Dynamo Point System: Difference between revisions
→Dynamo Point System
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*Unlike a normal awakening, when Add goes into DP mode, the screen will not freeze. | *Unlike a normal awakening, when Add goes into DP mode, the screen will not freeze. | ||
*When in DP Mode, getting hit will not recover your DP gauge. | *When in DP Mode, getting hit will not recover your DP gauge. | ||
*When in DP mode, some skills DP usage will be void, whereas some skills will recover DP. | |||
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| width="40" | [[Image:AddSkill15.png]] | | width="40" | [[Image:AddSkill15.png]] | ||
| align="center" width="150" | [[Conqueror]] | | align="center" width="150" | [[Conqueror]] | ||
|} | |} | ||
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! Other Characters !! Maximum Stat !! !! Add !! Maximum Stat | ! Other Characters !! Maximum Stat !! !! Add !! Maximum Stat | ||
|- | |- | ||
| Awakening Charge<br><br>Max Awakening Time || 50%<br><br>40% || '''→''' || DP Charge<br><br>DP Consumption Reduction || | | Awakening Charge<br><br>Max Awakening Time || 50%<br><br>40% || '''→''' || DP Charge<br><br>DP Consumption Reduction || 50%<br><br>-40% | ||
|} | |} | ||
<br> | <br> |