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| [[File:Noblesse01.png]] | | [[File:Noblesse01.png]] | ||
| {{SkillType|P}} | | {{SkillType|P}} May not consume {{se|248|Gathered Soul}} when using skills that consume {{se|248|Gathered Soul}} stacks.<br>Enhance [[Combination|Combination gauge]] usage. | ||
|} | |} | ||
<br> | <br> | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Noblesse]] || 60 || {{SkillText|SkillQuest|4}} | | [[Noblesse]] || 60 || {{SkillText|SkillQuest|4}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Retain {{se|248|Gathered Souls}} Chance !! colspan=2 | Combination Gauge Enhancement | ||
|- | |- | ||
! Additional Gauge | ! Additional Gauge Gain<br>(Upon Acquiring Gauge) !! All Skill Total Cooldown Decrease<br/>(Per Gauge Consumed) | ||
|- | |- | ||
| colspan=5 | {{PvE}} | |||
|- | |- | ||
| align="left" | 1 || 60 || 15% || rowspan=4 | | | align="left" | 1 || 60 || 15% || rowspan=4 | 2 || rowspan=2 | 1% | ||
|- | |- | ||
| align="left" | 2 || 67 || 20 | | align="left" | 2 || 67 || 20% | ||
|- | |- | ||
| align="left" | 3 || 69 || 25% || | | align="left" | 3 || 69 || 25% || 2% | ||
|- | |- | ||
| align="left" | 4 || 99 || 30% || | | align="left" | 4 || 99 || 30% || 3% | ||
|- | |- | ||
| colspan=5 | {{PvP}} | |||
|- | |- | ||
| align="left" | 1 || 60 || 15% || rowspan=4 | 1 | | align="left" | 1 || 60 || 15% || rowspan=4 | 1 || rowspan=2 | 1% | ||
|- | |- | ||
| align="left" | 2 || 67 || 20 | | align="left" | 2 || 67 || 20% | ||
|- | |- | ||
| align="left" | 3 || 69 || 25% || | | align="left" | 3 || 69 || 25% || 2% | ||
|- | |- | ||
| align="left" | 4 || 99 || 30% || | | align="left" | 4 || 99 || 30% || 3% | ||
|} | |} | ||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
|Royalguard9.png; Trigger - Soul Eruption; | |||
Royalguard6.png; Eschaton; | |||
Noblesse12.png; Swift Smash; | |||
Noblesse11.png; Spectral Spear; | |||
NBTrans2.png; Soul Spread; | |||
Royalguard6.png; Eschaton/Mod; | |||
Noblesse12.png; Swift Smash/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Hyper Actives, [[Preying Innocent/Stage 1|Preying Innocent]] and [[Extreme Heavenly Love]] will not be affected by | *Hyper Actives, [[Preying Innocent/Stage 1|Preying Innocent]], and [[Extreme Heavenly Love/Extreme Heavenly Bond]] will not be affected by the cooldown reduction effect. | ||
*The additional | *The additional gauge gain effect can occur at any time, be it from commands, skills, or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]]. | ||
**Strangely, it does not work on the | **Strangely, it does not work on the gauge recovered from [[Awakened Will: Noblesse]]. | ||
*The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to [[Soul Collector]] itself, but the effect is extremely helpful in keeping Souls stacked in PvP. | *The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to [[Soul Collector]] itself, but the effect is extremely helpful in keeping Souls stacked in PvP. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*Fixed issue where skills in Transcendent skillslot is not affected by the passive. | *Fixed issue where skills in Transcendent skillslot is not affected by the passive. | ||
|- | |- | ||
| 11/03/2016 || | | 11/03/2016 || 11/23/2016 || colspan=2 align="left" | | ||
*Fixed issue where passive activates when [[Tribute]] activates after learning [[Noblesse Oblige]]. | *Fixed issue where passive activates when [[Tribute]] activates after learning [[Noblesse Oblige]]. | ||
|- | |- | ||
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| 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" | | ||
*Dungeon/PvP tooltip separated. | *Dungeon/PvP tooltip separated. | ||
{{buff|Chance to not consume Gathered Souls effect added.}} | *{{buff|Chance to not consume Gathered Souls effect added.}} | ||
*{{buff|Additional Gauge Chance increased.}} | *{{buff|Additional Gauge Chance increased.}} | ||
*{{nerf|Special Active Damage Decrease effect removed.}} | *{{nerf|Special Active Damage Decrease effect removed.}} | ||
*Skill Cooldown Reduction Per | *Skill Cooldown Reduction Per Gauge Consumed changed from 0.5s to 3%. | ||
|- | |- | ||
| 08/14/2019 || align="left" | | | 08/14/2019 || align="left" | | ||
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|- | |- | ||
| 08/29/2019 || - || colspan=2 align="left" | | | 08/29/2019 || - || colspan=2 align="left" | | ||
*{{buff|Skill Cooldown Reduction Per | *{{buff|Skill Cooldown Reduction Per Gauge Consumed effect changed from current cooldown to total cooldown.}} | ||
|- | |||
| 05/12/2021 || - || colspan=2 align="left" | | |||
*Fixed issue where chance to not consume Gathered Souls did not apply. | |||
|- | |||
| 11/23/2023 || 12/06/2023 || colspan=2 align="left" | | |||
*{{buff|Additional Gauge Gain changed from chance to guaranteed.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Noblesse}} | |||
{{ |
Latest revision as of 03:31, 8 December 2023
[Passive] May not consume Self BuffGathered SoulSelf BuffGathered Soul when using skills that consume Self BuffGathered SoulSelf BuffGathered Soul stacks. Enhance Combination gauge usage. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Noblesse | 60 | Expert Training Skill Quest |
Skill Information
Skill Level | Level Required | Retain Self BuffGathered SoulsSelf BuffGathered Souls Chance | Combination Gauge Enhancement | |
---|---|---|---|---|
Additional Gauge Gain (Upon Acquiring Gauge) |
All Skill Total Cooldown Decrease (Per Gauge Consumed) | |||
PvE | ||||
1 | 60 | 15% | 2 | 1% |
2 | 67 | 20% | ||
3 | 69 | 25% | 2% | |
4 | 99 | 30% | 3% | |
PvP | ||||
1 | 60 | 15% | 1 | 1% |
2 | 67 | 20% | ||
3 | 69 | 25% | 2% | |
4 | 99 | 30% | 3% |
Related Skills
Tips and Details
- Hyper Actives, Preying Innocent, and Extreme Heavenly Love/Extreme Heavenly Bond will not be affected by the cooldown reduction effect.
- The additional gauge gain effect can occur at any time, be it from commands, skills, or even the Corrupted potions from Gate of Darkness.
- Strangely, it does not work on the gauge recovered from Awakened Will: Noblesse.
- The chance not to consume souls when spending them is made obsolete in PvE while in 3-bead Awakening due to Soul Collector itself, but the effect is extremely helpful in keeping Souls stacked in PvP.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/12/2015 | 08/12/2015 |
| |
08/25/2016 | - |
| |
11/03/2016 | 11/23/2016 |
| |
04/27/2017 | 05/10/2017 |
| |
09/20/2018 | 10/11/2018 |
| |
08/01/2019 | 08/28/2019 |
| |
08/14/2019 |
|
| |
08/29/2019 | - |
| |
05/12/2021 | - |
| |
11/23/2023 | 12/06/2023 |
|
Alternative Names
Noblesse - Skills
Hyper Active
Special Active
Active
Passive