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| == Requirements == | | == Requirements == |
| {| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| | |- style="background:lightgrey" |
| | ! Class !! Master !! Level Required !! SP Cost Per Level |
| |- | | |- |
| | align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
| | | [[Sword Taker]] || Lv. 20 || 25 || 3 |
| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
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| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
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| | style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Requirement'''
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| |-
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| | [[Sword Taker]] | |
| | align=center | Lv.5 | |
| | align=center | 40 SP
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| | align=center | [[Skill Quest#Active_Skill_.28Level_Requirement:_20.29|Skill Quest]] | |
| |} | | |} |
| <br> | | <br> |
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| == Skill Information == | | == Skill Information == |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{!}}-
| | |- style="background:#D3D3D3" |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
| | ! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! MP Usage !! Cooldown |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage<br>(Physical)'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Leg Wound<br>Duration'''
| | | align="left" | 1 || rowspan="2" | 25 || || || rowspan="17" | 50 MP || rowspan="17" | 6 Seconds |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage'''
| | |- |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| | | align="left" | 2 || || |
| {{!}}-
| | |- |
| {{!}} 1
| | | align="left" | 3 || 26 || || |
| {{!}} align=center {{!}} 150%
| | |- |
| {{!}} align=center {{!}} 5.0 seconds
| | | align="left" | 4 || 29 || || |
| {{!}} align=center rowspan=7 {{!}} 30 MP
| | |- |
| {{!}} rowspan=7 {{!}} 10 Seconds
| | | align="left" | 5 || 32 || || |
| {{!}}-
| | |- |
| {{!}} 2
| | | align="left" | 6 || 35 || || |
| {{!}} align=center {{!}} 200%
| | |- |
| {{!}} align=center {{!}} 5.5 seconds
| | | align="left" | 7 || 38 || || |
| {{!}}-
| | |- |
| {{!}} 3
| | | align="left" | 8 || 41 || || |
| {{!}} align=center {{!}} 260%
| | |- |
| {{!}} align=center {{!}} 6.0 seconds
| | | align="left" | 9 || 44 || || |
| {{!}}-
| | |- |
| {{!}} 4
| | | align="left" | 10 || 47 || || |
| {{!}} align=center {{!}} 300%
| | |- |
| {{!}} align=center {{!}} 6.5 seconds
| | | align="left" | 11 || 50 || || |
| {{!}}-
| | |- |
| {{!}} 5 (M)
| | | align="left" | 12 || 53 || || |
| {{!}} align=center {{!}} 370%
| | |- |
| {{!}} align=center {{!}} 7.0 seconds
| | | align="left" | 13 || 56 || || |
| {{!}}-
| | |- |
| {{!}} 6
| | | align="left" | 14 || 59 || 468% || 6.6 Seconds |
| {{!}} align=center {{!}} 400%
| | |- |
| {{!}} align=center {{!}} 7.5 seconds
| | | align="left" | 15 || 62 || 478% || 6.8 Seconds |
| {{!}}-
| | |- |
| {{!}} 7
| | | align="left" | 16 || 65 || || |
| {{!}} align=center {{!}} 450%
| | |- |
| {{!}} align=center {{!}} 8.0 seconds
| | | align="left" | 17 || 68 || || |
| {{!}}}
| | |} |
| | | <br> |
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| == [[Skill Note]] == | | == [[Skill Note]] == |
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| ==Tips and Details == | | ==Tips and Details == |
| *[[Cut Tendon]] is unlocked through the [[Skill Quest#Active_Skill_.28Level_Requirement:_20.29|Low Branch Skill Quest]].
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| **The quest can be obtained at Lv20 from Camilla, the PvP NPC.
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| *This attack has a 100% success rate to cause the [[Status Effects|Leg Wound]] Effect. | | *This attack has a 100% success rate to cause the [[Status Effects|Leg Wound]] Effect. |
| **[[Status Effects|Leg Wound]] status damage is dependent on character level. | | **[[Status Effects|Leg Wound]] status damage is dependent on character level. |