Doom Strike: Difference between revisions
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Shironsaki (talk | contribs) |
(i have checked DamageEffect.lua and found that erupt is physical) |
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! Skill Level !! Required Level !! Smash Impact(Physical) !! Eruption !! MP Usage !! Cooldown !! Item Usage | ! Skill Level !! Required Level !! Smash Impact(Physical) !! Eruption(Physical) !! MP Usage !! Cooldown !! Item Usage | ||
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| align="left" | 1 || 65 || 1789% || 559% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1 | | align="left" | 1 || 65 || 1789% || 559% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1 | ||
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== Tips and Details == | == Tips and Details == | ||
*Best used on a super armored target to get max hits. | *Best used on a super armored target to get max hits. | ||
<br> | <br> | ||
Revision as of 16:58, 26 December 2013
Requirements
Class | Master | Level Required | SP Used Per Level | Skill Requirement |
---|---|---|---|---|
Iron Paladin | Lv. 20 | 65 | 10 | Hyper Skill Quest |
Skill Information
Skill Level | Required Level | Smash Impact(Physical) | Eruption(Physical) | MP Usage | Cooldown | Item Usage |
---|---|---|---|---|---|---|
1 | 65 | 1789% | 559% | 300 MP | 180 seconds | x1 |
2 | 70 | 1901% | 594% | |||
3 | 75 | 2013% | 629% |
Tips and Details
- Best used on a super armored target to get max hits.
Updates
- 8/8/2013 KR
- After chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.
- 11/7/2013 KR
- Power stun is added to the skill. When Chung shout 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.