Burst Grenade/ModA: Difference between revisions

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{{ForceSkillTabs  
{{ForceSkillTabs  
|Character=Rose
|Character=Rose
|Skill=Burst Grenade
}}
}}
<div style="float: right;">{{#ev:youtube|FCw1DooGm1c|400}}</div>
{{#ev:youtube|FCw1DooGm1c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|StTTrans6.png}}
| {{Force|StTTrans6.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Fire bombs along the path then activate a laser rifle that shoots a large area.<br>Bombs explode upon contact with the laser.
| {{SkillType|SA|B|M}} Fire bombs along the path then activate a laser rifle that shoots a large area.<br>Bomb explodes upon contact with the laser and will deal damage that ignores defense by 20%. (PvP: 10%)
|-
|-
|
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Tempest Burster]] || 99 || [[Burst Grenade]]
! Class !! Level Required !! Skill Requirement
|-
| [[Tempest Burster]] || 99 || {{mr|Burst Grenade}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{Tabber
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! colspan=2 | Explosive Shot !! rowspan=2 | Laser !! rowspan=2 | Explosive Shot
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Defense Ignore
|-
|-
| '''{{PvE}}''' || 1771% || 1200% || 50% || rowspan=2 | 2 || rowspan=2 | 23 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |Defense Ignore!! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| '''{{PvP}}''' || 474% || 321% || 10%
! Laser !! Explosive Shot !! Laser !! Explosive Shot
|}
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! colspan=2 | Explosive Shot !! rowspan=2 | Laser !! rowspan=2 | Explosive Shot
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Defense Ignore
|-
|-
| '''{{PvE}}''' || 6682% || 823% || 50% || rowspan=2 | 1 || rowspan=2 | 23 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 6682% || 823% || 20%|| rowspan="2" | 1 || rowspan="2" | 23 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1790% || 221% || 10%
| {{PvP}}|| 1790% || 221% || 10%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Burst Grenade|Heavy, Light|cd=23|mp=300}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Heavy Burst Grenade !! colspan=2 | Light Burst Grenade
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 27.6 Seconds || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Tabber
{{Damage|true|Rose
|NA=<dfn>{{</dfn>
{{Damage
|dmg=1771, 1200
|pvp_dmg=474, 321
|hits=2, 23
|avg_hits=1, 4
|heavy=true
|passive1=ECP System
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Rose}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: total_damage_heavy}}
| {{#var: avg_damage_passive1}}
| {{#var: total_damage_passive1}}
| {{#var: avg_damage_heavy_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
! {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: avg_damage_heavy_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}
*Average damage assumes 1 '''Laser''' hit and 4 '''Explosive Shot''' hits.
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{{Damage
|dmg=6682, 823
|dmg=6682, 823
|pvp_dmg=1790, 221
|pvp_dmg=1790, 221
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|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|alias1=Over Strike
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Average assumes 4 '''Explosive Shot''' hits.
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Rose}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: total_damage_heavy}}
| {{#var: avg_damage_passive1}}
| {{#var: total_damage_passive1}}
| {{#var: avg_damage_heavy_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
! {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: avg_damage_heavy_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}
*Average damage assumes 4 '''Explosive Shot''' hits.
<dfn>}}</dfn>
}}


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Affected By Action Speed
! colspan=2 | Affected By Action Speed
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Laser !! Explosive Shot
! Laser !! Explosive Shot
|-
|-
| {{Check|Y}} || {{Check|Y}}*(See Tips and Details)
| {{Check|Y}} || {{Check|P}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:HeavyBarrel9.png]]
StormTrooper3.png; Shear Plate;
| align="center" width="150" |  [[Miracle Vision]]
StTTrans5.png; Code: War Machine Locked-Trans2;
| width="40" | [[File:StormTrooper3.png]]
TBPassive1.png; Steady Concentration;
| align="center" width="150" |  [[Shear Plate]]
TBPassive2.png; Enhanced Heavy Weaponry;
| width="40" | [[File:StormTrooper9.png]]
}}
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The number of '''Explosive Shot''' hits depends on the size of the target. [[Free Training|Training Monkeys]] will receive 4 hits while [[Free Training|Giant Training Monkeys]] will receive 5 hits from the Explosive Shots.
*The number of '''Explosive Shot''' hits depends on the size of the target. [[Free Training|Training Monkeys]] will receive 4 hits while [[Free Training|Giant Training Monkeys]] will receive 5 hits.
**Explosive Shots will hit 11 times on [[El Tower Defense|Interdimensional Colossus]].
**'''Explosive Shots''' will hit 11 times on [[El Tower Defense|Interdimensional Colossus]].
*The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen.
*The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen.
**Bombs are relegated to that area. On the other hand, the '''Laser''' has huge forward range, about equivalent to three full screens, but it deals very low damage compared to '''Explosive Shots'''.
**The bombs are relegated to that area. On the other hand, the '''Laser''' has huge forward range, about equivalent to three full screens.
*The '''Explosive Shot''' bombs will follow curved paths.
*The '''Explosive Shot''' bombs will follow curved paths.
**Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning.
**Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning.
***Additionally, the bombs will spawn at the same altitude as '''Rose''', so if you step off a ledge, bombs will spawn along the way.
***Additionally, the bombs will spawn at the same altitude as you, so if you step off a ledge, bombs will spawn along the way.
**Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed when used with large Action Speed buffs like the [[Titles/Elrianode|Guardian of Elrianode]] buff or debuffs like [[Status Effects|Fog]] from [[Haze Explosion]] skill, the skill becomes quite desynchronized.
**Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed, when used with large Action Speed buffs like the [[Titles/Elrianode|Guardian of Elrianode]] buff or debuffs like [[Fog of Death]], the skill becomes quite desynchronized.
*The '''Laser''' portion of this version hits in a 225 degree starting from directly behind Rose's back moving counterclockwise along the Y axis.
*The '''Laser''' portion of this version hits in a 225 degree starting from directly behind you, moving counterclockwise along the Y axis. It is capable of hitting very far into the fore- and background of maps.
=== NA ===
*While the laser is able to hit multiple times, this typically only occurs at very close range. Enemies further ahead will usually only be hit once as it arcs past.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{nerf|Fixed damage being higher than listed on the tooltip.}}
*{{nerf|Fixed damage being higher than listed on the tooltip.}}
|-
|-
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |  
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |
*{{buff|Explosive Shot Defense Ignore added.}}
*{{buff|Defense Ignore added.}}
|-
|-
| 04/28/2022 || - || colspan=2 align="left" |  
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |  
*{{buff|'''Laser''' damage increased.}}
*{{buff|'''Laser''' damage increased.}}
*'''Laser''' changed to a single hit.
*'''Laser''' changed to a single hit.
*{{nerf|'''Explosive Shot''' damage decreased.}}
*{{nerf|'''Explosive Shot''' damage decreased.}}
|-
| 06/09/2022 || 07/06/2022 || colspan=2 align="left" |
*{{nerf|'''Defense Ignore''' decreased.}}
|}
|}
<br>
<br>
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|UK=Flame Grenade
|UK=Flame Grenade
}}
}}
<br>
<br>
{{SkillNav - Tempest Burster}}
{{SkillNav - Tempest Burster}}

Latest revision as of 19:30, 22 May 2024

  • English
[Special Active: Bravery] [Mod]
Fire bombs along the path then activate a laser rifle that shoots a large area.
Bomb explodes upon contact with the laser and will deal damage that ignores defense by 20%. (PvP: 10%)
Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Tempest Burster 99 [Force] Burst Grenade (A)


Skill Information

Mode Damage (Physical) Defense Ignore Max Hits MP Usage Cooldown
Laser Explosive Shot Laser Explosive Shot
PvE 6682% 823% 20% 1 23 300 MP 23 Seconds
PvP 1790% 221% 10%


Skill Traits

Heavy Burst GrenadeLight Burst Grenade
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
27.6 SecondsMP Usage decreased to 80%240 MP


Extra Information

Total Damage

ModeBaseOver Strike
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE9,974%25,611%14,362.56%36,879.84%11,968.8%30,733.2%17,235.07%44,255.81%
PvP2,674%6,873%3,850.56%9,897.12%3,208.8%8,247.6%4,620.67%11,876.54%
  • Average assumes 4 Explosive Shot hits.

Miscellaneous

Affected By Action Speed
Laser Explosive Shot
* (See Tips and Details)


Related Skills


Tips and Details

  • The number of Explosive Shot hits depends on the size of the target. Training Monkeys will receive 4 hits while Giant Training Monkeys will receive 5 hits.
  • The Explosive Shot bombs will spread across a distance roughly equivalent to one full screen.
    • The bombs are relegated to that area. On the other hand, the Laser has huge forward range, about equivalent to three full screens.
  • The Explosive Shot bombs will follow curved paths.
    • Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning.
      • Additionally, the bombs will spawn at the same altitude as you, so if you step off a ledge, bombs will spawn along the way.
    • Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed, when used with large Action Speed buffs like the Guardian of Elrianode buff or debuffs like Fog of Death, the skill becomes quite desynchronized.
  • The Laser portion of this version hits in a 225 degree starting from directly behind you, moving counterclockwise along the Y axis. It is capable of hitting very far into the fore- and background of maps.


Updates

Date Changes
KR NA PvE PvP
08/09/2018 08/22/2018
  • [Mod] Burst Grenade added.
09/11/2019 09/25/2019
  • Enhanced trait changed to Heavy.
04/23/2020 04/22/2020
  • Fixed damage being higher than listed on the tooltip.
08/27/2020 09/23/2020
  • Defense Ignore added.
04/28/2022 05/25/2022
  • Laser damage increased.
  • Laser changed to a single hit.
  • Explosive Shot damage decreased.
06/09/2022 07/06/2022
  • Defense Ignore decreased.


Alternative Names

Server Name Translation
South Korea 버스트 그레네이드 Burst Grenade
Japan バーストグレネード Burst Grenade
China (Simplified Chinese) 爆裂榴弹 Burst Grenade
Germany Flammengranate Flame Grenade
Spain Granada flamígera Flame Grenade
France Grenade de flammes Flame Grenade
Italy Granata di fiamme Flame Grenade
Poland Granat Płomieni Flame Grenade
United Kingdom Flame Grenade
Brazil Granada Incendiária Incendiary Grenade