Particle Ray: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Particle Ray}}
<div style="float: right;">{{#ev:youtube|vkxufLb0MSA|300}}</div>
{{ForceSkillTabs
|Character=Eve
}}
{{#ev:youtube|MMD_xbGsfAk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ParticleRay.png]] <br />
| [[File:CodeElectraSkill6.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - Beam]'''  Eve emits a beam of particles by concentrating El-Energy on the fingertips.
| {{SkillType|SA|S}} Shoot a consecutive energy beam upwards.
|-
|
| {{SkillText|ForceField}}
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True|MPUsage|20%}}
|}
|}
<br>


== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Code: Electra]] || 30 || {{SkillText|SkillQuest|2}}
|}
<br>
<br>
== Requirements  ==
 
<tabber>
== Skill Information ==
|-|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
NA=
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan="2" | Mode !! colspan="5" | Damage (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
! Beam Attack !! Amplification Field - Beam Attack !! Spectrum Field - Beam Attack !! Reactive Field - Multiple Electric Spears !! Fusion Field - Multiple Electric Spears !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
|-  
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| colspan=13 | '''Normal'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement For'''
|-
|-
| [[Code Electra]]
| {{PvE}} || 830% || 996% || 325% || 413% || 214% || rowspan=2 colspan="2" | 7 || rowspan=2 | 21 || rowspan=2 colspan=2 | N/A || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| <center>Lv5</center>
| <center>40 SP</center>
| <center>[[Giga Stream]]</center>
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| {{PvP}} || 299% || 359% || 117% || 95% || 50%
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
|-  
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Level Required'''
| colspan=13 | '''[Enhanced]'''
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''SP Used Per Level'''</center>
|-
|-
| [[Code Electra]]
| {{PvE}} || 830% || 996% || 325% || 413% || 214% || rowspan=2 colspan="2" | 7 || rowspan=2 | 21 || rowspan=2 | 15 || rowspan=2 | 30 || rowspan="2" | 160 MP || rowspan=2 | 14 Seconds
| <center>Lv.20</center>
|-
| <center>25</center>
| {{PvP}} || 299% || 359% || 117% || 95% || 50%
| <center>3</center>
|}
|}
</tabber>
<br>
<br>


== Skill Information ==
== [[Skill Traits]] ==
=NA=
{{Traits|Eve|Particle Ray|Heavy, Haste|cd=14}}
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! rowspan="2" | Skill Level
! colspan="2" | Damage(Magical)
! rowspan="2" | Range
! colspan="5" | Max Hits
! rowspan="2" | MP Usage
! rowspan="2" | Cooldown
|- style="background-color:#FF93AE;"
! Normal
! Awaken
! Normal
! Amplify
! Spectrum
! Induction
! Fusion
|- style="background-color:#FF93AE;"
|- align="center"
| align="left" | 1
| 125%
| 150%
| rowspan="7" | 1200
| colspan="2" rowspan="7" | 5
| rowspan="7" | 15
| rowspan="7" | 10
| rowspan="7" | 30
| rowspan="7" | 100MP
| rowspan="7" | 5 Seconds
|- align="center"
| align="left" | 2
| 150%
| 230%
|- align="center"
| align="left" | 3
| 174%
| 268%
|- align="center"
| align="left" | 4
| 199%
| 306%
|- align="center"
| align="left" | 5 (M)
| 237%
| 364%
|- align="center"
| align="left" | 6
| 274%
| 421%
|- align="center"
| align="left" | 7
| 312%
| 479%
|}
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="background-color:#FF93AE;"
! rowspan="3" | Skill Level
! colspan="10" | Total Damage(Magical)
|- style="background-color:#FF93AE;"
! colspan="5" | Normal
! colspan="5" | Awaken
|- style="background-color:#FF93AE;"
! Damage
! Amplify
! Spectrum
! Induction
! Fusion
! Damage
! Amplify
! Spectrum
! Induction
! Fusion
|- align="center"
| align="left" | 1
| 625%
| 750%
| 844%
| 688%
| 938%
| 750%
| 900%
| 1013%
| 825%
| 1125%
|- align="center"
| align="left" | 2
| 750%
| 900%
| 1013%
| 825%
| 1125%
| 1150%
| 1380%
| 1553%
| 1265%
| 1725%
|- align="center"
| align="left" | 3
| 870%
| 1044%
| 1178%
| 957%
| 1305%
| 1340%
| 1608%
| 1809%
| 1474%
| 2010%
|- align="center"
| align="left" | 4
| 995%
| 1194%
| 1343%
| 1095%
| 1493%
| 1530%
| 1836%
| 2067%
| 1683%
| 2295%
|- align="center"
| align="left" | 5 (M)
| 1185%
| 1422%
| 1600%
| 1304%
| 1778%
| 1820%
| 2184%
| 2457%
| 2002%
| 2730%
|- align="center"
| align="left" | 6
| 1370%
| 1644%
| 1858%
| 1775%
| 2055%
| 2105%
| 2526%
| 2829%
| 2323%
| 3158%
|- align="center"
| align="left" | 7
| 1560%
| 1872%
| 2097%
| 2022%
| 2340%
| 2395%
| 2874%
| 3218%
| 2644%
| 3593%
|}
=KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="border-style: solid; border-width: 1px; background-color:#FF93AE;"
! rowspan="2" | Skill Level
! rowspan="2" | Level Required
! colspan="2" | Damage(Magical)
! rowspan="2" | Range
! colspan="5" | Max Hits
! rowspan="2" | MP Usage
! rowspan="2" | Cooldown
|- style="background-color:#FF93AE;"
! Normal
! Awaken
! Normal
! Amplify
! Spectrum
! Induction
! Fusion
|- style="background-color:#FF93AE;"
|- align="center"
| align="left" | 1
| 25
| 150%
| 230%
| rowspan="20" | 1200
| colspan="2" rowspan="20" | 5
| rowspan="20" | 15
| rowspan="20" | 5
| rowspan="20" | 15
| rowspan="20" | 100MP
| rowspan="20" | 8 Seconds
|- align="center"
| align="left" | 2
| 25
| 155%
| 238%
|- align="center"
| align="left" | 3
| 26
| 160%
| 245%
|- align="center"
| align="left" | 4
| 29
| 165%
| 253%
|- align="center"
| align="left" | 5
| 32
| 170%
| 260%
|- align="center"
| align="left" | 6
| 35
| 174%
| 268%
|- align="center"
| align="left" | 7
| 38
| 179%
| 275%
|- align="center"
| align="left" | 8
| 41
| 184%
| 283%
|- align="center"
| align="left" | 9
| 44
| 189%
| 290%
|- align="center"
| align="left" | 10
| 47
| 194%
| 298%
|- align="center"
| align="left" | 11
| 50
| 199%
| 305%
|- align="center"
| align="left" | 12
| 53
| 204%
| 313%
|- align="center"
| align="left" | 13
| 56
| 209%
| 320%
|- align="center"
| align="left" | 14
| 59
| 213%
| 328%
|- align="center"
| align="left" | 15
| 62
| 218%
| 335%
|- align="center"
| align="left" | 16
| ??
| ???%
| ???%
|- align="center"
| align="left" | 17
| ??
| ???%
| ???%
|- align="center"
| align="left" | 18
| ??
| ???%
| ???%
|- align="center"
| align="left" | 19
| ??
| ???%
| ???%
|- align="center"
| align="left" | 20 (M)
| ??
| ???%
| ???%
|}
<headertabs/>
<br>
<br>


== [[Skill Note]] ==
== Total Damage ==
'''Name:''' High-Power Electron Beam (고출력 전자 빔 - High Output Electron Beam)
{{Columns|
<div>
=== Normal===
{{Damage|true|Eve
|dmg=830
|pvp_dmg=299
|hits=7
|heavy=true
}}
</div>
 
<div>
===Amplify===
{{Damage|true|Eve
|dmg=996
|pvp_dmg=359
|hits=7
|heavy=true
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=325
|pvp_dmg=413
|hits=21
|heavy=true
}}
</div>
 
<div>
===Reactive===
{{Damage|true|Eve
|dmg=413
|pvp_dmg=117
|hits=15
|heavy=true
}}
</div>


'''Description:''' Increases Critical chance of [[Particle Ray]] by 40%.
<div>
===Fusion===
{{Damage|true|Eve
|dmg=214
|pvp_dmg=50
|hits=30
|heavy=true
}}
</div>
}}
<br>


== Related Skills ==
{{SkillTable
|
CodeElectraSkill1.png; El Crystal Spectrum;
CodeSarielPassive1.png; Overload;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Skill is affected by [[El Crystal Spectrum]].
*Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes.
*For full hits during Spectrum Mode, it's recommended to be used on a stoic target.
**In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams.
*When using with Amplify or Spectrum modes, do not use at point blank range, as the beam needs to pass through the field to deal the modified damage.
<br>
**If you position the beam correctly on a stoic foe, you may get to inflict normal particle ray damage AND the amplified/multiplied damage.
 
*Despite appearances, this skill does not have infinite range. It is best used to clear lanes of enemies.
== Gallery ==
*If you use Particle Ray with Inducted Mode point blank, the laser you fire first will do damage, then it passes through the spectrum and home in, dealing even further damage.
<gallery>
File:ParticleRay.png|Old Icon of '''Particle Ray'''.
</gallery>
<br>
 
== Trivia ==
*This and the [[Particle Ray/ModA|Mod variant]] are the only skills on this path to do the most damage in '''Amplify''' mode.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|vkxufLb0MSA|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Particle Ray''' was a Tenacity Special Active skill that fired a narrow beam straight forward.
|}
<br>
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
|-
! Image
! colspan=2 | Date !! colspan=2 | Changes
! Description
|-
|-
| [[Image:ParticleNormal.png|300px]]
! KR !! NA !! PvE !! PvP
| '''Standard Particle Ray'''
|-
|-
| [[Image:ParticleAmp.png|300px]]
| 01/26/2012 || 04/03/2013 || colspan=2 align="left" |  
| '''Amplified Particle Ray'''
*'''Particle Ray''' added.
|-
|-
| [[Image:ParticleSpec.png|300px]]
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| '''Spectral Particle Ray'''
*{{nerf|'''Damage''' decreased.}}
|-
|-
| [[Image:RayI.jpg|300px]]
| 04/27/2017 || 05/10/2017 || align="left" |  
| '''Inducted Particle Ray'''
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
|-
| [[Image:RayF.jpg|300px]]
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
| '''Fused Particle Ray'''
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |
*Reactive, Fusion Mode homing AI adjusted.
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Changed from '''Tenacity''' to '''Strength''' skill.
*Skill feature changed.
*Icon changed from [[File:ParticleRay.png|30px]] to [[File:CodeElectraSkill6.png|30px]]
|-
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" |
*{{buff|Spectrum Mode damage increased.}}
|-
| 10/08/2020 || 11/04/2020 || align="left" |
*None
| align="left" |
*{{nerf|Reactive Damage decreased.}}
*{{nerf|Fusion Damage decreased.}}
|}
|}
<br>


==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|KR=파티클 레이 |KRName=Particle Ray
|FR=Rayon de particules |FRName=Particle Ray
|JP=パーティクルレイ|JPName=Particle Ray
|CN=粒子射线 |CNName=Particle Ray
|PL=Wiązka Lasera |PLName=Laser Beam
|BR=Raio de Partículas |BRName=Particle Ray
|IT=Raggio di Particelle |ITName=Particle Ray
|ES=Rayo de partículas |ESName=Particle Ray
|DE=Partikelstrahl |DEName=Particle Ray
}}
<br>
<br>
<tabber>
{{SkillNav - Code: Electra}}
|-|
NA=
{{CLSkills}}
|-|
KR=
{{CLKRSkills}}
</tabber>
 
[[Category:Code Electra Skills]]

Latest revision as of 15:39, 25 June 2023

[Special Active: Strength]
Shoot a consecutive energy beam upwards.
Force Field Skill
  • Skill reacts to Force Fields.
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required Skill Requirement
Code: Electra 30 Intermediate Training Skill Quest


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown
Beam Attack Amplification Field - Beam Attack Spectrum Field - Beam Attack Reactive Field - Multiple Electric Spears Fusion Field - Multiple Electric Spears Normal Amplify Spectrum Reactive Fusion
Normal
PvE 830% 996% 325% 413% 214% 7 21 N/A 200 MP 14 Seconds
PvP 299% 359% 117% 95% 50%
[Enhanced]
PvE 830% 996% 325% 413% 214% 7 21 15 30 160 MP 14 Seconds
PvP 299% 359% 117% 95% 50%


Skill Traits

Heavy Particle RayHaste Particle Ray
Attribute EffectCooldownAttribute EffectCooldown
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsCooldown decreased to 80%11.2 Seconds


Total Damage

Normal

ModeBase
NormalHeavy
PvE5,810%8,366.4%
PvP2,093%3,013.92%

Amplify

ModeBase
NormalHeavy
PvE6,972%10,039.68%
PvP2,513%3,618.72%

Spectrum

ModeBase
NormalHeavy
PvE6,825%9,828%
PvP8,673%12,489.12%

Reactive

ModeBase
NormalHeavy
PvE6,195%8,920.8%
PvP1,755%2,527.2%

Fusion

ModeBase
NormalHeavy
PvE6,420%9,244.8%
PvP1,500%2,160%


Related Skills


Tips and Details

  • Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, Amplify and Spectrum modes.
    • In Spectrum mode, the beams will move back and forth similar to Linear Divider, allowing it to hit more of an area than it would if it was simply 3 split beams.


Gallery


Trivia

  • This and the Mod variant are the only skills on this path to do the most damage in Amplify mode.


Old Version

Video Description
Between its initial release and the 06/20/2019 KR Patch, Particle Ray was a Tenacity Special Active skill that fired a narrow beam straight forward.


Updates

Date Changes
KR NA PvE PvP
01/26/2012 04/03/2013
  • Particle Ray added.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018 04/18/2018
  • Damage increased.
01/17/2019 02/20/2019
  • Reactive, Fusion Mode homing AI adjusted.
06/20/2019 07/17/2019
  • Changed from Tenacity to Strength skill.
  • Skill feature changed.
  • Icon changed from to
07/04/2019 07/17/2019
  • Spectrum Mode damage increased.
10/08/2020 11/04/2020
  • None
  • Reactive Damage decreased.
  • Fusion Damage decreased.


Alternative Names

Server Name Translation
South Korea 파티클 레이 Particle Ray
Japan パーティクルレイ Particle Ray
China (Simplified Chinese) 粒子射线 Particle Ray
Germany Partikelstrahl Particle Ray
Spain Rayo de partículas Particle Ray
France Rayon de particules Particle Ray
Italy Raggio di Particelle Particle Ray
Poland Wiązka Lasera Laser Beam
Brazil Raio de Partículas Particle Ray