Electronic Fall/ModA: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}") |
Shironsaki (talk | contribs) No edit summary |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 7: | Line 7: | ||
|- | |- | ||
| {{Force|CodeBattleSeraphSkill10.png}} | | {{Force|CodeBattleSeraphSkill10.png}} | ||
| {{SkillType|SA|S|M}} Create a powerful energy field that remains in front of you. | | {{SkillType|SA|S|M}} Create a powerful energy field that remains in front of you.<br>Reduce the magical defense of enemies hit by the energy field for a set duration. | ||
|- | |- | ||
| | | | ||
Line 13: | Line 13: | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |- | ||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Code: Sariel]] || 99 || | | [[Code: Sariel]] || 99 || {{mr|Electronic Fall}} | ||
|} | |} | ||
<br> | <br> | ||
Line 28: | Line 27: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |- | ||
! Mode !! Energy Field (Magical) !! Max Hits !! MP Usage !! Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Energy Field (Magical) !! colspan=2 | {{se|1123|Electronic Fall||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |||
! Magical Defense Decrease {{stat|m}} !! Duration | |||
|- | |- | ||
| {{PvE}} || 386% || rowspan=2 | 24 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | {{PvE}} || 386% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 24 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 125% || 10% | ||
|} | |} | ||
<br> | <br> | ||
Line 40: | Line 41: | ||
<br> | <br> | ||
== Total Damage == | ==Extra Information== | ||
=== Total Damage === | |||
{{Damage|true|Eve | {{Damage|true|Eve | ||
|dmg=386 | |dmg=386 | ||
Line 47: | Line 49: | ||
|hits_useful=47 | |hits_useful=47 | ||
}} | }} | ||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | |||
|- | |||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}} | |||
|} | |||
<br> | <br> | ||
Line 58: | Line 68: | ||
== Tips and Details == | == Tips and Details == | ||
*In PvP, with the '''Useful''' trait selected, this skill will drag launched enemy along its path, ensuring maximum hits. | *In PvP, with the '''Useful''' trait selected, this skill will drag launched enemy along its path, ensuring maximum hits. | ||
*Unlike the [[Electronic Fall|normal]] version, {{mod|Electronic Fall|1}} cannot be cast in midair. | |||
<br> | <br> | ||
Line 67: | Line 78: | ||
|- | |- | ||
|{{#ev:youtube|O4kwaXNMozs|300}} | |{{#ev:youtube|O4kwaXNMozs|300}} | ||
|Between its initial release and the 01/28/2021 KR Patch, the Energy Field slowly moved forward. | |Between its initial release and the 01/28/2021 KR Patch, the '''Energy Field''' slowly moved forward. | ||
|} | |} | ||
<br> | <br> | ||
Line 88: | Line 99: | ||
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" | | | 09/30/2021 || 10/27/2021 || colspan=2 align="left" | | ||
*Hit rate increased. | *Hit rate increased. | ||
|- | |||
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*{{buff|Changed to be affected by Action Speed.}} | |||
*{{buff|'''Magical Defense Decrease''' effect added.}} | |||
|} | |} | ||
<br> | <br> |
Latest revision as of 09:05, 22 May 2024
[Special Active: Strength] [Mod] Create a powerful energy field that remains in front of you. Reduce the magical defense of enemies hit by the energy field for a set duration. | |
Core Activation Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Code: Sariel | 99 | [Force] Electronic Fall (A) |
Skill Information
Mode | Energy Field (Magical) | Enemy DebuffElectronic FallEnemy DebuffElectronic Fall | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Magical Defense Decrease This effect is multiplicative to your current stats. M |
Duration | |||||
PvE | 386% | 20% | 15 Seconds | 24 | 200 MP | 15 Seconds |
PvP | 125% | 10% |
Skill Traits
Haste Electronic Fall | Useful Electronic Fall | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Max Hits |
Cooldown decreased to 80% | 12 Seconds | Max Hits increased Damage decreased to 80% | 47 |
Extra Information
Total Damage
Mode | Base | |
---|---|---|
Normal | Useful | |
PvE | 9,264% | 14,513.6% |
PvP | 3,000% | 4,700% |
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Tips and Details
- In PvP, with the Useful trait selected, this skill will drag launched enemy along its path, ensuring maximum hits.
- Unlike the normal version, [Mod] Electronic Fall cannot be cast in midair.
Old Version
Video | Description |
---|---|
Between its initial release and the 01/28/2021 KR Patch, the Energy Field slowly moved forward. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2018 | 08/22/2018 |
| |
01/28/2021 | 02/24/2021 |
| |
09/30/2021 | 10/27/2021 |
| |
04/25/2024 | 05/22/2024 |
|
Alternative Names
Code: Sariel - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Zero
- Zero
Force Active
Force Passive
Force Active
Force Passive