Elysion Tower/fr: Difference between revisions
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{{Languages| | {{Languages|Elysion Tower}} {{DISPLAYTITLE:10-3 : Tour d'Elysion}} | ||
{{DungeonPageFR | {{DungeonPageFR | ||
| Orient=2 | | Orient=2 | ||
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| LvFit={{tabs|name=x|tab1=Normal|contents1=72 |tab2=Difficile|contents2=73 |tab3=Expert|contents3=74}} | | LvFit={{tabs|name=x|tab1=Normal|contents1=72 |tab2=Difficile|contents2=73 |tab3=Expert|contents3=74}} | ||
| DunMap={{tabs|name=-|tab1=Toutes difficultés |contents1=[[File:10-3map.png]]}} | | DunMap={{tabs|name=-|tab1=Toutes difficultés |contents1=[[File:10-3map.png]]}} | ||
| Ally=< | | Ally=<dfn>{{</dfn> | ||
|[[File:HerjunoYunoAlly.png|60px]] | |[[File:HerjunoYunoAlly.png|60px]] | ||
|'''Yuno (Heryuno)''' - Heryuno utilise ses pouvoirs pour construire le chemin menant à la Tour d'Elysion. | |'''Yuno (Heryuno)''' - Heryuno utilise ses pouvoirs pour construire le chemin menant à la Tour d'Elysion. | ||
< | <dfn>}}</dfn> | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File:10-3mob1.jpg|60px]] | |[[File:10-3mob1.jpg|60px]] | ||
| ''' | | '''Omputer Code_B''' - Une bête nasod mécanisée modelée comme les '''Albokos Furiosas''' de la [[Diceon Mines/fr|Mine de Décion]]. | ||
| | | | ||
*''' | *'''Mouvement brusque :''' exécute un mouvement brusque et bref et vous pousse violemment. | ||
*''' | *'''Courant électrique :''' charge sa queue d'électricité et tire un courant électrique infligeant plusieurs coups. | ||
|- | |- | ||
|[[File:CODE_B_LibyaHead.png|60px]] | |[[File:CODE_B_LibyaHead.png|60px]] | ||
| ''' | | '''Rivia Code_B''' - Une unité de sécurité nasode en armure armée de gants. | ||
| | | | ||
*''' | *'''Tir de gants :''' tire son gant comme un projectile qui revient vers lui après être tiré. | ||
*''' | *'''Pulsation électrique :''' attaque le joueur avec des balles hautement condensées en électricité. | ||
|- | |- | ||
|[[File:CODE_B_TemplarHead.png|60px]] | |[[File:CODE_B_TemplarHead.png|60px]] | ||
| ''' | | '''Templier Code_B''' - Une unité de sécurité nasod en armure portant un javelot. | ||
| | | | ||
*'''Triple | *'''Triple frappe :''' fait trois frappes avec son javelot. | ||
*'''Double | *'''Double frappe :''' fait tourner son javelot deux fois en protection K.O. avec une grande portée. Les joueurs touchés par cette attaque auront le malus blessure. | ||
|- | |- | ||
|[[File:10-2mob1.jpg|60px]] | |[[File:10-2mob1.jpg|60px]] | ||
| ''' | | '''Prototype Code_D''' - Nasod security robots that will drop in to intervene. | ||
| | | | ||
*'''Energy Spike:''' Stab with its robotic appendage. | *'''Energy Spike:''' Stab with its robotic appendage. | ||
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|- | |- | ||
|[[File:10-2mob1.jpg|60px]] | |[[File:10-2mob1.jpg|60px]] | ||
| ''' | | '''Prototype Code_C''' - A more powerful version of the '''CODE_D_Proto'''. | ||
| | | | ||
*'''Energy Spike:''' Stab with its robotic appendage. | *'''Energy Spike:''' Stab with its robotic appendage. | ||
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|- | |- | ||
|[[File:Prober_Head.jpg|60px]] | |[[File:Prober_Head.jpg|60px]] | ||
| ''' | | '''Sonde Code_C''' - A Nasod security unit armed with two ion cannons on its arms. | ||
| | | | ||
*'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma. | *'''Plasma Shot:''' Rearrange itself then fire a short range pulse of plasma. | ||
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|- | |- | ||
|[[File:10-2mob5.jpg|60px]] | |[[File:10-2mob5.jpg|60px]] | ||
| ''' | | '''Récepteur Code_C''' - A flying Nasod security unit. | ||
| | | | ||
*'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | *'''Jet Blasters:''' The unit will fire beams straight down out of its two blasters. | ||
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|- | |- | ||
|[[File:Silence_Head.jpg|60px]] | |[[File:Silence_Head.jpg|60px]] | ||
| ''' | | '''Fouineur Code_C''' - A tall humanoid Nasod security unit armed with blades on its arms. | ||
| | | | ||
*'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible. | *'''Cloak:''' This unit is capable of making itself completely invisible as well as invincible. A faint trail of sparkles will emit from it while invisible. | ||
*'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking. | *'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking. | ||
*'''Blade Slash:''' Slash once with its blade. | *'''Blade Slash:''' Slash once with its blade. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:CODE_A_HighTemplarHead.png|60px]] | |[[File:CODE_A_HighTemplarHead.png|60px]] | ||
| '''Haut templier Code_A''' - An A class Nasod unit wielding a spear. | | '''Haut templier Code_A''' - An A class Nasod unit wielding a spear. | ||
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'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun when hit from the front, will instead flinch in super armor allowing it to retaliate. Will still receive proper hitstun when hit from behind. | *Does not receive proper hitstun when hit from the front, will instead flinch in super armor allowing it to retaliate. Will still receive proper hitstun when hit from behind. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:10-3obstacle.jpg|60px]] | |[[File:10-3obstacle.jpg|60px]] | ||
|''' | |'''Bouclier de Décion Code_B''' - A stone like device that emits a protective aura that reduces the damage given to enemies nearby by 80%. Cannot be destroyed by players and will automatically destroy itself once all mobs have been defeated. | ||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|''' | |'''Tunnel de transport''' - Tunnels connecting parts of the tower, they will propel you along the path at great speeds. | ||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|''' | |'''Portail''' - Certain blocks on the accent up Elysion Tower come with portals allow players to reach different areas. | ||
|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
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| | | | ||
|'''Pitfalls''' - The boss area has no borders and Maya will attempt to push you off the map. | |'''Pitfalls''' - The boss area has no borders and Maya will attempt to push you off the map. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:Code-Maya.jpg|60px]] | |[[File:Code-Maya.jpg|60px]] | ||
| '''Code_Maya''' - Relentless Commander of Atlas. A Nasod created in Elysion, she protects the gateway between Atlas and Elysion. | | '''Code_Maya''' - Relentless Commander of Atlas. A Nasod created in Elysion, she protects the gateway between Atlas and Elysion. | ||
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'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
< | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
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}} | }} | ||
| BDrop={{tabs|name=1|tab1=Atlas Dicetium Staff|contents1={{:10-3Bdrop1}}|tab2=Atlas Dicetium Blade|contents2=:{{:10-3Bdrop2}}|tab3=Atlas Dicetium Spear|contents3={{:10-3Bdrop3}}|tab4=Atlas Dicetium Claymore|contents4={{:10-3Bdrop4}}|tab5=Maya's Armor Set|contents5={{:Maya Set}}}} | | BDrop={{tabs|name=1|tab1=Atlas Dicetium Staff|contents1={{:10-3Bdrop1}}|tab2=Atlas Dicetium Blade|contents2=:{{:10-3Bdrop2}}|tab3=Atlas Dicetium Spear|contents3={{:10-3Bdrop3}}|tab4=Atlas Dicetium Claymore|contents4={{:10-3Bdrop4}}|tab5=Maya's Armor Set|contents5={{:Maya Set}}}} | ||
| | | SBGM=[http://www.youtube.com/watch?v=B0DjUaPes7I '''''music078_stage'''''] | ||
[http://www.youtube.com/watch?v=4tsbSljUTXQ '''''music079_boss'''''] | |||
|Gallery= | |Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
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File:10-3newFR.png|Ancienne image de chargement. | File:10-3newFR.png|Ancienne image de chargement. | ||
</gallery> | </gallery> | ||
|Trivia=< | |Trivia=<dfn>{{</dfn> | ||
*Il est possible de faire tomber Maya de la carte entraînant sa mort instantanée comme un monstre normal. | *Il est possible de faire tomber Maya de la carte entraînant sa mort instantanée comme un monstre normal. | ||
**Cependant, elle flottera souvent au-dessus des abîmes. | **Cependant, elle flottera souvent au-dessus des abîmes. | ||
*Il est possible d'annuler son AM en la gelant ou la pétrifiant puis réduire ses PV à 4 barres. | *Il est possible d'annuler son AM en la gelant ou la pétrifiant puis réduire ses PV à 4 barres. | ||
*Bien que Yuno soit un personnage en arrière-plan, il est considéré comme un monstre et recevra parfois des effets d'autres monstres. | *Bien que Yuno soit un personnage en arrière-plan, il est considéré comme un monstre et recevra parfois des effets d'autres monstres. | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguagesFR | {{AlternateLanguagesFR |
Latest revision as of 18:20, 3 May 2022
Tour d'Elysion
« | Tour d'Elysion. Tu dois franchir cette porte pour arriver à ta destination : Elysion. L'énorme colonne de lumière t'indique le seul chemin possible.
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The final gateway to Elysion. The enormous Light pillar piercing through the sky is the only entrance. |
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Boss | ||||||
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Dialogue |
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