G-0 Battleroid/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|4NoCxBqkSuY|400}}</div>
{{#ev:youtube|4NoCxBqkSuY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|OptSActive1.png}}
| {{Force|OptSActive1.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Summon Air Mecha [G-0 Battleroid].
| {{SkillType|SA|B|M}} Summon Air Mecha [{{Color|#FFCC00|G-0 Battleroid}}].<br>G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 seconds.
 
G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 sec.
|-
|-
|
|
| {{SkillText|Force|G-0 Battleroid}}
| {{SkillText|Robot Bomb Reaction Skill|G-0Battleroid}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Rose}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Prime Operator]] || 99 || [[G-0 Battleroid]]
! Class !! Level Required !! Skill Requirement
|-
| [[Prime Operator]] || 99 || {{mr|G-0 Battleroid}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Mode !! Self-Destruct (Magical) !! Duration !! MP Usage !! Cooldown
|-
|-
| '''{{PvE}}''' || 322% || rowspan=2 | 60 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
! rowspan=2 | Mode !! rowspan=2 | Guided Missile (Magical) !! colspan=2 | {{se|453|G-0 Battleroid}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 129%
! HP !! Duration
|-
| {{PvE}} || 221% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 24 ({{tt|[[Limit Over|34]]|[[File:MHBuff.png|20px]] Limit Over}}) || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 93% || 20% of caster's
|}
|}
<br>
<br>


== G-0 Battleroid ==
== G-0 Battleroid Support Mode==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits
|- style="background:{{ColorSel|CharLight|Rose}}"
! Gatling Shot !! Guided Missile !! Laser Beam !! Gatling Shot !! Guided Missile !! Laser Beam
|-
|-
| '''{{PvE}}''' || 96% || 221% || 126% || rowspan=2 | 22 || rowspan=2 | 24 || rowspan=2 | 8
! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits
|-
|-
| '''{{PvP}}''' || 38% || 93% || 50%
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction
|-
| {{PvE}} || 96% || 221% || 126% || 322% || rowspan=2 | 22 || rowspan=2 | 24 || rowspan=2 | 8 || rowspan=2 | 1
|-
| {{PvP}} || 38% || 93% || 50% || 129%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|G-0 Battleroid|Heavy, Light|cd=22|mp=300}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! Empowered G-0 Battleroid !! colspan=2 | Light G-0 Battleroid
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Attribute Effect !! MP Usage
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Rose}}"
{{:Limit Over}}
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Mechanic Mastery]]
<!-- awk = Limit Over -->
|- style="background:{{ColorSel|CharLight|Rose}}"
{{Damage|true|Rose
! colspan=4 | G-0 Battleroid !! colspan=4 | G-0 Battleroid
|dmg=221
|- style="background:{{ColorSel|CharLight|Rose}}"
|pvp_dmg=93
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-destruct !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-destruct
|hits=24
|awk_dmg=i*{{#arrayindex:Limit Over|0}}
|pvp_awk_dmg=i*{{#arrayindex:Limit Over|1}}
|awk_hits=34
|heavy=true
|passive1=ECP System
|passive2=Mechanic Mastery
|append=1, Over Strike
|awk_alias=Limit Over
}}
 
=== Total Damage: G-0 Battleroid Support Mode ===
{{Damage
|dmg=96
|pvp_dmg=38
|hits=22
|heavy=true
|passive1=Mechanic Mastery
|prefix=shot
}}
{{Damage
|dmg=221
|pvp_dmg=93
|hits=24
|heavy=true
|passive1=Mechanic Mastery
|prefix=missile
}}
{{Damage
|dmg=126
|pvp_dmg=50
|hits=8
|heavy=true
|passive1=Mechanic Mastery
|prefix=beam
}}
{{Damage
|dmg=322
|pvp_dmg=129
|heavy=true
|passive1=Mechanic Mastery
|prefix=destruct
}}
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=8 | Base !! colspan=8 | [[Mechanic Mastery]]
|-
! colspan=4 | Normal !! colspan=4 | Heavy !! colspan=4 | Normal !! colspan=4 | Heavy
|-
! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction !! Gatling Shot !! Guided Missile !! Laser Beam !! Self-Destruction
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 96*22}}}}% || {{formatnum:{{#expr: 221*24}}}}% || {{formatnum:{{#expr: 126*8}}}}% || {{formatnum:{{#expr: 322}}}}%
| {{#var: shot_total_damage}}
| {{formatnum:{{#expr: 96*22*1.5}}}}% || {{formatnum:{{#expr: 221*24*1.5}}}}% || {{formatnum:{{#expr: 126*8*1.5}}}}% || {{formatnum:{{#expr: 322*1.5}}}}%
| {{#var: missile_total_damage}}
| {{#var: beam_total_damage}}
| {{#var: destruct_total_damage}}
| {{#var: shot_total_damage_heavy}}
| {{#var: missile_total_damage_heavy}}
| {{#var: beam_total_damage_heavy}}
| {{#var: destruct_total_damage_heavy}}
 
| {{#var: shot_total_damage_passive1}}
| {{#var: missile_total_damage_passive1}}
| {{#var: beam_total_damage_passive1}}
| {{#var: destruct_total_damage_passive1}}
| {{#var: shot_total_damage_heavy_passive1}}
| {{#var: missile_total_damage_heavy_passive1}}
| {{#var: beam_total_damage_heavy_passive1}}
| {{#var: destruct_total_damage_heavy_passive1}}
|-
|-
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 38*22}}}}% || {{formatnum:{{#expr: 93*24}}}}% || {{formatnum:{{#expr: 50*8}}}}% || {{formatnum:{{#expr: 129}}}}%
| {{#var: shot_total_damage_pvp}}
| {{formatnum:{{#expr: 38*22*1.5}}}}% || {{formatnum:{{#expr: 93*24*1.5}}}}% || {{formatnum:{{#expr: 50*8*1.5}}}}% || {{formatnum:{{#expr: 129*1.5}}}}%
| {{#var: missile_total_damage_pvp}}
| {{#var: beam_total_damage_pvp}}
| {{#var: destruct_total_damage_pvp}}
| {{#var: shot_total_damage_heavy_pvp}}
| {{#var: missile_total_damage_heavy_pvp}}
| {{#var: beam_total_damage_heavy_pvp}}
| {{#var: destruct_total_damage_heavy_pvp}}
 
| {{#var: shot_total_damage_passive1_pvp}}
| {{#var: missile_total_damage_passive1_pvp}}
| {{#var: beam_total_damage_passive1_pvp}}
| {{#var: destruct_total_damage_passive1_pvp}}
| {{#var: shot_total_damage_heavy_passive1_pvp}}
| {{#var: missile_total_damage_heavy_passive1_pvp}}
| {{#var: beam_total_damage_heavy_passive1_pvp}}
| {{#var: destruct_total_damage_heavy_passive1_pvp}}
|}
|}
<br>
</div>


== Related Skills ==
=== Miscellaneous ===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
| width="40" | [[File:MHPassive.png]]
! Affected By Action Speed
| align="center"  width="150" | [[Mechanic Mastery]]
| width="40" | [[Image:MHBuff.png]]
| align="center"  width="150" | [[Limit Over]]
| width="40" | [[Image:OptPassive1.png]]
| align="center"  width="150" | [[G-Extension]]
| width="40" | [[Image:OptPassive2.png]]
| align="center"  width="150" | [[Mecha Generator]]
|-
|-
| width="40" | [[File:OptTrans4.png]] 
| {{Check|P}}
| align="center" width="150" | [[Awakened Will: Optimus]]
| width="40" | [[File:Prime Operator - Passive 1.png]]
| align="center" width="150" |  [[Mecha Control]]
| width="40" | [[File:Prime Operator - Passive 2.png]]
| align="center" width="150" |  [[G-Upgrade]]
|}
|}
<br>
<br>


== Tips and Details ==
== Related Skills ==
* Unlike [[Air Mecha : Gale Force]] this mech's machine gun fire sequence is very reliable, boasting much larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
{{SkillTable
|
MHPassive.png; Mechanic Mastery;
MHBuff.png; Limit Over;
OptPassive2.png; Mecha Generator;
Prime Operator - Passive 1.png; Mecha Control;
}}
<br>
<br>


 
== Tips and Details ==
==Known Issues==
*The summon will be invincible when firing '''Guided Missile''' during the initial cast.
*Missiles fire off the map
*Just like [[Air Mecha: Gale Force]], all the '''Support Mode''' attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while the buffs were already active.
*Damage does not match the tooltip
*Unlike [[Air Mecha: Gale Force]], this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
**Damage is a lot lower than the stated tooltip
*Due to the [[Mecha Generator]] passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or [[G-Mastery]] buff.
*If this skill is reused while the first Battleroid is still active, the first Battleroid will be destroyed.
*[[Limit Over]] increases the '''Guided Missile''' count during the initial skill cast, but does '''not''' increase it during Support Mode.
*During Support Mode, G-0 Battleroid will cycle through performing '''Gatling Shot''' and '''Guided Missiles'''. It only uses '''Laser Beam''' once its duration is over or when replaced by a new G-0 Battleroid summon.
**It can be commanded to use '''Self-Destruction''' by using [[Robot Detonation]].
*G-0 Battleroid's attacks do not apply hitstun in PvP.
*'''Bug''': When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its finishing move '''Laser Beam'''. This commonly happens when the host has connectivity problems.
*Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the '''Guided Missiles''' until it is over. However, using [[Robot Detonation]] can free the summon from its animation, making it enter Support Mode directly after being summoned. All '''Guided Missiles''' will still be fired regardless.
*Just like [[Air Mecha: Gale Force]], the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
*You cannot switch [[Force Skills|Mod Skills]] or skill pages when the summon is active, though this applies to all [Mod] summon skills.
*Only '''Rose''''s casting animation is affected by action speed.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Cooldown decreased.}}
*{{buff|Cooldown decreased.}}
*'''Enhanced''' attribute changed to '''Empowered'''.
*'''Enhanced''' trait changed to '''Empowered'''.
*'''Reversed''' attribute changed to '''Light'''.
*'''Reversed''' trait changed to '''Light'''.
|-
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Summon unit affected by Skill Damage Increase effects.}}
*{{buff|Summon unit affected by Skill Damage Increase effects.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*{{buff|Increased AI action speed and attack frequency.}}
|-
| 04/25/2024|| 05/22/2024 || colspan=2 align="left" |
* Can now be canceled after casting.
|}
|}
<br>
<br>
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|CN=G-0战争领主 |CNName=G-0 Battle Lord
|CN=G-0战争领主 |CNName=G-0 Battle Lord
}}
}}
<br>
<br>
{{POSkills}}
{{SkillNav - Prime Operator}}

Latest revision as of 09:14, 22 May 2024

  • English
[Special Active: Bravery] [Mod]
Summon Air Mecha [G-0 Battleroid].
G-0 Battleroid will guard and automatically track and attack nearby enemies for 60 seconds.
Robot Detonation Reaction Skill
  • Upon casting [Robot Detonation], explodes at a specified location. (Summoned again after explosion)
Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Prime Operator 99 [Force] G-0 Battleroid (A)


Skill Information

Mode Guided Missile (Magical)  Self BuffG-0 BattleroidSelf BuffG-0 Battleroid Max Hits MP Usage Cooldown
HP Duration
PvE 221% 100% of caster's 60 Seconds 24 (
Limit Over
)
300 MP 22 Seconds
PvP 93% 20% of caster's


G-0 Battleroid Support Mode

Mode Damage (Magical) Max Hits
Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction
PvE 96% 221% 126% 322% 22 24 8 1
PvP 38% 93% 50% 129%


Skill Traits

Heavy G-0 BattleroidLight G-0 Battleroid
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
26.4 SecondsMP Usage decreased to 80%240 MP


Extra Information

Total Damage

ModeBaseMechanic Mastery
NormalOver StrikeNormalOver Strike
RegularLimit OverRegularLimit OverRegularLimit OverRegularLimit Over
NormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavyNormalHeavy
PvE5,304%7,637.76%8,641.1%12,443.18%6,364.8%9,165.31%10,369.32%14,931.82%7,956%11,456.64%12,961.65%18,664.78%9,547.2%13,747.97%15,553.98%22,397.73%
PvP2,232%3,214.08%3,478.2%5,008.61%2,678.4%3,856.9%4,173.84%6,010.33%2,790%4,017.6%4,347.75%6,260.76%3,348%4,821.12%5,217.3%7,512.91%

Total Damage: G-0 Battleroid Support Mode

Mode Base Mechanic Mastery
Normal Heavy Normal Heavy
Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction Gatling Shot Guided Missile Laser Beam Self-Destruction
PvE 2,112% 5,304% 1,008% 322% 3,041.28% 7,637.76% 1,451.52% 463.68% 3,168% 7,956% 1,512% 483% 4,561.92% 11,456.64% 2,177.28% 695.52%
PvP 836% 2,232% 400% 129% 1,203.84% 3,214.08% 576% 185.76% 1,045% 2,790% 500% 161.25% 1,504.8% 4,017.6% 720% 232.2%

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • The summon will be invincible when firing Guided Missile during the initial cast.
  • Just like Air Mecha: Gale Force, all the Support Mode attacks will only benefit from Skill Damage Increase buffs if the unit was summoned while the buffs were already active.
  • Unlike Air Mecha: Gale Force, this mecha's machine gun fire sequence is very reliable, boasting a larger hitbox and duration, often resulting in catching and hitlocking multiple enemies in front of it.
  • Due to the Mecha Generator passive, this version of the skill recovers 360 MP over its full duration, resulting in a net gain in MP even with its base MP cost, let alone with the Light trait and/or G-Mastery buff.
  • If this skill is reused while the first Battleroid is still active, the first Battleroid will be destroyed.
  • Limit Over increases the Guided Missile count during the initial skill cast, but does not increase it during Support Mode.
  • During Support Mode, G-0 Battleroid will cycle through performing Gatling Shot and Guided Missiles. It only uses Laser Beam once its duration is over or when replaced by a new G-0 Battleroid summon.
  • G-0 Battleroid's attacks do not apply hitstun in PvP.
  • Bug: When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its finishing move Laser Beam. This commonly happens when the host has connectivity problems.
  • Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the Guided Missiles until it is over. However, using Robot Detonation can free the summon from its animation, making it enter Support Mode directly after being summoned. All Guided Missiles will still be fired regardless.
  • Just like Air Mecha: Gale Force, the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
  • You cannot switch Mod Skills or skill pages when the summon is active, though this applies to all [Mod] summon skills.
  • Only Rose's casting animation is affected by action speed.


Updates

Date Changes
KR NA PvE PvP
08/09/2018 08/22/2018
  • [Mod] G-0 Battleroid added.
04/25/2019 05/22/2019
  • Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.
08/14/2019 08/28/2019
  • Cooldown decreased.
  • Enhanced trait changed to Empowered.
  • Reversed trait changed to Light.
03/12/2020 04/08/2020
  • Summon unit affected by Skill Damage Increase effects.
05/27/2021 06/23/2021
  • Increased AI action speed and attack frequency.
04/25/2024 05/22/2024
  • Can now be canceled after casting.


Alternative Names

Server Name Translation
South Korea G-0 배틀로이드 G-0 Battleroid
China (Simplified Chinese) G-0战争领主 G-0 Battle Lord
Germany G-0 Riesen-Mecha G-0 Giant Mecha
Spain Meca gigante G-0 G-0 Giant Mecha
France Méca géant G-0 G-0 Giant Mecha
Italy Mecha gigante G-0 G-0 Giant Mecha
Poland G-0 Olbrzymi Mecha G-0 Giant Mecha
United Kingdom G-0 Giant Mecha