelvin GeneratorEnemy DebuffZero Kelvin Generator is only applied during Shockwave.
  • Damage Received Increase is additive to the All Damage multiplier.
    • Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
      Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
      • (1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
      • (1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
      • This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).


Trivia

  • Zero Kelvin, also known as absolute zero, is the theoretical temperature at which matter stops moving completely.
    • Zero Kelvin is -459° Fahrenheit or -273° Celsius.


Updates

Date Changes
KR NA PvE PvP
07/18/2019 08/14/2019
  • Install - Zero Kelvin Generator added.
03/12/2020 04/08/2020
  • Fixed the error where Shockwave hits don't recover DP.
02/29/2024 03/27/2024
  •  Enemy DebuffFreezeEnemy DebuffFreeze effect removed.
  •  Enemy DebuffFrostbiteEnemy DebuffFrostbite effect added.
  • Skill Range increased.
03/14/2024
  • Stacks required to activate Damage Received Increase effect removed.


Alternative Names

Server Name Translation
South Korea 인스톨 - 제로 켈빈 제네레이터 Install - Zero Kelvin Generator
Germany Install - Null-Kelvin-Generator Install - Zero Kelvin Generator
Spain Instalar - Generador de cero Kelvin Install - Zero Kelvin Generator
France Installation : générateur zéro Kelvin Install : Zero Kelvin Generator
Italy Installazione - Generatore Kelvin Zero Install - Zero Kelvin Generator
Poland Instalacja - Generator Zera w Skali Kelwina Install - Zero Kelvin Generator
United Kingdom Install - Null Kelvin Generator