White Dwarf: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| [[File:PalePilgrimSkill7.png]]
| [[File:PalePilgrimSkill7.png]]
| {{SkillType|SA|B}} The last remaining life force of the final starlight will explode ahead.<br>Targets hit by the light will receive increased damage from critical damage.
| {{SkillType|SA|B}} The last remaining life force of the final starlight will explode ahead.<br>Upon casting the skill, accelerate the Special Active Skills of the caster for a set duration and remove debuffs from allies touched by the light.
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
|-
! rowspan=3 | Mode !! rowspan=3 | Exploding Light (Physical) !! colspan=4 | {{se|652|White Dwarf||ed}} !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! rowspan=3 | Exploding Light (Physical) !! colspan=4 | {{se|1115|White Dwarf}} !! rowspan="3" | Light Field Duration !! rowspan="3" | Max Hits Per Light !! rowspan="3" | Light Count!! rowspan="3" | MP Usage !! rowspan=3 | Cooldown
|-
! colspan=2 | Critical Damage Received Increase {{stat|m}} !! colspan=2 | Duration !! rowspan=2 | Per Light !! rowspan=2 | Light Count
|-
! Base !! [Blessing of Moonlight - New Moon] !! Base !! [Blessing of Moonlight - Half Moon]
|-
| colspan=10 | '''Normal'''
|-
| {{PvE}} || 219% || rowspan=2 | 6% || rowspan=2 | 12% || rowspan=2 | 15 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 18 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 74%
|-
| colspan=10 | '''[Enhanced]'''
|-
| {{PvE}} || 263% || rowspan=2 | 6% || rowspan=2 | 12% || rowspan=2 | 15 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 18 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 89%
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! rowspan=3 | Mode !! rowspan=3 | Exploding Light (Physical) !! colspan=4 | {{se|1115|White Dwarf}} !! rowspan="3" | Debuff Immunity Duration !! rowspan="3" | Max Hits Per Light !! rowspan="3" | Light Count!! rowspan="3" | MP Usage !! rowspan=3 | Cooldown
|-
|-
! colspan=2 | Special Active Skill<br>Cooldown Speed Increase !! colspan="2" | Duration
! colspan=2 | Special Active Skill<br>Cooldown Speed Increase !! colspan="2" | Duration
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| colspan="11" | '''Normal'''
| colspan="11" | '''Normal'''
|-
|-
| {{PvE}} || 219% || 1.2× || 1.3× || rowspan="2" | 3 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | - Seconds|| rowspan="2" | 18 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 219% || 1.2× || 1.3× || rowspan="2" | 3 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | 5 Seconds|| rowspan="2" | 18 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 74% || 1.1× || 1.2×
| {{PvP}} || 74% || 1.1× || 1.2×
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| colspan="11" | '''[Enhanced]'''
| colspan="11" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 263% || 1.2× || 1.3× || rowspan="2" | 3 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | - Seconds|| rowspan="2" | 18 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 263% || 1.2× || 1.3× || rowspan="2" | 3 Seconds || rowspan="2" | 5 Seconds || rowspan="2" | 5 Seconds|| rowspan="2" | 18 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 89% || 1.1× || 1.2×
| {{PvP}} || 89% || 1.1× || 1.2×
|}
|}
</tabber>
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*The lights form a + across the Z-axis, 3 vertically on your plane, 1 in the foreground and 1 in the background. Only tall enough enemies can be hit by the 3 lights on the same plane as you, though most are hit by at least 2. The two remaining lights can only hit enemies that extend far enough into those planes such as [[Debrian Laboratory|Debrian Nasod Carrier]] in its close-range mode.
*The lights form a + shape across the Z-axis, 3 vertically on your plane, 1 in the foreground and 1 in the background. Only tall enough enemies can be hit by the 3 lights on the same plane as you, though most are hit by at least 2. The two remaining lights can only hit enemies that extend far enough into those planes such as [[Debrian Laboratory|Debrian Nasod Carrier]] in its close-range mode.
*Debuffs will be continuously removed so long as you remain within the '''Light Field'''.
<br>
<br>


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