Ancient Waterway/fr: Difference between revisions
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{{Languages| | {{Languages|Ancient Waterway}} {{DISPLAYTITLE:7-3 : Antique voie navigable}} | ||
{{DungeonPageFR | {{DungeonPageFR | ||
| Orient=2 | | Orient=2 | ||
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| LvNeed=54-56 | | LvNeed=54-56 | ||
| LvFit=44 | | LvFit=44 | ||
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[ | | DunMap={{tabs|name=-|tab1=Normal|contents1=[[File:Ancient Waterway Map N.png]] |tab2=Hard & Very Hard|contents2=[[File:Ancient Waterway Map HVH.png]]}} | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File:Hamel-shadow-walker.jpg|60px]] | |[[File:Hamel-shadow-walker.jpg|60px]] | ||
|'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | |'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | ||
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|- | |- | ||
|[[File:Ancient_Nasod_Guard.jpg|60px]] | |[[File:Ancient_Nasod_Guard.jpg|60px]] | ||
|'''Ancient Nasod Sentinel''' - When approached it will spin and begin to attack. Their attacks are somewhat similiar to [[ | |'''Ancient Nasod Sentinel''' - When approached it will spin and begin to attack. Their attacks are somewhat similiar to [[Shrine of Dedication Entrance| Stone Golem's]] (one being an extended hit stun attack and another a KD inducing attack). They can create a force field to deflect projectiles. | ||
|- | |- | ||
|[[File:Merman.jpg|60px]] | |[[File:Merman.jpg|60px]] | ||
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|- | |- | ||
|[[File:Hamel-shadow-linker.jpg|60px]] | |[[File:Hamel-shadow-linker.jpg|60px]] | ||
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[ | |'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]]. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain. | ||
|- | |- | ||
|[[File:AncientCockatrigle_Head.jpg|60px]] | |[[File:AncientCockatrigle_Head.jpg|60px]] | ||
|'''Ancient Cockatrigle''' - A beefed up version of the [[ | |'''Ancient Cockatrigle''' - A beefed up version of the [[Residential Area 3|Cockatrigle]]. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well. | ||
|- | |- | ||
|[[File:Hamel-piranha-house.jpg|60px]] | |[[File:Hamel-piranha-house.jpg|60px]] | ||
|'''Piranha House''' - Summons Piranhas. | |'''Piranha House''' - Summons Piranhas. | ||
< | <dfn>}}</dfn> | ||
| MiniBoss=< | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:Bizarre_Conrad.jpg|60px]] | |[[File:Bizarre_Conrad.jpg|60px]] | ||
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | |'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | ||
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<br> | <br> | ||
-''Triple Spear:'' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you. | -''Triple Spear:'' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you. | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''Water''' - While submerged in water movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown. | |'''Water''' - While submerged in water movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown. | ||
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| | | | ||
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP. | |'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:TOL.jpg|60px]] | |[[File:TOL.jpg|60px]] | ||
|'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El. | |'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El. | ||
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*However, you are unable to attack the clones themselves. | *However, you are unable to attack the clones themselves. | ||
*To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage. | *To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage. | ||
< | <dfn>}}</dfn> | ||
| BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:7-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:7-3Bdrop2}} |tab3=???|contents3={{:7-3Bdrop4}} |tab4=Tail of Light|contents4={{:7-3Bdrop3}}}} | | BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:7-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:7-3Bdrop2}} |tab3=???|contents3={{:7-3Bdrop4}} |tab4=Tail of Light|contents4={{:7-3Bdrop3}}}} | ||
| SBGM=[https://www.youtube.com/watch?v= | | SBGM=[https://www.youtube.com/watch?v=rmDnKzPYyFU '''''music043_stage'''''] | ||
[https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss'''''] | [https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss'''''] |
Latest revision as of 21:45, 10 May 2022
« | Resiam Sinks... Balance breaks with the power of water. As the balance of power breaks within the Ancient Waterway, Ancient Guardians begin to awaken.
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Description |
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A place that controls the water flow of the city. Ancient Guardian has awoken as the balance of power breaks. |
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Plan du donjon |
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Galerie |
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