Diabolo/ModA: Difference between revisions

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|Character=Lithia
|Character=Lithia
}}
}}
{{#ev:youtube|-|400|right}}
{{#ev:youtube|7Xu8RXQao_A|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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! All Elemental Resistance Decrease !! Duration
! All Elemental Resistance Decrease !! Duration
|-
|-
|'''{{PvE}}'''|| 1011% || {{color|#00BCB5|[Dice]|b=1}} + 100 || rowspan="2" |10 Seconds|| rowspan="2" | Indefinite || rowspan="2" |160 MP
|'''{{PvE}}'''|| 1011% || {{color|#00BCB5|[Dice]|b=1}} + 100 || rowspan="2" |10 Seconds|| rowspan="2" | 60 || rowspan="2" |160 MP
| rowspan="2" |15 Seconds
| rowspan="2" |15 Seconds
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|-
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==Total Damage==
==Total Damage==
{{Damage|true|Lithia
{{Damage|true|Lithia
|dmg=1011
| dmg = 1011
|pvp_dmg=385
| pvp_dmg = 385
|avg_hits=6
| hits = 0
|no_max=true
| avg_hits = 6
| no_max = true
}}
}}
*Average assumes 6 hits.
*Average assumes 6 hits.
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*Against a stationary target such as the Training Monkey, the diabolo will deal 5~8 hits depending on your initial casting position.
*Against a stationary target such as the Training Monkey, the diabolo will deal 5~8 hits depending on your initial casting position.
*The diabolo will bounce 3 times before disappearing. It is affected by platforms but will pass through walls.
*The diabolo will bounce 3 times before disappearing. It is affected by platforms but will pass through walls.
**If the diabolo goes out of bounds, it will bounce at the same height as the previous bounce, or at the height it was cast at.
**The diabolo does not follow curves and can fall out of the map if there is no collision outside the player path.
*The diabolo does not follow curves.
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