Crimson Calamity: Difference between revisions
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**Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds. | **Freezing or petrifying can be attempted again after 30 seconds, but you will not be able to chain it further. This also resets the 3-step chain's cooldown to 60 seconds. | ||
====Environmental Debuff - Demon Realm==== | ====Environmental Debuff - Demon Realm==== | ||
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%. | *The El's power does not reach into this realm, Attack and HP will be reduced by 90% and Critical decreases by 30%. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
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| '''Crimson Calamity (4x)''' - Four giant dragon heads return for the final phase. | | '''Crimson Calamity (4x)''' - Four giant dragon heads return for the final phase. | ||
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*'''Headbutt:''' Ram its head towards the screen. | |||
*'''Head Swing:''' Tilt its head to the side then slide across its portion of the map. | *'''Head Swing:''' Tilt its head to the side then slide across its portion of the map. | ||
*'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time. | *'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time. | ||
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*'''Area Shutdown:''' After a head is defeated, it will shut down its part of the map after 15 seconds, causing the area to continuously be embroiled in fire, rendering it inaccessible. | *'''Area Shutdown:''' After a head is defeated, it will shut down its part of the map after 15 seconds, causing the area to continuously be embroiled in fire, rendering it inaccessible. | ||
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | '''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.''''' | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= |