Wonder Wall: Difference between revisions
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| {{PvP}} || 596% || 25% || 33% of caster's || 5 Seconds | | {{PvP}} || 596% || 25% || 33% of caster's || 5 Seconds | ||
|- | |- | ||
| colspan=" | | colspan="9" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 2384% || 50% || 99% of caster's || 10 Seconds || rowspan=2 | 130 MP || rowspan=2 | 16 Seconds | | {{PvE}} || 2384% || 50% || 99% of caster's || rowspan=2 | '''Super Armor''' || 10 Seconds || rowspan=2 | 130 MP || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| {{PvP}} || 596% || 25% || 33% of caster's || 5 Seconds | | {{PvP}} || 596% || 25% || 33% of caster's || 5 Seconds |
Latest revision as of 11:56, 18 August 2024
Requirements
Class | Level Required |
---|---|
Iron Paladin | 55 |
Skill Information
Mode | Cast Attack (Physical) | Party BuffGuardian ShieldParty BuffGuardian Shield | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Received Damage Decrease This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Shield HP | Effect | Duration | |||||
Normal | ||||||||
PvE | 2384% | 50% | 99% of caster's | Super Armor | 10 Seconds | 140 MP | 16 Seconds | |
PvP | 596% | 25% | 33% of caster's | 5 Seconds | ||||
[Enhanced] | ||||||||
PvE | 2384% | 50% | 99% of caster's | Super Armor | 10 Seconds | 130 MP | 16 Seconds | |
PvP | 596% | 25% | 33% of caster's | 5 Seconds |
Skill Traits
Mode | Killing Blow (1) Wonder Wall | Heavy Wonder Wall | ||
---|---|---|---|---|
Attribute Effect | Duration | Attribute Effect | Cooldown | |
PvE | Skill effect's duration increased to 115% | 11.5 Seconds | Damage increased to 144% Cooldown increased to 120% | 19.2 Seconds |
PvP | 5.75 Seconds |
Extra information
Total Damage
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 2,384% | 3,432.96% |
PvP | 596% | 858.24% |
Miscellaneous
Affected By Action Speed |
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Tips and Details
- The skill applies an effect that reduces incoming damage alongside Super ArmorSuper Armor, ending either when the Shield's HP or the buff's duration runs out.
- Not to be confused with other shield effects, such as the one from Thickening, it will not act as a second HP bar, and its HP is only an indicator for the buff to get removed after taking a certain portion of damage.
- Wonder Wall will buff nearby party members and certain summons, such as Garden of Haures (where all the individual flowers can receive the buff) or Oberon.
- The shield power will visually increase the amount of HP gained while in the Illipia's Touch aura. In reality, you do not get more HP per tick, and this is just how the game displays the shield also being healed.
Trivia
- Despite the skill having been fully relinquished from Shelling Guardian and given to Iron Paladin, the icon and visual effects still depict Shelling Guardian's Berserk mode shoulder pads.
- Having the 1st Path Synergy active will allow you to gain a diffused wonder wall that only provide Super ArmorSuper Armor and lasts for 7 seconds.
Old Version
Video | Description |
---|---|
Between its initial release and the 08/01/2019 KR Patch, Wonder Wall was largely the same but boasted a longer duration and did not provide Super Armor. |
Gallery
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Guardian Shield buff appearance.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2012 | 05/01/2013 |
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08/22/2013 | - |
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12/05/2013 | - |
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07/10/2014 | - |
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07/17/2014 | - |
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10/06/2014 | - |
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08/20/2015 | 01/27/2016 |
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06/02/2016 | - |
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06/30/2016 | 07/13/2016 |
| |
10/13/2016 | 11/23/2016 |
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04/27/2017 | 05/10/2017 |
| |
07/13/2017 | 07/26/2017 |
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02/22/2018 | 04/18/2018 |
| |
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08/23/2018 | 09/06/2018 |
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08/01/2019 | 08/28/2019 |
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01/05/2022 | 02/01/2023 |
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Alternative Names
Iron Paladin - Skills