Burst Grenade/ModA: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Rose | |Character=Rose | ||
}} | }} | ||
{{#ev:youtube|FCw1DooGm1c|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|StTTrans6.png}} | | {{Force|StTTrans6.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Fire bombs along the path then activate a laser rifle that shoots a large area.<br>Bomb explodes upon contact with the laser and will deal damage that ignores defense by 20%. (PvP: 10%) | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Tempest Burster]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Tempest Burster]] || 99 || {{mr|Burst Grenade}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |Defense Ignore!! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- | |- | ||
| | ! Laser !! Explosive Shot !! Laser !! Explosive Shot | ||
|- | |||
| {{PvE}} || 6682% || 823% || 20%|| rowspan="2" | 1 || rowspan="2" | 23 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds | |||
|- | |||
| {{PvP}}|| 1790% || 221% || 10% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rose|Burst Grenade|Heavy, Light|cd=23|mp=300}} | ||
| | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{ | {{Damage|true|Rose | ||
|dmg=6682, 823 | |||
|pvp_dmg=1790, 221 | |||
| | |hits=1, 23 | ||
|avg_hits=1, 4 | |||
| | |heavy=true | ||
|passive1=ECP System | |||
|alias1=Over Strike | |||
}} | |||
*Average assumes 4 '''Explosive Shot''' hits. | |||
| | |||
| | |||
| | |||
* | |||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! colspan=2 | Affected By Action Speed | ! colspan=2 | Affected By Action Speed | ||
|- | |- | ||
! Laser !! Explosive Shot | ! Laser !! Explosive Shot | ||
|- | |- | ||
| {{Check|Y}} || {{Check| | | {{Check|Y}} || {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
StormTrooper3.png; Shear Plate; | |||
StTTrans5.png; Code: War Machine Locked-Trans2; | |||
TBPassive1.png; Steady Concentration; | |||
TBPassive2.png; Enhanced Heavy Weaponry; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The number of '''Explosive Shot''' hits depends on the size of the target. [[Free Training|Training Monkeys]] will receive 4 hits while [[Free Training|Giant Training Monkeys]] will receive 5 hits | *The number of '''Explosive Shot''' hits depends on the size of the target. [[Free Training|Training Monkeys]] will receive 4 hits while [[Free Training|Giant Training Monkeys]] will receive 5 hits. | ||
**Explosive Shots will hit 11 times on [[El Tower Defense|Interdimensional Colossus]]. | **'''Explosive Shots''' will hit 11 times on [[El Tower Defense|Interdimensional Colossus]]. | ||
*The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen. | *The '''Explosive Shot''' bombs will spread across a distance roughly equivalent to one full screen. | ||
** | **The bombs are relegated to that area. On the other hand, the '''Laser''' has huge forward range, about equivalent to three full screens. | ||
*The '''Explosive Shot''' bombs will follow curved paths. | *The '''Explosive Shot''' bombs will follow curved paths. | ||
**Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning. | **Their spawning is linked to the skill animation. If the skill is interrupted, the bombs will stop spawning. | ||
***Additionally, the bombs will spawn at the same altitude as | ***Additionally, the bombs will spawn at the same altitude as you, so if you step off a ledge, bombs will spawn along the way. | ||
**Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed when used with large Action Speed buffs like the [[Titles/Elrianode|Guardian of Elrianode]] buff or debuffs like [[ | **Due to their explosion timing being fixed after certain animation is performed by the caster rather than scaling with Action Speed, when used with large Action Speed buffs like the [[Titles/Elrianode|Guardian of Elrianode]] buff or debuffs like [[Fog of Death]], the skill becomes quite desynchronized. | ||
*The '''Laser''' portion of this version hits in a 225 degree starting from directly behind you, moving counterclockwise along the Y axis. It is capable of hitting very far into the fore- and background of maps. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 04/23/2020 || 04/22/2020 || colspan=2 align="left" | | | 04/23/2020 || 04/22/2020 || colspan=2 align="left" | | ||
*Fixed damage | *{{nerf|Fixed damage being higher than listed on the tooltip.}} | ||
|- | |||
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" | | |||
*{{buff|Defense Ignore added.}} | |||
|- | |||
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" | | |||
*{{buff|'''Laser''' damage increased.}} | |||
*'''Laser''' changed to a single hit. | |||
*{{nerf|'''Explosive Shot''' damage decreased.}} | |||
|- | |- | ||
| | | 06/09/2022 || 07/06/2022 || colspan=2 align="left" | | ||
*{{ | *{{nerf|'''Defense Ignore''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|UK=Flame Grenade | |UK=Flame Grenade | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Tempest Burster}} |