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=== 3-2 [[3-2|Bethma Lake]] === | === 3-2 [[3-2|Bethma Lake]] === | ||
Originally, the '''Lizardmen''' were peaceful with the humans, even friends with them. But for some reason, they were enraged and started attacking innocent civilians. [[besma#stella|Sheriff Stella]] asks Elsword to go to '''Bethma Lake''' to find out the cause, as the Lizardmen were | Originally, the '''Lizardmen''' were peaceful with the humans, even friends with them. But for some reason, they were enraged and started attacking innocent civilians. [[besma#stella|Sheriff Stella]] asks Elsword to go to '''Bethma Lake''' to find out the cause, as the Lizardmen were seen rallying up there. | ||
<br> | <br> | ||
The team spots '''Berauk''', the elder of the Lizardmen. But it turns out he was enraged like the Lizardmen too. Having no choice, Elsword and his gang defeat him, only to find that he dropped a '''Hypnotizing Orb'''. Curious, Elsword brings it back to [[besma#chacha buch|Chacha Buch]], the alchemist of Bethma and a Lizardman himself. It was later revealed that the Hypnotizing Orbs were used to control the Lizardmen. | The team spots '''Berauk''', the elder of the Lizardmen. But it turns out he was enraged like the Lizardmen too. Having no choice, Elsword and his gang defeat him, only to find that he dropped a '''Hypnotizing Orb'''. Curious, Elsword brings it back to [[besma#chacha buch|Chacha Buch]], the alchemist of Bethma and a Lizardman himself. It was later revealed that the Hypnotizing Orbs were used to control the Lizardmen. |
Revision as of 19:02, 16 May 2011
Prologue
Long ago, there was a continent of void and darkness.
The soil was barren, stormy seas and wild disasters were everywhere, and the land itself was a barren wasteland. The continent has been called many names, "The Abandoned Country" or "God's Disaster". Gruesome legends grew around this desolate place and the people avoided the land at all costs.
One day, however, began a miraculous transformation. The land was cultivated, plants everywhere began to sprout, the seas calmed, the storm was a gentle breeze, and life returned to the continent.
There was a huge gem in the midst of the miracle that shone so bright that it defeated the darkness. The people were surprised at the strength of this stone and wondered what it even was. Fascinated, they gave the blue diamond a name: They called the gem the Elstone.
Several generations passed and the dark past of the continent became a legend which was long forgotten. Plants flourished, the ground gave rich harvests, and gave people a carefree life. They no longer called this continent "The Land Abandoned by God" but instead, it was called Elios.
Chapter 1: Ruben
Once upon a time, a young, hot-headed boy named Elsword is searching for his missing sister, Elsa[1]. To the best of his abilities, Elsword soon trains under the El Explorers hoping to find clues about his sister. Elsword later is finally given his first task, to find out whats happening with the invasion of the El-Tree.
In the land of elves, an elven warrior, Rena, has been called by the Elder. Informed that the power of the Elstone is weakening, Rena goes to Ruben and to find out the cause.
Aisha, a gifted magician with a haughty personality later encounters a mysterious ring during one of her travels. Wearing it, the ring turns out to be cursed, and sucks up all her powers and disappears. Asking her mentor on how to restore her power back, Aisha was told that the power of the Elstone may be linked to her event somehow. Determined to gain everything back, Aisha goes to Ruben, in order to see the El-Tree.
The three later meet up with each other, Elsword encounters a monster who attempts to take the El-stone while Aisha comes up and quickly defeats it. Rena is the last to come, but she later sees Elsword and Aisha bickering about defeating the monster.
1-1 The Tree of El
The gang is assigned the task to find and stop the Phorus from stealing the rare artifacts from the El-Tree. Quickly defeating the Phorus, they spot William, the Phoru who led the invasion. The three defeat him. and the El-Tree is saved.
1-2 The Forest Ruins
While Elsword and his team were gone, Lowe informs them that the notorious Benders had came and stole the power of El. Luckily for the three, Elsword manages to defeat Banthus, the leader of the Benders. Still having enough strength left, Banthus (along with his gang of thieves) run away to Elder in hiding.
1-3 White Mist Swamp
Before chasing the Benders, Elsword and his team has to stop the enraged Ancient Phoru. The guardian of the El-Tree. After defeating the Ancient Phoru and calming it down, the gang heads for Elder, beginning the next chapter of their saga.
Chapter 2: Elder
Elder, the small town situated in the northern region of Rurensia, is ruled by the leader Wally. Due to the great technological advancements made by Wally, the town, as seen by its appearance, is rather prosperous. In the middle of the city lies the giant statue of the leader Wally.
After calming the Ancient Phoru, Elsword and his gang chase Banthus all the way to Elder. But the citizens of Elder have a much bigger problem of their own to deal with...
2-1 Shadow Forest
The citizens of Elder try and help Elsword track Banthus down. But due to Banthus stealing the Elstone, the neighboring forests of Elder are beginning to be consumed by darkness. Hoffman, a wealthy merchant, asks if Elsword can help restore the forest, explaining that Wally and his soldiers have not responded to their plea. The team quickly does, and finds leads to Banthus's Hideout.
2-2 Banthus Cave
Hoffman successfully located where Banthus is currently hiding. Elsword and his team quickly infiltrates the hideout and defeats Banthus once again, yet, he still escapes. Fortunately, Elsword spots a letter. Giving it to the citizens of Elder, they soon find out that Wally, the leader of Elder, has hired Banthus to steal the Elstone, which also explains why Wally hasn't responded. Quickly finding out that this is a conspiracy, Elsword tries to find out what Wally's motives are.
2-3 Underground Waterway
The citizens of Elder try and help Elsword and his team to stop the conspiracy. But first, they must find a way to get into Wally's Castle. With a bit of help from Ruichel, a former thief, the team finds a secret passage to the castle. Luckily for Elsword, they run into Banthus, and finished him off once and for all. The gang later finds Banthus's battered necklace, which Banthus used to shoot out a laser during their fight. Elsword and his gang bring it back to Elder, and even they don't know what it is, but they do know that it was given by Wally.
2-4 Suburbs of Wally's Castle
Elsword and his team sneak in to Wally's Castle, but they meet an old friend. William the Phoru, the same Phoru which caused all the trouble in Ruben. But he's not alone, as he's accompanied with even more Phorus than before, including soldiers sent from Wally himself.
2-5 Wally's Castle
After defeating William, Elsword and his gang finally head to Wally's Castle. But before they go, the team learns from Echo, that Wally is actually studying about the Nasods. The Nasod is a mechanical race that was advanced in all forms of technology. But for some reason, they disappeared, so people later thought that it was only a legend, which also explains the reason why Wally stole the Elstone for energy.
Elsword and his team later defeat Wally, who is in a mechanical suit. But Wally, determined in his goal, fled and ran away. The Elsword team chase him, and end up in Bethma, where their next chapter begins...
Chapter 3: Bethma
The parched, dry desert region of Besma lies in the north-eastern region of Rurensia. You can almost hear the scorching earth dry. But what makes Besma so unique is that the Lizardmen Tribe reside here, a race of peaceful reptiles.
Elsword and his team chase Wally only to find themselves in the desert. Fortunately they find Bethma, but it turns out that the citizens of Bethma have their own problems to deal with...
3-1 Dragon Road
Explaining what happened in Elder to sheriff Stella, Stella suggests to go search in Dragon Road to find any remains of Wally's Nasod suit. Elsword and his team find one of its propellers. Knowing that Wally is near their village, Stella promises to locate and inform Elsword if they see him. But Bethma has a bigger problem to deal with.
The Lizardmen, an ancient tribe whom have lived long before the humans in Bethma has set up a camp right near their village. Stella asks Elsword to see how close they are due to the fact that the citizens are frightened of them. Elsword and his team do a search, and soon find that the Lizardmen had set up a camp surrounding the entire village. Alarmed, Stella asks to have Elsword drive them away, including the leader, in which they successfully do.
3-2 Bethma Lake
Originally, the Lizardmen were peaceful with the humans, even friends with them. But for some reason, they were enraged and started attacking innocent civilians. Sheriff Stella asks Elsword to go to Bethma Lake to find out the cause, as the Lizardmen were seen rallying up there.
The team spots Berauk, the elder of the Lizardmen. But it turns out he was enraged like the Lizardmen too. Having no choice, Elsword and his gang defeat him, only to find that he dropped a Hypnotizing Orb. Curious, Elsword brings it back to Chacha Buch, the alchemist of Bethma and a Lizardman himself. It was later revealed that the Hypnotizing Orbs were used to control the Lizardmen.
To be continued...
- ↑ Unconfirmed: Due to this item File:Cash 213460.png. Provision of evidence is required.