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*MP consumption ↓ MP gains ↑ when Vitality is activated | *MP consumption ↓ MP gains ↑ when Vitality is activated | ||
| RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/ModA|A]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/ModA|A]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/ModA|A]]) | | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/ModA|A]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/ModA|A]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/ModA|A]]) | ||
}}<noinclude> | }}<noinclude>q | ||
== Aisha == | == Aisha == | ||
</noinclude>{{#switch: {{{1|}}} | </noinclude>{{#switch: {{{1|}}} | ||
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'''[[Core Release|{{color|#FF4444|Core Activation Skill}}]]''' | '''[[Core Release|{{color|#FF4444|Core Activation Skill}}]]''' | ||
*Successful attack made during Awakening will activate the Core Attack. | *Successful attack made during Awakening will activate the Core Attack. | ||
| QueensCall= | |||
[[Queen's Potential|{{Color|#FF85CA|[Queen's Call - {{#switch: {{{2|}}}|All=Sentry, Oberon, Ophelia|Oberon=Oberon|Ophelia=Ophelia}}]|b=1}}]] | |||
*Summoned {{#switch: {{{2|}}}|All=Sentry, Oberon, Ophelia|Oberon=Oberon|Ophelia=Ophelia}} activates the skill. | |||
| ForceField = | | ForceField = | ||
{{color|#33FFFF| | {{color|#33FFFF|Force Field Skill|b=1}} | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
| EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase. | | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase. | ||
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}} | }} | ||
}}<noinclude> | }}<noinclude> | ||
== Chung == | == Chung == | ||
</noinclude>{{#switch: {{{1|}}} | </noinclude>{{#switch: {{{1|}}} | ||
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| Conqueror=For each mutation point used, fires a homing missile. | | Conqueror=For each mutation point used, fires a homing missile. | ||
| Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command. | | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command. | ||
| Psychic Storm= | | Psychic Storm=Gust size increases by 20% per dynamo mutation point | ||
| Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | ||
| Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point. | | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point. | ||
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| Phantom Seeker=Increases 5% damage per Dynamo Mutation Point. | | Phantom Seeker=Increases 5% damage per Dynamo Mutation Point. | ||
| Flick Disc=Throws one additional disk. | | Flick Disc=Throws one additional disk. | ||
| Starfall=Create | | Starfall=Create additional Starfall with 50% of original duration with Dynamo Mutation Points. | ||
| Ultimate Fury=Create an additional drone. | | Ultimate Fury=Create an additional drone. | ||
| Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times. | | Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times. | ||
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| Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds. | | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds. | ||
*Increases 5% damage per Dynamo Mutation Point. | *Increases 5% damage per Dynamo Mutation Point. | ||
| Moonlight Breaker=When using 1 | | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard. | ||
*When using 2 | *When using 2 Dynamo Mutation Point, 10% damage increase. | ||
| Supersonic=Increases 5% damage per Dynamo Mutation Point. | | Supersonic| ModConqueror=Increases 5% damage per Dynamo Mutation Point. | ||
| Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point. | | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point. | ||
| Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point. | | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point. | ||
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*Damage increased by 1.2 times when fired. | *Damage increased by 1.2 times when fired. | ||
| Dynamo Factory= | | Dynamo Factory= | ||
{{color|#FFC000|'''Dynamo Factory Mode'''}} | {{se|202|{{color|#FFC000|'''Dynamo Factory Mode'''}}}} | ||
*{{color|#FF4444|Dynamo Factory activation: 30 DP}} | *{{color|#FF4444|Dynamo Factory activation: 30 DP}} | ||
*If another mode is already active of not have Dynamo Factory, switched the factory to "{{{2|}}}" mode. | *If another mode is already active of not have Dynamo Factory, switched the factory to "{{{2|}}}" mode. | ||
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*In dungeons, record 50% of Maximum HP, and 30% in PvP. | *In dungeons, record 50% of Maximum HP, and 30% in PvP. | ||
*If a player is resurrected with the {{se|802|Eternal Abyss||pb}} buff, they will have the {{se|803|Abyss Erosion||sd}} debuff for 50 seconds (PvP: 120 seconds) | *If a player is resurrected with the {{se|802|Eternal Abyss||pb}} buff, they will have the {{se|803|Abyss Erosion||sd}} debuff for 50 seconds (PvP: 120 seconds) | ||
*Does not stack with [[Seal of Time]] | *Does not stack with [[Seal of Time]], [[Benediction/Stage 1|Benediction]], or [[Aaru/Stage 1|Aaru]]. | ||
}}<noinclude> | }}<noinclude> | ||
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*[Eid:Rein]: MP Recovery Increase and immediately recover a certain amount of HP/MP. | *[Eid:Rein]: MP Recovery Increase and immediately recover a certain amount of HP/MP. | ||
*[Eid:Wille]: Increase Attack Radius | *[Eid:Wille]: Increase Attack Radius | ||
*[ | *[Chant Skill] also consume [Eid] and give an effect. ([[Explosion]], [[Bohren · Vereisen]]) | ||
*[Edel Eid Skill] is only applied when using Edel Eid. | *[Edel Eid Skill] is only applied when using Edel Eid. | ||
| Creation = | | Creation = | ||
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| I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}} | | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}} | ||
| Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes. | | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes. | ||
| Milky Way = | | Milky Way = Reduce the Attack Power and Magical Defense of the targets hit by starlight. | ||
| Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}. | | Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}. | ||
| Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power. | | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power. | ||
| Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light. | | Reflection = Push enemies approaching the zone of light and decrease damage received and remove debuffs for allies within the zone of light. | ||
| It's Windy = All Speed increase for a certain duration for allies within the wind's realm. | | It's Windy = All Speed increase for a certain duration for allies within the wind's realm. | ||
| Got You! = Hit enemies will be {{se||Freeze|Frozen}}. | | Got You! = Hit enemies will be {{se||Freeze|Frozen}}. | ||
}} | }} | ||
| Laby's Friend? = | | Laby's Friend? = | ||
{{color|#fa77ba| | {{color|#fa77ba|[Laby's Friend?]|b=1}}<br>Summoned Memory of the Forest will react. | ||
| See You Next Time = [See You Next Time] | | See You Next Time = [See You Next Time] | ||
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP) | *When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP) | ||
*Each stage will increase explosion damage by 10% | *Each stage will increase explosion damage by 10% | ||
}}<noinclude> | }}<noinclude> | ||
== Noah == | == Noah == | ||
</noinclude>{{#switch: {{{1|}}} | </noinclude>{{#switch: {{{1|}}} | ||
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*In dungeons, record 50% of Maximum HP, and 30% in PvP. | *In dungeons, record 50% of Maximum HP, and 30% in PvP. | ||
*If a player is resurrected with the {{se|658|Benediction||pb}} buff, they will have the {{se|659|Trace of Benediction||sd}} debuff for 50 seconds (PvP: 120 seconds) | *If a player is resurrected with the {{se|658|Benediction||pb}} buff, they will have the {{se|659|Trace of Benediction||sd}} debuff for 50 seconds (PvP: 120 seconds) | ||
*Does not stack with [[Seal of Time]] | *Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Aaru/Stage 1|Aaru]]. | ||
| BloodMoon = {{color|#C90000|[Blood Moon's Dream]|b=1}} | | BloodMoon = {{color|#C90000|[Blood Moon's Dream]|b=1}} | ||
| BloodMoonSkill = {{color|#C90000|[Blood Moon's Dream]|b=1}}<br>Using skill upon Blood Moon Awakening {{{2|}}}. | | BloodMoonSkill = {{color|#C90000|[Blood Moon's Dream]|b=1}}<br>Using skill upon Blood Moon Awakening {{{2|}}}. | ||
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==Lithia== | ==Lithia== | ||
</noinclude>{{#switch: {{{1|}}} | </noinclude>{{#switch: {{{1|}}} | ||
| Gemstone = | | Gemstone = | ||
{{color|#00965E|[[Gemstone System|Gem Skill]]|b=1}} | {{color|#00965E|[[Gemstone System|Gem Skill]]|b=1}} | ||
{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| | | Radius= | ||
*Use 3 Gemstones to increase attack radius by | *Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}. | ||
| | | Damage= | ||
*Use | {{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase damage by 10%.|{{*}}Use {{{3|}}} Gemstones to increase damage by 20%.}} | ||
| Power Stone = | | Power Stone = | ||
*Use 2 Gemstones to increase buff effect to 20%. | *Use 2 Gemstones to increase buff effect to 20%. | ||
| Strain = | | Strain = | ||
*Use 2 Gemstones to ignore enemy's defense by 60% (PvP: 20%). | *Use 2 Gemstones to ignore enemy's defense by 60% (PvP: 20%). | ||
| | | Range = | ||
*Use | {{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase the range by 20%.|{{*}}Use {{{3|}}} Gemstones to increase the range by 20%.}} | ||
*Use | |||
| Guard Stone = | | Guard Stone = | ||
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}. | *Use 1 Gemstone to also apply {{se||Super Armor||pb}}. | ||
| King Lefix = | |||
*Use 3 Gemstones to increase the travel distance of King Lefix by 20%. | |||
| Knockout = | |||
*Use 3 Gemstones to ignore enemy's defense by 60% (PvP: 24%) | |||
| Additional = | |||
*Use {{{3|}}} Gemstones to create 1 additional {{{4|}}}. | |||
}} | }} | ||
| Cutter = | | Cutter = | ||
{{ | '''{{tag|#A1FF67||[Cutter Skill]|stroke=black}}''' | ||
{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| Drum Cutter = | | Drum Cutter = | ||
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*Enhance Cutter with a Relic to deal damage for a longer time. | *Enhance Cutter with a Relic to deal damage for a longer time. | ||
}} | }} | ||
| Drill = | | Drill = | ||
{{ | '''{{tag|#A1FF67||[Drill Skill]|stroke=black}}''' | ||
*Combine the drill with a Relic to deal damage to a larger area for a long time. | *Combine the drill with a Relic to deal damage to a larger area for a long time. | ||
| Sandstorm Will= | |||
'''{{tag|#FFD700|[Sandstorm Will]|stroke=black}}''' | |||
*Caster and [[Golden Vow|Vower]] {{{2|}}}. | |||
| Aaru = | |||
{{se|1084|Aaru||pb}} | |||
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}. | |||
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time. | |||
*This ability has top priority over other resurrection skills. | |||
*In dungeons, record 50% of Maximum HP, and 30% in PvP. | |||
*If a player is resurrected with the {{se|1084|Aaru||pb}} buff, they will have the {{se|1085|Resurrected||sd}} debuff for 50 seconds (PvP: 120 seconds) | |||
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Benediction/Stage 1|Benediction]]. | |||
| Rift={{color|#00E005|[Rift Manifestation]|b=1}} | |||
}}<noinclude> | }}<noinclude> | ||
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| PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration. | | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration. | ||
| FinalStrike=Casting speed increase and final hit provides large hitstun. | | FinalStrike=Casting speed increase and final hit provides large hitstun. | ||
| PhantomSword= | | PhantomSword=Additional Critical Damage increased by for duration. | ||
| SwordBlasting=Swords are fired forward and can pierce 2 targets. | | SwordBlasting=Swords are fired forward and can pierce 2 targets. | ||
| TripleSaber=MP Usage is decreased by 10. | | TripleSaber=MP Usage is decreased by 10. | ||
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| DiveKickBombing = Black Hole feature added when charging forward. | | DiveKickBombing = Black Hole feature added when charging forward. | ||
| Nature'sForce = MP Gain decreased lessened to -10%. | | Nature'sForce = MP Gain decreased lessened to -10%. | ||
| ViolentAttack = | | ViolentAttack = Additional Damage that ignores Defense by 60% (PvP: 6%) for all hits. | ||
| SharpFall = [Shockwave] Damage increased depending on height of the fall. | | SharpFall = [Shockwave] Damage increased depending on height of the fall. | ||
| SlideDoubleKick = MP recovery for failed hit increased to 75%. | | SlideDoubleKick = MP recovery for failed hit increased to 75%. | ||
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| PiercingCharge= Movement distance increased by 20%. | | PiercingCharge= Movement distance increased by 20%. | ||
| GuardingCharm= Number of talismans increased by 1. | | GuardingCharm= Number of talismans increased by 1. | ||
| FoxShadow= Fox Shadow Radius increased by 20%. | | FoxShadow= Fox Shadow Radius increased by 20%. | ||
| Summon = When cancelled, gain 1 additional Energy. | | Summon = When cancelled, gain 1 additional Energy. | ||
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| PulseCannon = Damage increased by 1.1 times. | | PulseCannon = Damage increased by 1.1 times. | ||
* Casting Speed increased by 1.3 times. | * Casting Speed increased by 1.3 times. | ||
| QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening. | | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening. | ||
| DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening). | | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening). | ||
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| Pylon = Action Speed Increased by 20%. | | Pylon = Action Speed Increased by 20%. | ||
| Magnetron = 1 additional magnetron created at a 100% chance. | | Magnetron = 1 additional magnetron created at a 100% chance. | ||
| PsionicGenerator = Time between casting and explosion decreased. | | PsionicGenerator = Time between casting and explosion decreased. | ||
| Starfall = | | Starfall = Duration of additional Starfall changed to 100% | ||
| DelayedExplosion = Homing range increased by 1.5 times. | | DelayedExplosion = Homing range increased by 1.5 times. | ||
| ChargedImpulser = Cooldown is decreased by 1 second. | | ChargedImpulser = Cooldown is decreased by 1 second. | ||
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| StardustShower =Ignores guard. | | StardustShower =Ignores guard. | ||
*50% chance to have 100% critical rate. | *50% chance to have 100% critical rate. | ||
| Ambulance = Movement Range increased by 20%. | | Ambulance = Movement Range increased by 20%. | ||
| Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}}) | | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}}) | ||
| Detoxication = Energy Field Duration increased by 2 seconds. | | Detoxication = Energy Field Duration increased by 2 seconds. | ||
| Allergy = MP Burn increased by 10. | |||
| False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%. | | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%. | ||
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| Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds. | | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds. | ||
| Viper Shot=Aiming range is increased by 30%. | | Viper Shot=Aiming range is increased by 30%. | ||
| KS-83 = {{se||Confusion}} debuff effectiveness increased by 5%. | | KS-83 = {{se|394|Confusion}} debuff effectiveness increased by 5%. | ||
| Robot Detonation = Summon 1 additional full width Land Runner. | | Robot Detonation = Summon 1 additional full width Land Runner. | ||
| | | Miracle Vision = Movement Speed and Jump Speed increase effects added to the list of buffs. | ||
| MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | | MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | ||
| ChainPowder = Damage from shot increased by 10%. | | ChainPowder = Damage from shot increased by 10%. | ||
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<!-- Lithia's True Skills --> | <!-- Lithia's True Skills --> | ||
| Sticky Bomb= Increase use by 1 time. | | Sticky Bomb= Increase use by 1 time. | ||
| Cubbyhole= Ribbon duration increased by 2 seconds. | |||
| Entrap= Entrapment Area's range increased by 1.2 times. | |||
}} | }} | ||
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| Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br> | | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br> | ||
| Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br> | | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br> | ||
| Power Shot=[[File:WindSneakerPassive2.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br> | | Power Shot=[[File:WindSneakerPassive2 (Old).png|20px]] : Arrow damage is calculated before [[Power Shot]].<br> | ||
| Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br> | | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br> | ||
| Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br> | | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br> | ||
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| Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br> | | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br> | ||
| Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br> | | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br> | ||
| Queen's Authority=[[File: | | Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br> | ||
| Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br> | | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br> | ||
| Modified Warhead=[[File:ConvertedWarhead.png|20px]] : Cannonball damage is calculated before [[Modified Warhead]].<br> | | Modified Warhead=[[File:ConvertedWarhead.png|20px]] : Cannonball damage is calculated before [[Modified Warhead]].<br> |