Memory of the Forest: Difference between revisions

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__NOTOC__[[File:GrowthGauge.png|right|thumb|200px|Growth Gauge, empty (left) and full (right).]]
__NOTOC__[[File:GrowthGauge.png|right|thumb|200px|Growth Gauge, empty (left) and full (right).]]
Upon advancing to '''[[Rusty Child]]''', a new gauge will appear next to your Skill Slot, consisting of a blue flower with empty petals representing '''Growth''' stages.<br><br>Gain one stage per {{color|#fa77ba|[Laby's Friend?]|b=1}} skill used while a {{color|#ff2bad|[Memory of the Forest]|b=1}} is on the field, up to a maximum of 5.<br>Enhances the response attack and sacrifice attack for each Growth stage.<br>Growth stages also affect certain passives.<br><br>Each [Memory of Forest] attack and gaining Growth has a cooldown of 0.5 seconds, and only one {{color|#ff2bad|[Memory of the Forest]|b=1}} can be active on the field at any time. Sacrificing one will always consume all '''Growth''' stages from the gauge. {{color|#ff2bad|[Memory of the Forest]|b=1}} skills are fully affected by buffs the caster receives after they've already been summoned. If a {{color|#ff2bad|[Memory of the Forest]|b=1}} skill is in a [[Transcendence]] Skill Slot, it will only gain damage on its initial summoning attack. {{color|#ff2bad|[Memory of the Forest]|b=1}} skills also do not go on cooldown until they are sacrificed. Additionally, any response skill will always gain the effect of 1 Growth stage at minimum when used.
Upon advancing to '''[[Rusty Child]]''', a new gauge will appear next to your Skill Slot, consisting of a blue flower with empty petals representing '''Growth''' stages.<br><br>Gain one stage per {{color|#fa77ba|[Laby's Friend?]|b=1}} skill used while a {{color|#ff2bad|[Memory of the Forest]|b=1}} is on the field, up to a maximum of 5.<br>Enhances the response attack and sacrifice attack for each Growth stage.<br>Growth stages also affect certain passives.<br><br>Each [Memory of the Forest] reaction attack has a cooldown of 0.5 seconds and increase the Growth gauge by 1 stage. Only one {{color|#ff2bad|[Memory of the Forest]|b=1}} can be active on the field at any time. Sacrificing one will always consume all '''Growth''' stages from the gauge. {{color|#ff2bad|[Memory of the Forest]|b=1}} skills are fully affected by buffs the caster receives after they've already been summoned. If a {{color|#ff2bad|[Memory of the Forest]|b=1}} skill is in a [[Transcendence]] Skill Slot, it will only gain damage on its initial summoning attack. {{color|#ff2bad|[Memory of the Forest]|b=1}} skills also do not go on cooldown until they are sacrificed. Additionally, any response skill will always gain the effect of 1 Growth stage at minimum when used.
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