Magnetic Generator: Difference between revisions

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__NOTOC__{{Languages|Magnetic Generator}}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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| {{PvE}} || 306% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 306% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
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| '''{{PvP}}''' || 116%
| {{PvP}} || 116%
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| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
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| {{PvE}} || 306% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 306% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
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| '''{{PvP}}''' || 116%
| {{PvP}} || 116%
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== Total Damage ==
== Total Damage ==
{{Damage|true|Rose
{{Damage|true|Rose
|dmg=306
|dmg=255
|pvp_dmg=116
|pvp_dmg=96
|hits=11
|hits=11
|count=6
|count=6
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== Related Skills ==
==Related Skills==
{{SkillTable
{{SkillTable|
|
OptTrans5.png; Sub Mech Revolution Locked-Trans2;
MHBuff.png; Limit Over;
OptPassive3.png; G-Mastery;
}}
}}
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== Tips and Details ==
== Tips and Details ==
*It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill.
*It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill.
*Depending on the caster's position and enemy's size, it will typically deal damage with 2 or 3 orbs.
*Depending on the caster's position and enemy's size, '''Magnetic Generator''' will typically deal damage with 2 or 3 orbs.
**[[Consumable|Giant Elixir]] increases each field's size while not increasing the gap between them, so it might be helpful when dealing with small targets.
**Body size changes such as using a [[Consumable|Giant Elixir]] will affect each field's size while not increasing the gap between them, making them useful when dealing with small targets.
**The lower part of the skill appears slightly under the caster, making it rather difficult to hit enemies from there on solid ground.
**The lower part of the skill appears slightly under you, making it rather difficult to hit enemies from there on solid ground.
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| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
*{{buff|Magnetic Field appears closer to the caster.}}
*{{buff|Magnetic Field appears closer to the caster.}}
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| 04/25/2024|| 05/22/2024 || colspan=2 align="left" |
*Skill hitbox changed.
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Revision as of 20:04, 22 May 2024

  • English
[Special Active: Bravery]
Summon a Magnetic Generator.
The Magnetic Generator will create a magnetic field that will strike the enemy multiple times.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Optimus 55


Skill Information

Mode Magnetic Field (Magical) Max Hits MP Usage Cooldown
Per Magnetic Orb Magnetic Orb Count
Normal
PvE 306% 11 6 300 MP 22 Seconds
PvP 116%
[Enhanced]
PvE 306% 11 6 240 MP 22 Seconds
PvP 116%


Skill Traits

Haste Magnetic GeneratorHeavy Magnetic Generator
Attribute EffectCooldownAttribute EffectCooldown
Cooldown decreased to 80%17.6 SecondsDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

ModeBaseOver Strike
NormalHeavyNormalHeavy
Per OrbMaxPer OrbMaxPer OrbMaxPer OrbMax
PvE2,805%16,830%4,039.2%24,235.2%3,366%20,196%4,847.04%29,082.24%
PvP1,056%6,336%1,520.64%9,123.84%1,267.2%7,603.2%1,824.77%10,948.61%


Related Skills


Tips and Details

  • It is possible for a human-sized target to not get hit by any fields at all if they are in the dead center of the skill.
  • Depending on the caster's position and enemy's size, Magnetic Generator will typically deal damage with 2 or 3 orbs.
    • Body size changes such as using a Giant Elixir will affect each field's size while not increasing the gap between them, making them useful when dealing with small targets.
    • The lower part of the skill appears slightly under you, making it rather difficult to hit enemies from there on solid ground.


Trivia

  • This skill resembles an Active skill deleted in the 08/01/2019 RE:BOOT revamp, Magnetism Field.


Updates

Date Changes
KR NA PvE PvP
08/01/2019 -
  • Magnetic Generator added.
08/14/2019 08/28/2019
  • Magnetic Field appears closer to the caster.
04/25/2024 05/22/2024
  • Skill hitbox changed.


Alternative Names

Server Name Translation
South Korea 마그네틱 제네레이터 Magnetic Generator
Germany Magnetfeldtherapie Magnetic Field Therapy
Spain Terapia de campos magnéticos Magnetic Field Therapy
France Thérapie du champ magnétique Magnetic Field Therapy
Italy Terapia magnetica Magnetic Therapy
Poland Terapia Polem Magnetycznym Magnetic Field Therapy
United Kingdom Magnetic Therapy