G-0 Battleroid/ModA: Difference between revisions
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|4NoCxBqkSuY|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|OptSActive1.png}} | | {{Force|OptSActive1.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Summon Air Mecha [{{Color|#FFCC00|G-0 Battleroid}}].<br>G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 seconds. | ||
G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 | |||
|- | |- | ||
| | | | ||
| {{SkillText| | | {{SkillText|Robot Bomb Reaction Skill|G-0Battleroid}} | ||
|- | |- | ||
| | | | ||
Line 20: | Line 18: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |- | ||
| [[Prime Operator]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Prime Operator]] || 99 || {{mr|G-0 Battleroid}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| | ! rowspan=2 | Mode !! rowspan=2 | Guided Missile (Magical) !! colspan=2 | {{se|453|G-0 Battleroid}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
| | |- | ||
! HP !! Duration | |||
|- | |||
| {{PvE}} || 221% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 24 ({{tt|[[Limit Over|34]]|[[File:MHBuff.png|20px]] Limit Over}}) || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | |||
| | |||
|- | |- | ||
| | | {{PvP}} || 93% || 20% of caster's | ||
|} | |} | ||
<br> | <br> | ||
== G-0 Battleroid | == G-0 Battleroid Support Mode== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits | |||
! rowspan="2" | | |- | ||
|- | ! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction | ||
! Gatling Shot !! Guided Missile !! Laser Beam !! Gatling Shot !! Guided Missile !! Laser Beam | |||
|- | |- | ||
| | | {{PvE}} || 96% || 221% || 126% || 322% || rowspan=2 | 22 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 1 | ||
| | |||
= | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvP}} || 38% || 93% || 50% || 129% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|G-0 Battleroid|Heavy, Light|cd=22|mp=300}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | === Total Damage === | ||
{{:Limit Over}} | |||
! rowspan=3 | Mode !! colspan= | <!-- awk = Limit Over --> | ||
|- | {{Damage|true|Rose | ||
! colspan=4 | | |dmg=221 | ||
|- | |pvp_dmg=93 | ||
! Gatling Shot !! Guided Missile !! Laser Beam !! Self- | |hits=24 | ||
|awk_dmg=i*{{#arrayindex:Limit Over|0}} | |||
|pvp_awk_dmg=i*{{#arrayindex:Limit Over|1}} | |||
|awk_hits=34 | |||
|heavy=true | |||
|passive1=ECP System | |||
|passive2=Mechanic Mastery | |||
|append=1, Over Strike | |||
|awk_alias=Limit Over | |||
}} | |||
=== Total Damage: G-0 Battleroid Support Mode === | |||
{{Damage | |||
|dmg=96 | |||
|pvp_dmg=38 | |||
|hits=22 | |||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=shot | |||
}} | |||
{{Damage | |||
|dmg=221 | |||
|pvp_dmg=93 | |||
|hits=24 | |||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=missile | |||
}} | |||
{{Damage | |||
|dmg=126 | |||
|pvp_dmg=50 | |||
|hits=8 | |||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=beam | |||
}} | |||
{{Damage | |||
|dmg=322 | |||
|pvp_dmg=129 | |||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=destruct | |||
}} | |||
<div class="long-table"> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! rowspan=3 | Mode !! colspan=8 | Base !! colspan=8 | [[Mechanic Mastery]] | |||
|- | |||
! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=4 | Normal !! colspan=4 | Heavy | |||
|- | |||
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction | |||
|- | |- | ||
| {{PvE}} | |||
| | | {{#var: shot_total_damage}} | ||
| | | {{#var: missile_total_damage}} | ||
| {{#var: beam_total_damage}} | |||
| {{#var: destruct_total_damage}} | |||
| {{#var: shot_total_damage_heavy}} | |||
| {{#var: missile_total_damage_heavy}} | |||
| {{#var: beam_total_damage_heavy}} | |||
| {{#var: destruct_total_damage_heavy}} | |||
| {{#var: shot_total_damage_passive1}} | |||
| {{#var: missile_total_damage_passive1}} | |||
| {{#var: beam_total_damage_passive1}} | |||
| {{#var: destruct_total_damage_passive1}} | |||
| {{#var: shot_total_damage_heavy_passive1}} | |||
| {{#var: missile_total_damage_heavy_passive1}} | |||
| {{#var: beam_total_damage_heavy_passive1}} | |||
| {{#var: destruct_total_damage_heavy_passive1}} | |||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: shot_total_damage_pvp}} | ||
| | | {{#var: missile_total_damage_pvp}} | ||
| {{#var: beam_total_damage_pvp}} | |||
| {{#var: destruct_total_damage_pvp}} | |||
| {{#var: shot_total_damage_heavy_pvp}} | |||
| {{#var: missile_total_damage_heavy_pvp}} | |||
| {{#var: beam_total_damage_heavy_pvp}} | |||
| {{#var: destruct_total_damage_heavy_pvp}} | |||
| {{#var: shot_total_damage_passive1_pvp}} | |||
| {{#var: missile_total_damage_passive1_pvp}} | |||
| {{#var: beam_total_damage_passive1_pvp}} | |||
| {{#var: destruct_total_damage_passive1_pvp}} | |||
| {{#var: shot_total_damage_heavy_passive1_pvp}} | |||
| {{#var: missile_total_damage_heavy_passive1_pvp}} | |||
| {{#var: beam_total_damage_heavy_passive1_pvp}} | |||
| {{#var: destruct_total_damage_heavy_passive1_pvp}} | |||
|} | |} | ||
< | </div> | ||
== | === Miscellaneous === | ||
{| style="border-collapse: collapse;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! Affected By Action Speed | |||
|- | |- | ||
| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== | == Related Skills == | ||
* | {{SkillTable | ||
* | | | ||
* | MHPassive.png; Mechanic Mastery; | ||
MHBuff.png; Limit Over; | |||
OptPassive2.png; Mecha Generator; | |||
Prime Operator - Passive 1.png; Mecha Control; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*The summon will be invincible when firing '''Guided Missile''' during the initial cast. | |||
*Just like [[Air Mecha: Gale Force]], all the '''Support Mode''' attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while the buffs were already active. | |||
*Unlike [[Air Mecha: Gale Force]], this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it. | |||
*Due to the [[Mecha Generator]] passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or [[G-Mastery]] buff. | |||
*If this skill is reused while the first Battleroid is still active, the first Battleroid will be destroyed. | |||
*[[Limit Over]] increases the '''Guided Missile''' count during the initial skill cast, but does '''not''' increase it during Support Mode. | |||
*During Support Mode, G-0 Battleroid will cycle through performing '''Gatling Shot''' and '''Guided Missiles'''. It only uses '''Laser Beam''' once its duration is over or when replaced by a new G-0 Battleroid summon. | |||
**It can be commanded to use '''Self-Destruction''' by using [[Robot Detonation]]. | |||
*G-0 Battleroid's attacks do not apply hitstun in PvP. | |||
*'''Bug''': When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its finishing move '''Laser Beam'''. This commonly happens when the host has connectivity problems. | |||
*Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the '''Guided Missiles''' until it is over. However, using [[Robot Detonation]] can free the summon from its animation, making it enter Support Mode directly after being summoned. All '''Guided Missiles''' will still be fired regardless. | |||
*Just like [[Air Mecha: Gale Force]], the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature. | |||
*You cannot switch [[Force Skills|Mod Skills]] or skill pages when the summon is active, though this applies to all [Mod] summon skills. | |||
*Only '''Rose''''s casting animation is affected by action speed. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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| 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/14/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Cooldown decreased.}} | *{{buff|Cooldown decreased.}} | ||
*'''Enhanced''' | *'''Enhanced''' trait changed to '''Empowered'''. | ||
*'''Reversed''' | *'''Reversed''' trait changed to '''Light'''. | ||
|- | |- | ||
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | | 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | ||
*{{buff|Summon unit affected by Skill Damage Increase effects.}} | *{{buff|Summon unit affected by Skill Damage Increase effects.}} | ||
|- | |||
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | |||
*{{buff|Increased AI action speed and attack frequency.}} | |||
|- | |||
| 04/25/2024|| 05/22/2024 || colspan=2 align="left" | | |||
* Can now be canceled after casting. | |||
|} | |} | ||
<br> | <br> | ||
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|CN=G-0战争领主 |CNName=G-0 Battle Lord | |CN=G-0战争领主 |CNName=G-0 Battle Lord | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Prime Operator}} |
Latest revision as of 09:14, 22 May 2024
- English
[Special Active: Bravery] [Mod] Summon Air Mecha [G-0 Battleroid]. G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 seconds. | |
Robot Detonation Reaction Skill
| |
Over Strike
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Prime Operator | 99 | [Force] G-0 Battleroid (A) |
Skill Information
Mode | Guided Missile (Magical) | Self BuffG-0 BattleroidSelf BuffG-0 Battleroid | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
HP | Duration | |||||
PvE | 221% | 100% of caster's | 60 Seconds | 24 ( ) |
300 MP | 22 Seconds |
PvP | 93% | 20% of caster's |
G-0 Battleroid Support Mode
Mode | Damage (Magical) | Max Hits | ||||||
---|---|---|---|---|---|---|---|---|
Gatling Shot | Guided Missile | Laser Beam | Self-Destruction | Gatling Shot | Guided Missile | Laser Beam | Self-Destruction | |
PvE | 96% | 221% | 126% | 322% | 22 | 24 | 8 | 1 |
PvP | 38% | 93% | 50% | 129% |
Skill Traits
Heavy G-0 Battleroid | Light G-0 Battleroid | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds | MP Usage decreased to 80% | 240 MP |
Extra Information
Total Damage
Mode | Base | Mechanic Mastery | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Over Strike | Normal | Over Strike | |||||||||||||
Regular | Limit Over | Regular | Limit Over | Regular | Limit Over | Regular | Limit Over | |||||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 5,304% | 7,637.76% | 8,641.1% | 12,443.18% | 6,364.8% | 9,165.31% | 10,369.32% | 14,931.82% | 7,956% | 11,456.64% | 12,961.65% | 18,664.78% | 9,547.2% | 13,747.97% | 15,553.98% | 22,397.73% |
PvP | 2,232% | 3,214.08% | 3,478.2% | 5,008.61% | 2,678.4% | 3,856.9% | 4,173.84% | 6,010.33% | 2,790% | 4,017.6% | 4,347.75% | 6,260.76% | 3,348% | 4,821.12% | 5,217.3% | 7,512.91% |
Total Damage: G-0 Battleroid Support Mode
Mode | Base | Mechanic Mastery | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||||||||||
Gatling Shot | Guided Missile | Laser Beam | Self-Destruction | Gatling Shot | Guided Missile | Laser Beam | Self-Destruction | Gatling Shot | Guided Missile | Laser Beam | Self-Destruction | Gatling Shot | Guided Missile | Laser Beam | Self-Destruction | |
PvE | 2,112% | 5,304% | 1,008% | 322% | 3,041.28% | 7,637.76% | 1,451.52% | 463.68% | 3,168% | 7,956% | 1,512% | 483% | 4,561.92% | 11,456.64% | 2,177.28% | 695.52% |
PvP | 836% | 2,232% | 400% | 129% | 1,203.84% | 3,214.08% | 576% | 185.76% | 1,045% | 2,790% | 500% | 161.25% | 1,504.8% | 4,017.6% | 720% | 232.2% |
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Related Skills
Tips and Details
- The summon will be invincible when firing Guided Missile during the initial cast.
- Just like Air Mecha: Gale Force, all the Support Mode attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while the buffs were already active.
- Unlike Air Mecha: Gale Force, this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
- Due to the Mecha Generator passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or G-Mastery buff.
- If this skill is reused while the first Battleroid is still active, the first Battleroid will be destroyed.
- Limit Over increases the Guided Missile count during the initial skill cast, but does not increase it during Support Mode.
- During Support Mode, G-0 Battleroid will cycle through performing Gatling Shot and Guided Missiles. It only uses Laser Beam once its duration is over or when replaced by a new G-0 Battleroid summon.
- It can be commanded to use Self-Destruction by using Robot Detonation.
- G-0 Battleroid's attacks do not apply hitstun in PvP.
- Bug: When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its finishing move Laser Beam. This commonly happens when the host has connectivity problems.
- Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the Guided Missiles until it is over. However, using Robot Detonation can free the summon from its animation, making it enter Support Mode directly after being summoned. All Guided Missiles will still be fired regardless.
- Just like Air Mecha: Gale Force, the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
- You cannot switch Mod Skills or skill pages when the summon is active, though this applies to all [Mod] summon skills.
- Only Rose's casting animation is affected by action speed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2018 | 08/22/2018 |
| |
04/25/2019 | 05/22/2019 |
| |
08/14/2019 | 08/28/2019 |
| |
03/12/2020 | 04/08/2020 |
| |
05/27/2021 | 06/23/2021 |
| |
04/25/2024 | 05/22/2024 |
|
Alternative Names
Prime Operator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Satellite Interceptor
- Satellite Interceptor
Force Active
Force Passive
Force Active
Force Passive