Forgotten Elrian Sanctum: Difference between revisions

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(Added Cynical Sneer's voice.)
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*{{StoryIcon|Voice}} '''???:''' ''A world just for you.''
*{{StoryIcon|Voice}} '''???:''' ''A world just for you.''
   |Punky Poppet =
   |Punky Poppet =
*{{StoryIcon|Voice}} '''???:''' ''-''
*{{StoryIcon|Voice}} '''???:''' ''A dream-like wonderland just for you two... Can you actually achieve it?''
*{{StoryIcon|Voice}} '''???:''' ''-''
*{{StoryIcon|Voice}} '''???:''' ''You need more effort to change all the sadness Nisha endured into happiness.''
*{{StoryIcon|Voice}} '''???:''' ''-''
*{{StoryIcon|Voice}} '''???:''' ''Are you confident you can be happy with Nisha forever?''
*{{StoryIcon|Voice}} '''???:''' ''-''
*{{StoryIcon|Voice}} '''???:''' ''-''
   }}
   }}

Revision as of 05:30, 8 July 2024

For the 3rd Job cutscene dungeon of the same name, see Forgotten Elrian Sanctum (3rd Job).

Forgotten Elrian Sanctum

A sanctum Ancient Elrians used to visit to surpass their past selves. This cavern full of El energy revealed itself after the fierce battle to defend the El Tower.

Description
A cavern of trials that Ancient Elrians used frequently in order to surpass their past selves.
Recommended Level
99
Required Combat Power
50,000
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Orbis.Particle - An Eye of Henir with mangled tentacles.
  • Saw: Spin its appendages around itself and travel forwards doing continuous hits to anything in its way. It has super armor while performing this attack.
  • Laser Vision: Charge and fire a single continuous beam out of its eye for several seconds. It will have complete super armor during this.
Orbis.Temper - An Eye of Henir wrapped in its mangled tentacles.
  • Swipe: Slap nearby players with its tentacles.
  • Void Raising: Cause a ball of dark matter to raise out of the ground underneath a player then the ball explodes dealing damage.
Orbis.Krooter - A large Eye of Henir protected by a dense armored shell.
Starts Invulnerable until it begins to move.
  • Crunch: Slam its armored shell into the ground, dealing damage to those close to it.
  • Rocket: Arrange itself sideways and charge in place with super armor. Once it has fully charged it will launch itself at tremendous speed forwards doing a bit of damage to anything in its way.
  • Gyro Ball: Twirl its appendages while is slowly moves forwards doing continuous hits. It does not have super armor when performing this attack.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Water Flow - Flowing water that will take you off the cliff into the lower area.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Chrysalis - A giant Eye of Henir at the heart of the sanctuary. Its powers have opened a rift, distorting the entire sanctuary.
  • Tentacle Burst: Jab all of its tentacles into the ground and cause them to erupt underneath players several times.
  • Thorns: Face one direction then cause a series of tentacles wrapped as thorn to burst out of the ground towards it.
  • Void Orbs: create void orbs then fire them at the ground surrounding it.
  • Void Thorns: Dive into the void. It and the portal will move on the ground before launching any players on top of it into the sky. Then it shoots giant thorns out of the group to strike the play. Move out of the way of the portal in order to dodge the attack.
  • Absorption Release: Inflict Silence on all players while it gathers energy for a prolonged period of time before releasing a long, continuous, stage wide wave of energy.
    Players must deal enough command hits. The amount of commands required is based on party size. The stagger animation must complete before the boss can be knocked down again, so slow effects such as the weapon element Freezing will make this mechanic very difficult to complete successfully.
    Alternatively, players can Mana Break the very first hit and then either continue to Mana Break once they get up or use invincibility frames from skills to survive the attack.
    If a player is hit, they will be locked in place until the attack completes or they die, being unable to charge a Mana Break, and losing 25 MP per hit.
    • The animation locking grants Chung and Add other means of dealing with this move:
      • The locking allows Chung's Heavy Stance to heavily mitigate the amount of damage.
      • The locking allows Add's Nasod Combo Block to fully negate all damage.

Note:

  • The boss has perpetual super armor.

}}

}}
Dialogue
  • Dungeon Start Dialogue
  • Mid Dungeon Dialogue
  • Mysterious Voice (Transcendence)
  • Mid Boss Dialogue
  • Dungeon Victory Quote
  • Elsword: Is this the Elrian Sanctum?
  • Ain: Elsword, be careful. I feel Henir energy inside.
{{
  • Corrupted Elrianode Weapon Guard
  • [Force] Elrian Clock
Image Name Boss Character Stats Set Effects
Corrupted Elrianode Weapon Guard
Corrupted Elrianode Weapon Guard
Corrupted Elrianode Weapon Guard
Chrysalis
Common

Lv95 Accessory (Weapon):

[Unidentified * ?]

[Unidentified * ?]

Corrupted Elrianode:

2 Pieces:

  • Critical +3%
  • Maximize +2%

3 Pieces:

  • +3.5% Physical Attack Power
  • +3.5% Magical Attack Power
}}
Gallery
Trivia
{{
  • The spring at the very end of the dungeon with the white tree is described in the story as an Elriabrunnr, a concentrated source of El energy. This is based on various mythical wells from Norse mythology and means "Well of Elria".
  • For Transcended characters, a mysterious voice will speak as you progress. As its dialogue changes depending on your current class, this voice is likely the entity you encounter in the third job advancement scene.
    • The lines appear in the first sub-stage of each non-boss stage, and are chosen randomly from a pool. It is possible for a line to appear multiple times in a single run.
      • If the sub-stage is cleared fast enough, the line for that sub-stage will not appear.
    • It seems that each of the 4 lines follows a set theme in which the mysterious voice comments on.
      • These themes are the person in question's belief, their ambition, an affirmation, and one that seems like they're not ready to face themselves.
  • When playing as Laby, Noah, or Lithia, the standard dialogue will not appear, only the mysterious voice that appears for Transcended characters. This may be because this is the only Elrianode dungeon that they visit in their respective stories, as none of the other Elrianode dungeons do this.
}}
Updates
{{
Date Changes
KR NA
11/30/2017 12/20/2017
  • Forgotten Elrian Sanctum added.
11/07/2019 -
  • Chrysalis Absorption Release counter method changed.
  • Number of waves in the 4th room decreased.
  • Accessory drop rate increased.
06/18/2020 06/17/2020
  • ED drop rate decreased.
}}
Alternative Names
{{
Server Name Translation
South Korea 잊힌 엘리안의 성소 Lost Elrian Sanctuary
Japan 忘れられたエリオンの聖所 Forgotten Elrian Sanctuary
Germany Vergessenes Elian-Sanctum Forgotten Elrian Sanctuary
Spain Santuario Olvidado de los Elian Forgotten Elrian Sanctuary
France Sanctuaire des Elians oublié Forgotten Elrian Sanctuary
Italy Santuario di Elian Dimenticato Forgotten Elrian Sanctuary
Poland Zapomniane Sanktuarium Elianów Forgotten Elrian Sanctuary
United Kingdom Lost Elian Sanctuary
Brazil Santuário Esquecido dos Elians Forgotten Elrian Sanctuary
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous