Swift Assassin: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se|141|Swift Assassin}} !! colspan=4 | {{se|073|Swift Assassin||ed}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{se|141|Swift Assassin}} !! colspan="3" | {{se|073|Target Locked||ed}}
|- style="background:{{ColorSel|CharLight|Rose}}"
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! No Enemy Range !! Movement Speed Increase !! Enemies Within Range !! Enemy Received Critical Rate !! Enemy Received Critical Damage Increase !! Duration
! No Enemy Range !! Movement Speed Increase {{stat|m}} !! Enemies Within Range !! Critical Damage<br>Received Increase {{stat|m}} !! Duration
|-
|-
! colspan=7 | {{PvE}}
| colspan="7" | {{PvE}}
|-
|-
| align="left" | 1 || 99 || 600 || 35% || 1200 || 100% || 10% || 10 Seconds
| align="left" | 1 || 99 || 600 || 35% || 1200 || 10% || 20 Seconds
|-
|-
! colspan=7 | {{PvP}}
| colspan="7" | {{PvP}}
|-
|-
| align="left" | 1 || 99 || 600 || 35% || 1200 || 100% || 5% || 3 Seconds
| align="left" | 1 || 99 || 600 || 35% || 1200 || 5% || 6 Seconds
|}
|}
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<br>


== Tips and Details ==
== Tips and Details ==
*There is no cooldown to reapply '''Target Locked''' debuff. The debuff can be reapplied by leaving and re-entering range of enemies or switching a title.
[[File:Status Targeted.png|thumb|right|'''Target Locked''' debuff icon.]]
*Movement Speed and Received Critical Damage Increase are multiplicative.
*There is no cooldown to reapply the {{se|073|Target Locked|tt=no}} debuff. The debuff can be reapplied by leaving and re-entering the range of enemies.
*The debuff's Critical Chance Increase is unnormalized.
**Actions that force the character's internal state to update/reset, e.g. swapping titles, changing equipment, unlocking new force skills, setting/removing new force skills, changing the guild skill page, etc. will reset the {{se|073|Target Locked|tt=no}} range check condition and apply the debuff again.
**The debuff affects [[Pandemonium]]'s [[Status Effects/Fear|Fear]] debuff, making the extra damage critical, while also scaling with Critical Damage stat, Critical Damage Increase buffs and Received Critical Damage Increase debuffs.
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<br>
{{clearfix}}


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
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! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|'''[Target Locked]''' debuff application range increased.}}
*{{buff|'''[Target Locked]''' debuff application range increased.}}
**However, it is harder to reapply the debuff, since you need to go out of an increased range.
**However, it is harder to reapply the debuff, since you need to go out of an increased range.
|-
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*{{buff|{{se|073|Target Locked||ed}} '''Duration''' increased.}}
*{{nerf|{{se|073|Target Locked||ed}} '''Critical Resistance Decrease''' removed.}}
|}
|}
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}}
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{{SkillNav - Black Massacre}}
{{SkillNav - Black Massacre}}

Latest revision as of 19:42, 22 May 2024

[Passive]
With sharp eyes, constantly search for new enemies.


Requirements

Class Level Required
Black Massacre 99


Skill Information

Skill Level Level Required  Self BuffSwift AssassinSelf BuffSwift Assassin  Enemy DebuffTarget LockedEnemy DebuffTarget Locked
No Enemy Range Movement Speed Increase
This effect is multiplicative
to your current stats. 
M
Enemies Within Range Critical Damage
Received Increase
This effect is multiplicative
to your current stats. 
M
Duration
PvE
1 99 600 35% 1200 10% 20 Seconds
PvP
1 99 600 35% 1200 5% 6 Seconds


Tips and Details

Target Locked debuff icon.
  • There is no cooldown to reapply the  Target LockedTarget Locked debuff. The debuff can be reapplied by leaving and re-entering the range of enemies.
    • Actions that force the character's internal state to update/reset, e.g. swapping titles, changing equipment, unlocking new force skills, setting/removing new force skills, changing the guild skill page, etc. will reset the  Target LockedTarget Locked range check condition and apply the debuff again.


Updates

Date Changes
KR NA PvE PvP
12/28/2017 02/07/2018
  • Swift Assassin added.
05/17/2018 06/14/2018
  • Duration increased.
08/23/2018 09/06/2018
  • Duration increased.
  • None
04/25/2019 05/22/2019
  • None
  • Duration decreased.
08/19/2021 09/15/2021
  • Critical Damage Increase effect added to [Target Locked].
12/23/2021 01/12/2022
  • Movement Speed Increase increased.
  • [Target Locked] debuff application range increased.
    • However, it is harder to reapply the debuff, since you need to go out of an increased range.
04/25/2024 05/22/2024
  •  Enemy DebuffTarget LockedEnemy DebuffTarget Locked Duration increased.
  •  Enemy DebuffTarget LockedEnemy DebuffTarget Locked Critical Resistance Decrease removed.


Alternative Names

Server Name Translation
South Korea 표적 탐색 Research Target
Germany Zielsuche Target Search
Spain Voluntad Will
France Ciblage Targeting
Italy Agganciamento automatico Automatic Hooking
Poland Namierzanie Celu Target Tracking
United Kingdom Target Acquisition
Brazil Analisar Alvo Target Analyze